Save the forest town from an evil gnome in Playdom’s Gnome Town
When an evil gnome destroys your forest town, there’s really no other option but to rebuild. And that’s exactly what you’ll be doing in Gnome Town, the latest Facebook release from Playdom. Just launched after a closed beta, Gnome Town tasks you with bringing the forest back to life by rescuing animals, clearing away debris, and building homes.
Much like in games like FrontierVille and Ravenwood Fair, initially there’s very little open space when you begin. Flowers, mushrooms, and other bits of forest need to be cleared so that you can place buildings and decorations. As you rebuild, you’ll also be bringing back the animals who once lived there. One of the very first quests involves saving a locked up rabbit and then building him a home.
In an interesting twist, the animals in the forest will actually become your helpers once saved. This allows you to perform multiple tasks at once. Presumably, once you save a number of animals, this will make clearing out the forest and performing chores much faster. There’s also no traditional energy system in Gnome Town, which is a welcome change.
The game features a lovely fantasy art style that’s colorful and distinct, and from what we’ve seen so far it also looks like there will be somewhat of a focus on story. The ultimate goal is to save the forest and bring back the gnome king, of whom there just so happens to be a statue of in the middle of town. Certain quests will trigger brief narrative decriptions that help to flesh out the world, but how in-depth it gets we’re not yet sure.
We’ve only briefly played Gnome Town, but already it’s clear that there’s a level of polish that’s absent from many similar games. Expect more detailed thoughts in our full review in the future, but in the meantime you can play the game right now on Facebook.