Days of Prophecy Review – How Does it Compare to Fire Emblem Heroes and Langrisser Mobile?

Days of Prophecy is a brand new SRPG that riffs on the likes of Fire Emblem and Langrisser to provide turn-based grid battles to all and sundry. While it’s a lot less epic than its two inspirations, it provides a …

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Days of Prophecy is a brand new SRPG that riffs on the likes of Fire Emblem and Langrisser to provide turn-based grid battles to all and sundry. While it’s a lot less epic than its two inspirations, it provides a solid single player experience.

Much like in Fire Emblem, your team is made up of humble mercenaries, farmers, and archers at the beginning, but soon you’ll be a veritable army taking on the evils that afflict the land.

Battles are exactly as you’d expect. You move around a grid-based map, tackling enemies in turns. There’s a rock-paper-scissors mechanic based around the three elements of earth, water, and fire that you have to pay attention to while battling.

Days of Prophecy is Fire Emblem in All But Name

Attack an enemy and you’ll watch a short cutscene that looks exactly the same as it does in Fire Emblem – even down to special effects playing when you land a critical hit.

A new feature though, is the ability to stand on special elemental sigils on the ground that provide blessings to units of the same element and curse those of the opposite. This provides a nice layer of strategy, as it allows units to battle against the odds.

There is a plot but it’s nothing special. It’s your usual evil forces destroy your village so you work hard to get revenge, recruiting mercenaries and soldiers along the way.

But That’s no Bad Thing – We Welcome a Classic Fire Emblem-Like

You also don’t collect new weapons and gear as you progress. Instead, you can embed runes on your various opponents to equip them with statistical bonuses, improving them in a variety of unique areas.

The visuals are also quite basic, with simple cartoon designs that wouldn’t look much out of place in a browser game. It’s certainly more than good enough though, and doesn’t offend.

Overall, Days of Prophecy is a solid single player SRPG that successfully riffs on the Fire Emblem formula. It doesn’t do anything different, but that’s not really a problem. We’re just happy to have a game this close to regular Fire Emblem on mobile.

The good

  • A great copy of Fire Emblem
  • Elemental system provides great minimal strategy
  • A reported 20 hours of gameplay

The bad

  • Visuals are basic
  • Story's a bit naff
  • No multiplayer
75 out of 100

Head of Editorial
Glen has over a decade's worth of experience in gaming journalism, writing for Pocket Gamer, Pocket Tactics, Nintendo Life, and Gfinity. When he's not badgering everyone about the dangers of passive text, you can probably find him playing Wild Rift.