Boom Brigade 2 Preview

Apr 24, 2012, 9:53am

Trying to think of what life was like all the way back in 2009 usually conjures up images of carrier pigeons and foot-powered Flintstones cars, but if you happen to work at 10tons, you probably remember fondly as the year that you launched the line-drawing meets tower defense hit Boom Brigade. Now after countless other great releases, from Joining Hands to Azkend 2, 10tons is looking to bring the Boom Brigade out of retirement.

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Little Labyrinths Review

Apr 19, 2012, 1:38pm

3

As the sophomore release from FlipShip creator ByteSize Games, Little Labyrinths initially appears to zig where FlipShip zagged. Scratch beneath the surface though, and you’ll find that this release doesn’t stray too far from its predecessors ideals. Both games are about intuitive gameplay, quick bursts of play, and plenty of reasons to come back. But while FlipShip excelled on this last point, Little Labyrinths manages to be a little easier to walk away from.

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Little Labyrinths Preview

Mar 23, 2012, 5:21pm

Have you ever had one of those little games that you’re absolutely in love with and can’t wait to turn other gamers on to? Last fall a lot of us at Gamezebo had that very experience with the color-and-tilt game FlipShip. ByteSize Games, the team behind that little gem, have just let us know that they have their second title in the works, and from the looks of things it’s going to be a-“maze”-ing.

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Flight Control Rocket Review

Mar 22, 2012, 5:38pm

4

The original Flight Control by Firemint is still a showcase title for the iOS. Whereas many studios struggle to import console games and implement traditional controls on a platform that was never designed for them, Flight Control is tailored to suit the touchscreen's strengths. What's more, the game demonstrates that small, independent developers are very capable of designing hit titles in this age of giant studios and flashy graphics.

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Flight Control Rocket Walkthrough

Mar 17, 2012, 9:40am

Flight Control Rocket is a line-drawing game from Firemint and Electronic Arts. This isn’t the Flight Control you’re used to, with twists and turns at every corner. Not to worry though, as Gamezebo’s quick start guide has all of the tips, tricks, and walkthroughs you need to get soaring.

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Flight Control Rocket Preview

Mar 7, 2012, 11:12pm

Space. The final frontier--for mid-air collisions. Firemint is currently at work on another Flight Control-style game, but this one goes beyond the stratosphere. This is Flight Control Rocket.

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Space Tap Review

Feb 14, 2012, 7:16am

3.5

There's a brewery in the area with the slogan, "Do one thing, really, really well." That, in a nutshell, is Space Tap. It's a well-groomed pony that knows one trick and one trick only, and how much you get out of it depends entirely on how long it takes you to get sick of it.

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Stop Those Fish Review

Jan 19, 2012, 10:06am

2.5

It’s official: arcades are back, except now they’re virtual and on your favorite mobile devices. With Stop Those Fish, Eye Interactive adds one more chain in the link of pay-to-play time wasters, helping to strengthen the reliance mobile games have upon in-app purchases.

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Battle Buddies Preview

Jan 11, 2012, 9:50am

Finnish game development studio Supercell has built a solid reputation, thanks to its popular social RPG Gunshine.net. The game managed to get a bunch of Facebook users hooked, but never moved off of PCs. Now Supercell is now about to enter the mobile gaming market with Battle Buddies, a tactical shooter for iOS and Android devices.

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Seal Force Review

Dec 16, 2011, 9:42am

4.5

It's obvious at first glance that Seal Force was made by people who watched —and loved— cartoons in the 1980s. Everything, from the plot to the style to frantic action on the screen, feels like it's come straight off of a Reagan-era television set and landed on your iPhone. Oh, and the game's, like, totally radical and fresh, dude.

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