Crash of Cars is a multiplayer car battle arena from Not Doppler. In this game players will race around a contained map picking up crowns and attempting to avoid or destroy other players’ vehicles. Gamezebo’s Crash of Cars Tips, Cheats and Strategies will help get you up to speed and into first place—at least for a few seconds.
Although there is a short tutorial when you first open Crash of Cars, it’s fairly barebones and there’s no way to replay or review what it teaches you. Here’s a refresher: Crash of Cars is a multiplayer-only arena match-up. There is currently only one game mode, so when you want to play you need only hit the green Play button from the main menu. This will immediately throw you into a match with other players; matches are ongoing with no beginning or end, so there is no lobby or waiting period. Your currently selected vehicle will be dropped onto a map and begin driving right away.
Your goal is to collect the golden crowns scattered around the map. The crowns are basically the points for the match. To collect a crown, simply drive over it. The amount of crowns you have collected will be displayed as a number above your vehicle (above your username). If you also see a crown above this number, it means you have collected the most crowns out of the current batch of players and are essentially in first place.
Matches never really end—once your vehicle is destroyed in some fashion, you will leave the match and earn coins based on how many crowns you collected. There’s no “destroy all enemies” type goal since new players will constantly enter the match as others drop out. You might find yourself back in the exact same match with some of the same opponents if you keep playing since the games are endless. Collecting as many crowns as possible, and then reaping the related coin reward, is the only goal.
What’s all this stuff on the map?
When you first fall into a match, things can be a bit overwhelming. For starters, you’ll probably see a lot of colorful arrows with names and numbers above them. These are other players’ vehicles; the arrows are pointing out their location in relation to your current position. The number above the arrow is how many crowns they have collected. The color of the arrow indicates their vehicle’s health: a green arrow means full or nearly full health while red indicates they are near-destruction. Whichever arrow/number has a crown over it is currently the crown leader.
On your own vehicle, you’ll see your currently collected crowns as a number (or no number if you haven’t collected any yet), followed by your username, followed by your current health displayed as a segmented bar. You may sometimes see tiny gray icons pop up on your vehicle: these are your current missions and they pop up when you add toward their completion total or finish them entirely. (For instance, if your mission is to destroy so many cars and you destroy someone, that mission icon will appear with an updated total.)
While driving around the map, there will also be a lot of blue, floating boxes with question marks on them. These are item pick-ups. If you drive into one you will receive a random item. If you see white lights on the road with a blue circle around them, this indicates an area that usually has an item box on it, but it has been picked up recently. If you drive over an item box you will see it turn into the light immediately after. Item boxes reload pretty quickly, so if you come back to that area in about 20 seconds, there should be a new item box waiting.
Once you’ve picked up an item you will have an icon on the right side of your screen. This indicates what item you have available—tapping the icon/button will activate that item. For some items, once this icon is activated, it will turn into a white arrow. This indicates the item can be ejected before it runs its course. We talk about ejecting items more in the Tips section below.
There is a wide variety of random environmental objects dotting each map. Most items will not harm you but will slow you down if you run into them—rocks, statues, trees, etc. Ramps will boost you over part of the map while cliffs or bodies of water will damage you if you fall in. The one shared type of obstacle on every map are the red barrels/mines scattered about. They’re usually on the outskirts of the map but can also be found in corners of more centralized areas. These red barrels explode and do a lot of damage if you run into them, so try to avoid them—or lead an enemy into them—at all costs.
And the controls?
The controls are super simple. Tap the left side of your screen to move left and the right side to move right. If you just lightly tap, you’ll only inch ever so slightly in that direction. If you hold your finger down, you’ll do a full turn—keep holding and you’ll just do donuts. Hold a finger down on both sides to go in reverse. You can almost stand still by holding two fingers down, letting go, holding them down, etc.
You don’t have to kill everyone. Like most multiplayer games, people tend to get aggressive in Crash of Cars. Often you’ll just enter a match only to have someone ram you into a wall and cannon you to pieces, even though you don’t have any crowns to steal. But this isn’t always the best approach, and it can often backfire if your opponent has an item in their back pocket or they’re a very skilled driver.
There are two ways to earn crowns in matches: 1) pick them up off destroyed cars, since players’ crowns are scattered around their broken vehicle once they are defeated, and 2) pick them up at random points along the map. While driving, you’ll almost certainly come across crowns just lying around. These crowns pop up randomly and frequently and they are dropped freely from the sky. Often your opponents are so busy chasing each other that they ignore these singular crowns—making them easy pick-ups for you. There is no limit to the number of available crowns in a match—i.e. if someone has 50 crowns, it doesn’t mean that there’s 50 fewer crowns for everyone else. And the random crowns don’t stop appearing once so many crowns are in play. If no one came after you, you could just drive around picking up standalone crowns as long as you’d like.
Stick to the edges of the maps. When playing low-key, laying low because your health is almost gone, or just taking a breather, the edges of maps are usually the safest place to be. Most players congregate towards the center and the group battles occur here. The outskirts are where new players spawn in and red barrels are stationed. Crowns and items spawn on the edges, too, so you can still make progress even when avoiding confrontations.
The more crowns you pick up, the bigger a target you become. A lot of players go full-throttle after the current crown leader, even if that leader only has a few crowns to their name. If you are that leader, or you have a large enough collection of crowns, you’ll become that target. Your response to this will depend partly on what vehicle you’re driving, but you definitely want to avoid taking on too many cars at once. If a group is after you, run and dodge until you have a little breathing room and then try to take them down one by one. If you’re fast enough, just keep outrunning them as long as you can. Unfortunately, no matter how many you defeat, more players will take their place and come after you, so it’s a matter of when you will be stopped, not if.
Scavenge after large fights. If you notice a brawl going down between multiple cars, stay close but avoid getting in the middle of it. Once the dust settles, usually only a car or two will still be standing, and there will be crowns scattered around the battlefield. You can swoop in and pick up these crowns and potentially finish off whoever’s left (and likely left with low health). Besides the audio cues that should indicate if something big is happening, it will be obvious when a lot of the arrows/usernames are bunched up together.
If you prefer to play aggressively, be prepared. We understand that the slower, defensive, swoop-in-and-out style won’t be for everyone. The high-risk, high-reward approach of playing aggressively and attacking players with lots of crowns can work—and can be very satisfying—but you should go in with a plan. Always have an item ready, and preferably use another item first—one tactic we like is to deploy the Freeze Cannon, pick up another item, then follow the giant snowball into the fray. And don’t be afraid to escape if you are outnumbered or out-gunned: if your Cannon misses or another player whips out a Flamethrower, retreat and regroup. There will always be more crowns and more chances.
Your vehicle is its own weapon. Besides all the weapons you can pick up while driving, your car itself can be used in a fight. Hitting another vehicle with the front end of your car will damage it. If two vehicles have a front-end collision, both will be damaged and the amount of health lost depends on the vehicles’ sizes. Larger vehicles will do more damage to smaller ones and smaller ones will do less damage to larger ones—so, if a tank ran into a sprint car head-on and both had full health to begin with, the tank would walk away with more health than the sprint car. Because of this, you should consider your vehicle and your opponent’s before ramming into them: if you’re bigger, go for it. If you’re smaller, be sure you’ll hit their side or rear before going in. The exception to this rule is a smaller car with Spikes active: the Spikes will do extra damage (but won’t protect them from being damaged in return) or any car with a Shield active (which protects from all damage).
Pick up item boxes even if you already have an item. Whether or not you have an item already, you should always run into item boxes if they aren’t drastically out of your way. This prevents your opponents from picking up that item box for at least the few seconds while it recharges. If someone is chasing you (who is the same speed as or slower than you) this is a great way to keep them boxed out; they’ll never get an item to use against you and just be stuck trying to outdrive you.
You can store an item while you have one active. Have you ever seen a little blue box following you around the map? This is an item you picked up after activating another item. For instance: you pick up a Shield and activate it. You are shielded but you no longer have the Shield item. You run into another item box and pick it up—it becomes the tiny blue box following you until your Shield runs out, then it turns into your currently available item and can be activated by tapping its icon. You can do this second-item-storage after activating any item, although it’s easier to notice on long-running items like the Shield. But if you activate your Cannon and run into an item box while the cannonballs are shooting you will get a tiny blue box, etc. This is useful if you’re about to run into a large fight: activate a current item like Spikes or Shield and pick up another item so you have a backup ready.
Check the outskirts of maps near red barrels for bonus crowns. We’ve already discussed our preference for the edges of maps above, but this tip is less about avoiding danger and more about finding treasure troves: players will often get destroyed by the red barrels waiting out on the edges of the map. Since most players don’t wander out there regularly, you can sometimes find large batches of crowns from a player who met their demise by accidentally running into a barrel when no one was watching.
On that note: avoid red barrels. Although stationary, red explosive barrels are one of the most dangerous items in the game. They take off a ton of health when hit and they’re usually set up in pairs, so if you hit one you can easily end up hitting the other. Be very careful when driving around red barrels, and use them to your advantage when engaged with an opponent: drive around one if you’re being chased or knock them into a barrel if you can arrange it.
Item names pop up right when you pick up an item box. When you first start playing, there are a lot of items to learn and remember. You may not recognize an item by its icon alone for awhile; pay attention when you drive over an item box. The name of the item you got will briefly pop up on your vehicle. This is also helpful for the second item storage mentioned above—since you won’t get to see the item’s icon until it’s active, noting its name will inform you of what you have on deck.
You can eject active, non-projectile items. As mentioned above, some items’ icons turn into a white arrow once activated. This indicates that the item can be ejected. Projectile or one-use weapons like Cannons and Land Mines cannot be ejected, but things like Shields, Spikes, and the Flamethrower can. Ejecting the Flamethrower drops it on the map and it continues to burn in that same direction, damaging players who drive through it until it fizzles out. Spikes will fly straight forward when ejected, acting like a single-shot projectile weapon. And the Shield will create a small burst of energy that blows nearby enemies away from you and stuns them very briefly. This is useful if you’re cornered and don’t think you can maneuver away before your Shield runs out.
If you’re trapped by an opponent with Spikes, stay glued to their front bumper. If you aren’t fast enough to get away from a Spike attacker, drive back into them. Spikes only hurt upon first impact, so if your opponent is shoving you forward, the Spikes will not do any damage. If they reverse and run back into you, however, it will break contact and hurt you again, so be vigilant of their movements.
How to do a quick turn: There aren’t a lot of super-fancy driving techniques to learn in Crash of Cars, but this one will come in handy. To turn very quickly (handbrake turn), hold down on one side of the screen and then hold on the other side. If you hold down on both sides at the same time, you’ll go in reverse. The key here is to hold on one side first and then hold on the other side. There only needs to be a split-second between them, but there does need to be a separation. Once you get the hang of it, you’ll probably use it all the time. Handbrake turn to reverse on someone that is chasing you, to get away from a flamethrower, to pick up crowns or item boxes that you just missed, etc. It’s useful if you’re about to go off a cliff or into a lake, and it’s honestly just fun to do.
Pick the vehicle that fits your playstyle. The vehicles you can unlock have different driving styles, strengths, and weaknesses. Larger vehicles like tanks are generally slower but have higher health and do more damage when ramming other cars. Smaller vehicles like the racer are faster and easier to maneuver, but they have much lower starting health and have less impact when hitting other cars. With our defensive, avoid-confrontation playstyle, we generally use the smaller, faster vehicles that allow us to get away from fights quickly, escape pursuit, and snag item boxes before other players. Someone who wants to dive into the thick of battle might prefer a larger, stronger vehicle. Try different cars and see what fits.
Some vehicles do have special abilities
When deciding your type of car, the other factor to keep in mind is its special powers. Epic and Legendary vehicles have unique abilities—you can see what these are under each one in the vehicle select menu. The noteworthy ones, in our opinion, are:
- Fire Truck: “will extinguish Flamethrowers.” The Fire Truck is immune to the Flamethrower weapon. This is extremely useful as the Flamethrower can be devastating in the right hands. The Fire Truck just shoots a spray of water at the Flamethrower, canceling it out.
- Limo: “equipped with dual Side Cannons.” We like the Limo’s power because Side Cannons are tricky to use. You have to make sure you’re heading the right direction so you aren’t just shooting at a wall, and in the heat of battle it’s easy to forget what direction that is. The Limo not only negates this issue but doubles your firepower by putting Side Cannons on both sides.
- Ambulance: “drops Health every 30 seconds.” 30 seconds is a long time in Crash of Cars, but for careful, patient players, the Ambulance can be a good fit. You’re guaranteed a Health drop if you survive long enough, which also lets you play slightly more aggressively, knowing Health is on the way. Note: if you’re playing in a match against an Ambulance, you can steal their Health drop. It falls out on the map just like the Health item, and the Ambulance also drops Health when destroyed.
- Pirate Ship: “the Pirate’s Cannon shoots in all directions.” If you’ve been in a game with a Pirate Ship you know how devastating its 360 degree Cannon is. It’s extremely hard to dodge and, since it affects the Front, Rear, and Side Cannons, it comes up fairly frequently.
- Speed: “the fastest of the bunch.” This is the fastest car in the game and the dream car for nimble players. The deadly combo we see most often is Speed + Flamethrower: you can’t outrun the tiny racer, so it just spits fire at you until you die. Speed is squishy like any other small car, but it’s so fast that it can outrun most threats with ease. Probably 90% of our deaths that aren’t from accidental red barrel collision come from someone driving Speed.
I really want X car! Currently the only way to get cars is by playing the gachapon prize machines with coins or gems. You cannot purchase a car outright. We will say that the standard prize machine (that costs 100 coins per prize) is pretty fair in its rewards: we’ve played the prize machines 26 times so far (including the one free Rare machine pull you get after the tutorial) and we have one Legendary car, three Epic cars, and four Rare cars in addition to the Common cars we’ve collected, without spending any real money or gems. If you get a duplicate car in the machine, the car you have will be upgraded a level, providing it a sliver of shield on top of its health bar.
Keep buying cars, even if you’ve found your ‘favorite.’ There are two reasons for this: first, because duplicate car rewards upgrade your existing vehicles as mentioned above. And second, because this is the only way to level up your account. You’ll earn EXP for each prize you win: a new Common car is worth 5 EXP, new Rare is worth 10, etc. Duplicate cars are worth double, so a duplicate Common car awards 10 EXP, duplicate Rare awards 20, etc. When you level up, you gain access to new weapons: level 2 gives you the Homing Missile, level 3 the Rail Gun, level 5 the Trebuchet, level 6 increases all of your Cannons to level 2, etc. Once you reach the level needed to unlock a weapon, it will begin appearing in the random item boxes. If you see other players using weapons you’ve never received, you may just need to level up more.
What’s Prestige / How do I unlock Prestige cars? Prestige is just your overall account level earned by unlocking cars. It’s a bit confusing since in other games Prestige often means resetting your level or stats, but in Crash of Cars it’s just your current level. For example, the first “Prestige” vehicle, the Muscle Car, is unlocked simply by reaching level 7. Before level 7, you mostly earn weapon upgrades when leveling up.
Cars’ health-shields are not refilled with Health pick-ups. On your duplicate, higher level cars with gray shields over their health bars, if you lose those shields and pick up Health, you will not regain the shields. So be aware that your initial damage is essentially permanent for that match and you will only be able to refill the health bar itself after that.
There’s not really a benefit to being in “first place” in a match. We mentioned this above when discussing the basic gameplay, but just to clarify: although you receive a crown over your username when you become the crown leader for a match, there’s currently no benefit to this. It’s basically just a signal to other players who has the most crowns, and possibly a point of pride if you like having the crown over your car. We suspect Not Doppler might add other game modes in the future, like King of the Hill where you earn bonus points while you have the leader crown or something along those lines, but for now you don’t get anything.