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Brad Hilderbrand

GREE invades the iPhone with Alien Family

Mar 26, 2012

When GREE promised to come storming into the US App Store, they weren’t kidding. After the recent release of Zombie Jombie, the company has just launched their newest game, Alien Family. At this rate the App Store will be populated with nothing but GREE games by the end of the year.

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Tree World Preview

Mar 24, 2012

You’ve built impossibly high towers that strain all laws of architecture and touch the very face of God. You’ve managed cities that sprawl for miles and operate so efficiently that you’re probably qualified to be mayor of New York, Los Angeles and Chicago at the same time. But have you ever cultivated a tree so huge and magical that unicorns live among its branches? Didn’t think so, hot shot. But soon you’ll get your chance with Tree World.

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EA undaunted by Zynga's acquisition of OMGPOP

Mar 22, 2012

After the Zynga acquisition of Draw Something creator OMGPOP, all eyes have been turning to the company’s rivals to gauge their reactions. In the case of EA at least, the response has been little more than a yawn and a dismissive wave of the hand. According to EA Corporate Communications rep John Reseburg, buying up unproven properties really doesn’t mean much.

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More smartphones being activated in China than anywhere else

Mar 22, 2012

You constantly hear app developers talking about how they’re trying to crack the American market, but if current trends hold then it may be Chinese users who everyone will want to woo in the near future. According to a new Flurry report, China has now surpassed the US as the nation with the greatest percentage of new device activations (24 percent vs 21 percent). Furthermore, new device adoption in China is growing at a very fast clip, while smartphone sales seem to go through peaks and valleys in the US.

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Habbo now open to game development

Mar 21, 2012

Chances are, if you’re not currently in junior high or high school then you likely don’t know about Habbo. Ask a teenage relative about it though, and you might just discover that it’s one of the fastest-growing social networking platforms out there for young people. Now the platform is going to get even more exciting as we’ve learned that Habbo will begin welcoming social games to the service.

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United Kingdom offering big tax breaks for game studios

Mar 21, 2012

It would seem that the UK is finally realizing that the future may just be in video games. Today, the nation’s government announced that significant tax breaks are on the way for companies in the video game industry. The move is expected to generate or protect thousands of jobs while also creating significant revenue.

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Mobile social revenues expected to reach half a billion

Mar 20, 2012

2012 is shaping up to be a great year for mobile social gaming, as a new report suggests that free-to-play mobile games my generate revenues of up to $500 million this year. We previously seen what a lucrative market virtual goods can be, and the total revenue of digital goodies is expected to reach $2.9 billion by the end of the year. When you consider a total pot of just under $3 million, the percentage of that mobile games alone are bringing in is staggering.

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Chaos Rings II Review

Mar 20, 2012

Chaos Rings II is the type of game that doesn’t make a great first impression. Players are plopped into an ill-defined world with a couple of characters they know nothing about and expected to figure it out as they go. Furthermore, at first blush the combat system looks identical to the original Chaos Rings, leading players to wonder if they just spent $18 on re-skinned characters and an incomprehensible story. Those who stick with it, though, will be richly rewarded, as Chaos Rings II introduces a terrific cast of characters, a beautiful world and a combat system which has evolved quite nicely from its predecessors. The price tag may be steep, but it’s well worth it.

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Halfbrick speeding up game porting with Onan Games acquisition

Mar 19, 2012

More acquisition news today as we have learned that Halfbrick Studios of Fruit Ninja and Jetpack Joyride fame have acquired Onan Games. The move gives Halfbrick control over Onan’s Mandreel technology, which allows developers to create a game using C++ and then have it supported amongst iOS, Android, Flash and HTML5 without need to recode.

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The Tribez Preview

Mar 19, 2012

How often have you played the game where you’ve imagined how different the world would be if someone from our time went back into history and began shaping the culture? Perhaps knowledge of how disease is transferred would have prevented the Plague, knowledge of the continents would have led to the discovery of America much sooner, and of course there’s always the “what if you had stopped Hitler?” quotient. But what if you went back even further, to the time when humans were just discovering fire and figuring out how to use tools? You may just have the answer soon when The Tribez launches on iPad.

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