Taxonomy
Interview with Michael Schutzler, RealArcade
In the world of casual games, RealArcade is huge. Since pioneering the space back in 2001 (RealNetworks was one of the first companies to sell casual games as downloads), RealArcade has evolved from a distribution channel into developer, publisher, and distributor of games across multiple platforms (PC and mobile) and worldwide. Every day, over 700,000 games are downloaded through the RealArcade network, including RealArcade, GameHouse, and Zylom.
We sat down to talk with Michael Schutzler, senior vice president, Games Division at RealNetworks, about everything related to casual games --- how RealArcade started, how a game gets picked to be offered to its millions of users, even how casual games will change the world (for the better of course).