First there was Slaughter. Then there was Slaughter 2: Prison Assault. And now the story continues – and ends – with Slaughter 3: The Rebels.
It’s probably a good thing that this is a trilogy – if it went on any longer there wouldn’t be anybody left to slaughter.
Developer Ray Spark (10/10 name) has pulled out all the stops with this final instalment, giving you control not just of one slaughterer but of a whole team of them, with extra characters unlocking as you progress through the game.
Slaughter 3: The Rebels is set in a giant prison complex where the world’s most dangerous criminals are locked away for life. It’s a diabolical hidden city full of thieves, murderers, and ne’er do wells with no hope of rehabilitation. Their rage is like magma, waiting to explode out of the ground in a plume of crazed violence.
And they’ve got out. Yikes!
The prison complex has been overrun, and all personnel have been brutally murdered by the escapees. The residents of the nearby villages have fled into the woods to escape the tide of death and destruction, and your partner has gone missing, leaving only you, a bonafide badass, to mop up the scum.
To survive you’ll need to arm yourself with the best weapons, recruit allies, and shoot as many goons as possible in the face. Unless they get too close, in which case you automatically start stabbing them instead.
Slaughter 3: The Rebels looks stunning, with pin-sharp 3D graphics and an awesomely gloomy Soviet jail aesthetic.
Along with the Story mode, which is full of characters, dialogue, and dark humor, there an Arena and a Free mode. This mode lets you explore a city in search of enemies to shoot and weapons to shoot them with.
The ally system looks like it might be the standout feature of Slaughter 3: The Rebels. Not only can you recruit help, but you can equip your team and issue commands, adding a layer of depth to the fast-paced arcade gameplay.