Edgeworld spices up the Kabam strategy formula with enhanced combat
Kabam makes excellent, deep strategy games on Facebook, but at times they can feel a little samey. New themes are great, but new gameplay is even better. And while the new sci-fi strategy game Edgeworld shares a lot in common with games like Global Warfare and Samurai Dynasty, it also features an all-new combat system that feels much more engaging.
The games takes place on an alien world where nobody seems to get along. Warring factions battle for control of land and resources, and for some reason you decide to set-up a base in the middle of it all.
As your friendly AI assistant guides you through the early portion of the game, it’s hard not to feel a sense of deja vu. You’ll build buildings and gather resources, and you can attack both player and computer bases located all over the planet. Even the interface feels familiar, with its persistent chat window and build orders, though the futuristic style at least distinguishes it visually.
At first you may think that the theme is all that’s new about Edgeworld. But that’s until you start attacking.
You’ll train units in a barracks, and you can conduct research to both improve existing units and unlock new ones. Once you decide where you want to attack you can scout the planet to see its defenses and resources, and then it’s time to attack. This involves sending units to the base via a warpgate, which too is upgradeable. You can only send over a limited number so deciding who to bring and where to deploy them is a key part of the strategy.
You’ll be able to watch your units lay seige to your enemy’s base in real-time, though you don’t have direct control over their actions. So planning is essential. If your enemy has left its resources unprotected, you may want to deploy your units around production facilities first. Or you may have to take out some turrets before you can get anything. Some units are can take more damage, while others are better offensively, so the strategy lies in where you decide to deploy which units.
Of course, it goes the other way as well, and you’ll need to set-up your city as best you can to defend against player attacks. Like most Kabam games Edgeworld features a seven day grace period in which you can’t be attacked, giving you time to build up a defense, so we’ve yet to experience an enemy attack.
Edgeworld could have easily been Global Warfare in space, but with its new combat it’s a game that feels much more engaging. At least so far. As with all Kabam games, it’s deep and complex, and we’ve just scratched the surface of what is waiting for us on this alien world.