Tag:  revenue

Did a hacker just reveal how much Clash of Clans makes in a day?

Feb 10, 2014

Clash of Clans is a big game. #2 top grossing on the App Store for more than a year big (and as of this writing, #1). $1.5 billion to get a 51% control of the company big. BIG big.

But what does this “bigness” really translate to in terms of day-to-day dollars? According to one hacker, the answer is around $5 million a day.

Last night, the official Clash of Clans Facebook page was hacked by someone using the name ‘Ethical Spectrum.’ After posting a quick message to confirm the hack, an image was posted that allegedly depicts Supercell’s in-house analytics dashboard, which revealed a revenue of $5.15m for February 7, 2014.

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Battle or Slaughter? iOS doubling Android in worldwide revenues

Jun 21, 2012

In an infographic entitled “Game of Phones” - making it so punny I couldn’t ignore it - mobile analytics provider App Annie detailed the state of the union for today’s phone and tablet gaming giants. In other words, they did some research to bring you an updated answer to the burning question you’re no doubt asking daily: who’s doing better, Android of iOS?

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Peak Games growing faster than Facebook, has more users than Pinterest

Jun 12, 2012

Here at Gamezebo, we get a lot of press releases. As I type this to you right now, I’m swimming in press releases. Wearing a bathing suit made of press releases. In all seriousness, though, not everything can make the cut. But when the already fast-growing game startup by the name of Peak e-mailed to tell us that they were in fact growing explosively? I took notice. Why? Because now they’re outpacing Facebook themselves.

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