Screenshots:


Be First to Know - Have Gamezebo delivered to you
Add Gamezebo to My yahoo
RSS Subscription Feed
RSS Subscription Feed
RSS Subscription Feed

Penguins' Journey Review

Publisher: MumboJumbo
Developer: IT Territory Casual
Our Score:
Your Score:
  • Currently 4.1/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4.1/5 (14 votes cast)
Pros: Ultra-adorable characters. Superb sound and visuals. Novel play mechanic. Selection of bonus games. "Just one more go" addictiveness.
Cons: Multiple design quirks. Tougher than the average outing. Randomized/repetitious nature may frustrate.

Game Review

By Scott Steinberg

Every once in a while (e.g. during the present deluge of cut-rate hidden object titles), we casual game reviewers put the call out, begging publishers for something fresh and original... a little left-of-center, even. Thankfully, every so often (i.e. here, in one of the most clever and adorable mouse-mashing puzzlers seen in months), the powers that be actually listen, blessing fans of the hobby with first-rate outings like Penguins' Journey.

The most striking aspect of the tale, as you'll immediately ascertain from the initial loading screen, an animated vignette showing your alter-ego, a penguin wearing a captain's hat, worriedly looking at cartoon eyes appearing in the dark? The fact that, from an animated main menu and lush, leisurely-scrolling tropical backdrops to fleets of penguins who waddle down the screen on each stage, warbling with pleasure, there's much to note and adore.

Production values are nothing short of spectacular, with the program delivering gorgeous environments, lovely hand-drawn comic panels, snappy sound effects, catchy tunes and a bevy of empathetic characters at virtually every turn. But hey, if the thought of watching penguins tumble into the water, landing with a flutter of wings and throaty gargle before grasping onto inner tubes for dear life piques your interest, just wait until you get a load of hands-on play itself.

Moving point-by-point along a brightly-colored campaign map, you'll make pit stops at each self-contained stage. Arriving on the scene, what you'll find near the top of the display is a beachside path, ending in an expanse of water which continues down to the bottom of the screen. Using a random selection of varyingly-shaped hexagonal puzzle pieces (think straight lines, zig-zagging patterns of tiles and boomerang-like configurations), you'll have to fill in the transparent grid which lies atop it, connecting the initial landmass with occasional stone outcroppings and another slice of earth which lies a ways off.

Why? Because a few seconds after the action starts, a fleet of squawking, flapping penguins begins to shuffle slowly downwards, causing the screen to scroll. Fail to provide adequate support for this ragtag bunch of flightless waterfowl, and individual members of the flock will fall into the drink, depleting your limited supply of life preservers and bringing you one step closer to defeat.

Challenging enough as is - you'll be replaying scenarios multiple times within the first 10 levels - the game's made steadily tougher as you progress to boot. Additional obstacles run the gamut from increasingly poorly-shaped piece configurations to purposefully fast-scrolling boards and frogs which, if not clicked on first, gleefully bounce atop random birds' heads and send them sailing into the sea. Mercifully, you're able to swap a limited selection of pieces out at any time, rotate shapes with a right-click and recycle unwanted hex patterns out every few seconds. And, of course, cop a selection of handy power-ups as well - such as hammers that break unwanted tiles, trowels that fill in holes or fans which slow your tuxedoed pals' approach - using goldfish awarded for completing each level between missions.

General shining level of polish, however, there are a few minor peccadilloes that detract from the overall experience.

For example - the fact that as difficult as some stages are, even with a time fast-forward button provided, you still have to wait for the computer to start the scrolling routine before you can advance the display. It's a problem since you'll often quickly fill in bridges' initial sections, meaning it's frequently necessary to idly sit by waiting for new, unoccupied sections of the grid to appear - penguins advancing the whole while and artificially boosting the difficulty level - instead of putting head-starts to good work.

A distinctly mouse-oriented adventure, it's also tougher to play the title on a laptop's touchpad than using a separate, optical sensor-/trackball-equipped peripheral, as selecting a power-up only causes it to be highlighted for one use. This makes it way tougher to repair multiple holes or demolish poorly-placed bridge supports on short notice; hotkeys could've made it much easier to put out proverbial fires on-command. The bane of many a casual outing, severe repetition is also inherent to the experience, as is a great degree of randomization, which can weigh heavily on the nerves.

Nonetheless, so well-produced as to contain bonus mini-games (e.g. inner tube-swapping match-three challenges and other visual brainteasers) strong enough to be their own standalone releases, it's hard to nitpick. Offering secret awards, sumptuous graphics (including a visibly scene-livening "True Color" feature, found in the Options menu - make it your first stop) and addictive reflex- and IQ-taxing action aplenty, who are we to cry foul?

Fire up Penguins' Journey and see for yourself what all the fuss is over - it's yet another emotional "march" fans young and old will be falling over themselves to trail along on.

Want More?
Check out Related Tags: arcade, it territory casual, mumbojumbo, penguins journey, reviews,

Posted on 03/14/08 at 08:40 AM | Comments | Email to a friend



Comments

I think this is a very beautiful game. Lovely little penguin animations and very fresh. Unfortunately the gameplay got a bit repetitive which is a real shame. Otherwise, I hope it does really well and that we see more original games coming through.

I'm probably alone here but I am really, really fed up with hideen object games. I don't even download them any more.

Posted by: cherrie at March 14, 2008 06:54 PM

Cherrie I am with you 100%!!! We need to come out of our closets and let it be known...Developers-please cool it with the hidden object games and create more innovative games that companies such as Gamelab are known for!! Yes, I know, I know, hidden object games sell extremely well etc, but before you know it, there will be too many out there and companies will not be raking in the big bucks any longer. On another note, I havent seen a new time management game in ages. (Coffee Rush doesn't count becuase I think it is a complete clone of Burger Rush.)I know of about 7 or 8 of them that are in the development stage, but none have been released. I am hoping and predicting that Pet Shop Hop will be released by Playfirst sometime next week. And of course...I can't wait for Build A Lot 2 next month!

Posted by: Don Keizer at March 14, 2008 07:25 PM

This is such a cute game. Finally we have something besides those hidden object games! Recently, there has been a deluge of hidden object games and frankly speaking, I too am sick and tired of these. Please come up with innovative games like Supple and not hidden object games, which are always more or less the same!

Posted by: Ginny at March 16, 2008 08:30 AM

I too am sick and tired of the hidden object games. The only one I have ever felt was done correctly is the MCF series. That's it! The others seem like cheap knockoffs of the same. So now I am not even interested in any of them. Any chance we will get another great time management game like Miss Management???

Penguin's Journey is cute but as Cherie said it does become very repetitive.

Posted by: Tracy at March 31, 2008 10:46 AM

Post a comment

Thanks you for contributing to the Gamezebo community. We want to keep our community safe and clean, therefore we do moderate our comments. No profanity, slanderous, or comments involving illegal activity are allowed.

Please enter your name and email address. Email addresses are never displayed, but they are required to ensure our anti-spam policies.




(you may use HTML tags for style)



Email a Friend

Email this entry to:

Your email address:

Message (optional):

Most Popular Entries

Most Recent Entries

© 2006-2007 Gamezebo, Inc. - All Rights Reserved . [ ]