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Dant Rambo

Dant Rambo is an editor at Gamezebo. He still has nightmares about Super Hexagon.

OUYA's retail launch delayed to June 25

May 9, 2013

Although the OUYA's been steadily making its way to Kickstarter backers, the Android-based console's retail launch has been pushed from June 4 to June 25. 

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Rovio introduces cloud saves with Rovio Accounts

May 8, 2013

The fact that you can play Angry Birds on basically every device under the sun is pretty cool. What's less cool, however, is that your progress isn't saved between devices. With the newly launched Rovio Accounts, that's something Rovio is hoping to change.

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Sony drops PlayStation Mobile license fee

May 8, 2013

With the next generation of consoles kicking off later this year, Sony is doing everything they can to earn the trust and loyalty of developers. First, they made the PS4 an easy console to develop for. Next, they began courting indie developers like crazy and trying to convince them to bring their games to the PS3, Vita and PS4. Finally and most recently, they've decided to waive the licensing fees for bringing games to PlayStation Mobile. 

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Global Gaming Initiative's Elizabeth Sarquis talks charitable gaming [interview]

May 3, 2013

A lot of good can come from playing video games. It can reduce stress and depression, and even improve the memory of the elderly. But there are some companies out there who wish to take it further. If playing a game can improve you as a person, why can’t it also improve the world around you? This is a question Global Gaming Initiative is hoping to answer.

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Minecraft: Pocket Edition hits 10 million sales, massive update incoming

May 2, 2013

If you haven’t been living under a pixelated block these past few years, then chances are good you’re familiar with MinecraftThe game has taken the world by storm, and inspired players far and wide to construct massive, elaborate constructions out of humble squares. To that end, the mobile version, Minecraft: Pocket Edition, just surpassed the 10 million sales mark, and Mojang has announced plans to update the game with a flurry of new content.

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Haunted Hollow returns to the App Store

May 2, 2013

As some of you may have noticed, Firaxis's Haunted Hollow appeared and then quickly disappeared from the App Store last week. I suppose it isn't so surprising, seeing as how the word "haunted" is in its title. Regardless, the game has resurfaced on the App Store, and ostensibly is here to stay.

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Iron Man rockets on over to Marvel: Avengers Alliance

May 1, 2013

Iron Man is basically everywhere right now. Iron Man 3 is hitting theaters on May 3, an officially licensed game of the same name just hit the App Store (we thought it was okay), and now the character has wiggled his way into Marvel: Avengers Alliance. Superheroes sure do have a lot of energy.

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Games of the Month - April 2013

May 1, 2013

In case you haven’t noticed, we’re suckers for lists around here. We chronicle each week’s major iOS releases, tell you which games we can’t wait to play, and even pick the best games released every month. And while April may not have been the most prolific month of game releases, there was still plenty to get excited about – like a new Cut the Rope!

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House of the Dead Overkill: The Lost Reels Review

Apr 30, 2013

I’m going to go out on a limb and say you’ve probably played a game about shooting zombies. In fact, you’ve probably played several of them. They’ve practically evolved into their own genre, thanks in no small part to the mainstream success of titles like Left 4 Dead and Dead Rising.

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Hands-on with Night of the Rabbit

Apr 26, 2013

As they’ve proven with the Deponia series, Daedalic knows how to make a solid adventure game. In fact, some have even compared the studio’s recent output to that of LucasArts in their prime. That’s a heavy compliment, but it isn’t unwarranted. The studio has an undeniable knack for telling a good story, and their puzzle design is nothing to scoff at, either.

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