This isn’t your grandmother’s point-and-click adventure. Ever since I played the original Ludum Dare 26 build of Gods Will Be Watching, it’s a game that’s stuck in my memory. I was almost haunted by how well Deconstructeam was able to portray emotions through a handful of moving pixels. Gods Will Be Watching is a post-apocalyptic leadership simulator where the player has to make the tough choices that no one else wants to make.
The game was originally developed during the 2013 Ludum Dare 26 game jam, and went on to receive second place in the jam in both the Best Overall and Mood categories. After the success of the jam, the team went on to launch an IndieGoGo campaign, looking for €8,000 to develop Gods Will Be Watching into a full game. The campaign was a large success and resulted in €20,385 worth of funding.
Now, six months after the campaign, Deconstructeam has announced that Gods Will Be Watching will release this June for PC, Mac, and Linux, on Steam, GOG, and the Humble Store.