From the first moment I got to sit down with Minimum - an upcoming release from publisher Atari and developer Human Head - I knew I was going to be in for a treat. Minimalist visual styles have been all the rage in recent years, with games like Minecraft and Journey proving that you don't need super-detailed graphics in order to stand out from the competition.In fact, Minimum's visuals made my first impression all the more memorable. While my first couple of matches took some getting used to, I quickly realized how refreshing it felt to play a shooter that went easy on the visuals. Project lead Norm Nazaroff presented the game as being true to its name: Everything is minimalistic, from the visuals to the gameplay to the customization.Blocky white stick figures shooting each other with black guns sounds a bit iffy, but when I was given a chance to go, I realized how much fun it actually is. Right off the bat, I was able to draw similarities between Minimum and Uber Entertainment's Super Monday Night Combat. Both games follow the MOBA structure found in games like League of Legends and Solstice Arena. Minimum?like Monday Night Combat?borrows the "destroy the enemy base" goal and places it under a guise of a third person shooter.
Derek Tillotson spends his free time wandering around San Francisco, forever searching for the best burrito in town. He hasn't found it yet, but the hunt may very well be the greatest treasure of all. When not eating burritos, Derek writes stuff and posts updates to his blog at derektillotson.com.
- Mechs Warfare is a first-person mech battle game created by GAME GRAFT INC. In it, you'll purchase new mechs, customize the weapons and equipment of your mechs, and battle it out against other players online. Gamezebo's quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game."
- When playing a game for review, I frequently find myself asking "Why?" Why did the developers include or exclude certain features? Why are the controls set up the way they are? Why is my battery almost dead when I'm pretty sure I charged this thing last night? It's important to ask these questions, and receiving answers is necessary in developing a well-rounded view of a game. There are some instances where your ultimate answer will be "I don't know." Once in a while, this answer is fine. In the case of Mechs Warfare, it's the constant answer, and the game suffers because of it.Mechs Warfare (that is not an accidental pluralization) continues the growing trend of large vehicles of destruction battling one another for our entertainment. When I first started playing, I asked myself "Why mechs instead of tanks, spaceships, androids, or monsters?" I don't know why there are mechs. As I played, nothing made me think "Mechs were the best choice." The game is set up with two mechs on opposite sides of a circle. Each one walks on its own, while the players tilt their device to look around and tap each side of the screen to fire the respective side's weapon."It's both fun and challenging to aim with the tilt controls, but every battle is a challenge to see who can land the most shots first. The lack of any real defensive play is baffling. Certain power-ups help that, but not enough to change the game. Why does Mechs Warfare mostly ignore defensive play? I'm not sure. It certainly manages to make the core gameplay simpler without having to worry about movement. Sadly, the trade-off is a game that is quick to get boring. It's tough for me to want to play more than one round in a sitting.Helping to make Mechs Warfare feel more unique is synchronous multiplayer. The game plays well over both my mobile (4G LTE) and Wi-Fi connections, though the latter was much smoother. Synchronous multiplayer is a wonderful decision, but also the only one. There are no single-player or pseudo-multiplayer options as is common in mobile games. Why? I don't know. One of the most unique portions to the game also turns into its biggest flaw once you realize that you are solely dependent on other players to play the game.
- Conquest Age is a 2D action role-playing game created by Marvelous Games. During your adventure, you'll fight numerous one-on-one battles, customize your character's equipment and abilities, and gather loot from former battlefields. Gamezebo's quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game."
- Developer Ninja Theory has a short but sweet track record of quality console games, the last being January's DmC: Devil May Cry. So when asked to check out their newest title, Fightback on iOS, I was intrigued. This is the company's first venture into the world of mobile games, but I was confident that the company's prior success would be able to make the transition into the mobile market. Then, I looked at the game and I started to get nervous.It's easy to take one look at Fightback and start to judge it. It's a two-dimensional beat'em up with a protagonist that looks like a dark-haired Duke Nukem and plenty of dark and unimaginative stages. There's little about the presentation that's worth applauding, but I'd like to think that Ninja Theory realized this after jumping into development. Even though the presentation is often laughable, it gets to the point where it starts to feel like a cheesy "B" movie. I found myself chuckling at the giant muscle man storming into a room, beating people, and checking behind him before leaving.Unlike movies, cheese means nothing if gameplay doesn't back it up. Fortunately, Fightback's play is often as solid as the protagonist's abs. Right away, I started to pick up on some Mortal Kombat (2009) vibes. Those who played that reboot are likely to pick up on some of the similarities. While there's no super-exaggerated uppercut or gratuitous gore, you'll be able to punch, kick, and juggle enemies in the air until they're finished.
- Mech Battle Arena is a mech warfare game created by Glu Mobile. In it, you'll customize mechs, battle through a single player campaign, and fight others in online multiplayer. Gamezebo's quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game."
- With the recent surge of World of Tanks-inspired games hitting mobile devices, it was only a matter of time before tanks sprouted legs and we got to see the return of mech battle games. Between popular series like MechWarrior and Gundam, the giant robot battle genre has carved a significant niche, but has still been a non-factor on mobile devices. With the release of Mech Battle Arena, Glu Mobile aims to change that. Sadly, the final product is a game that's unpolished and outright bad in all the wrong places.From the start, something didn't feel right with Mech Battle Arena. When I first booted up the game, I was greeted with a tutorial that summarized the controls in battle. Combat uses a simple dual-analog style of control where the left side of the screen allows you to move your robot while the right side lets you aim, fire your weapon, and switch between weapons. While the controls are standard, the weapon switching buttons are unfortunately placed next to the fire button, where I found myself accidentally hitting them with frequency."The simplicity of combat should be charming, but the execution isn't there. In particular, aiming is one of the biggest hassles. It's difficult to line up precise shots or even effectively run and gun thanks to the aiming and firing control overlap. This doesn't necessarily have to be troublesome, but matters are made worse when aiming itself feels over-sensitive and floaty. I came to dread firing long-range weaponry because it meant missing often as I tried to hit my target.
- Tank Domination is a tank warfare game created by Game Insight. You'll purchase and customize an array of tanks, then join others online in ten-on-ten team tank battles. Gamezebo's quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game."