Warlords RTS is, as the title suggests, a real-time strategy game set in Aldfarne, a fantasy kingdom overrun by orcs, ogres, goblins, and other such Tolkien-esque riff-raff. Its simplified control scheme makes a tricky thing of complex maneuvers, but RTS fans are nonetheless likely to find it a pleasant way to scratch the strategy itch when they're away from home.
Warlords RTS is more than a little reminiscent of the classic Blizzard game Warcraft, back when it was known first and foremost as a real-time strategic conflict between orcs and humans. Unlike that game, however, and most others of its kind, in this one you'll personally lead your troops into battle with a "Warlord" avatar: a Ranger, a Wizard, a Warrior King, or a Huntress, each with unique skills, an RPG-style inventory of rings, amulets, armor and weapons, and the ability to wield powerful magic. As "you," the Warlords are the most powerful tool in your arsenal, but they're still far from invulnerable; fortunately, death is little more than a brief and temporary delay of four or five seconds until you're back on the field, and a ding against your final score.
The game looks and sounds great, and while the story driving it is a very thin, conventional high-fantasy tale of a good kingdom overrun by the forces of darkness, the two or three lines of narrative between levels is flowery enough to be legit without tipping into the overwrought. It's all very well-polished, and new units, spells, and control options are introduced slowly, giving players plenty of time to experiment with and grasp their use.
Your army will be made up of fantasy archetypes ranging from lowly swordsmen and archers to powerful mages and healers, represented by elves, dwarves, humans, and possibly even a hobbit. The number of units you can maintain at any one time is tightly restricted and can only be grown by conquering villages on the map, but even a "big" army isn't likely to number much more than 20 or so. Warlords RTS is a relatively small-scale game, a concession to the limits of touch interfaces on small screens; but the upside to that is that it's also fairly fast-paced, so you won't need to invest half your day to start and finish a battle. Read more »