The Hobbit: Kingdoms of Middle-earth Review
If you've ever wondered why gaming tie-ins of popular entertainment franchises have such a bad reputation, you'd do well to consider Kabam's new The Hobbit: Kingdoms of Middle-earth a case study. Representing either the elves or the dwarves, you build a small kingdom from the ground up, expanding it and building armies for the eventual attacks by other players or, in some cases, goblins. In other words, it's a lot like Kabam's existing Kingdoms of Camelot: Battle for the North--and uncomfortably so.