Reflexive Entertainment has announced its next game, Simplz: Zoo, a time management game that will put players in charge of their own zoo and give them a chance to control nearly every aspect of it, from which animals they exhibit to where to put the drinking fountains.

Created by the same team that developed Airport Mania, Simplz: Zoo was created with a similar focus: having fun and putting smiles on players’ faces. The game will feature a soundtrack from composer Isaac Shepard, whose music you might remember from the zen-like hit Web game Music Catch.

Simplz: Zoo combines two different genres, simulation and puzzle, into one game. The main focus of the game is the zoo, where players will be able to choose from nearly 50 different buildings and exhibits, and more than 90 different types of animals. In addition to deciding what will be on display, players will personally create the layout of their zoo, arranging paths, foliage, fountains, statues and, of course, the buildings and exhibits, to satisfy both the happiness of the visitors, and the player’s own artistic inclinations.

Players will then play a match-3 puzzle game to collect needed resources, such as food for the animals, resources for the buildings, money to purchase new exhibits, and research points that are used to investigate and unlock new habitats.

The connection with the match-3 game isn’t one-way however, as every building, exhibit and animal placed on display in the zoo directly impacts the match-3 game, giving players more than 30 different power-ups that constantly shake up the 100 levels of puzzle play.

Simplz: Zoo will launch in January for both PC and Mac. Check out some screenshots, and chat about it in our forum.