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Ice Princess Review

Publisher: SoWhat! Software Studios
Developer: SoWhat! Software Studios
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Rating: 4/5 (29 votes cast)
Pros: Good puzzle design. Easy controls. Plenty of visual variety.
Cons: Pointless mini-game.

Game Review

By David Laprad

A lot of casual games masquerade as puzzle offerings. But let's be honest: matching gems and finding objects doesn't tease our brains. Ice Princess from SoWhat! Software Studios does, though. A puzzle game through and through, it'll have you scratching a bald spot into that beautiful mane of hare you brush each morning.

The story reads like some kind of hackneyed platform game: a wicked witch has kidnapped a beautiful princess and trapped her in an ice castle. If the young girl remains in the castle too long, her heart will freeze and she'll lose all of the love and compassion with which she's filled. To make sure this doesn't happen, a handsome and equally youthful prince steps up to rescue her.

The witch plays her part well, though, encasing the prince in ice and placing 100 puzzles in his path in the hopes of keeping him from ever reaching the object of his affection. You take the role of the young ruler as he makes his way through the increasingly difficult challenges.

Thankfully, the gameplay is more engaging than the story. Each stage consists of a series of tiles laid out in a unique pattern. To beat a level, you must use your mouse or the arrow keys on your keyboard to navigate the prince from the beginning of the maze to the exit. This is easier said than done, as you can only flip or roll the ice block in which the prince is trapped, and must do it in a way that doesn't cause part or all of him to fall off the edge of the maze. Since the prince is two tiles tall and one tile wide, you'll spend a lot of time flipping and rolling him over clever arrangements of tiles.

In addition to reaching the exit, some of the levels contain gems, all of which must be collected. You can also gather the occasional guardian angel, each of which will set you back on the maze once when you screw up. They're helpful if you're concerned about getting a high score, as Ice Princess awards points based on how long it takes you to complete a stage as well as the number of moves you make. You can restart as many times as you want, but your score will show it if it takes you several tries complete a level.

If all you had to do was get to the exit over normal tiles, Ice Princess would get boring after about a dozen levels. Knowing this, the developers threw in a few unique tiles that will have you stroking your chin while going "Hmmm..."

The first one you'll encounter is called "shattered ice." If you stand up while on one of these tiles, the ice will break and the prince will fall through; all you can do is roll across these wafer-thin surfaces. Later, you'll come across "trick snow" that changes to shattered ice if you stand on it and "thin ice" that disappears once the prince travels over it.

You must also activate a number of navigational aids to get through some levels. These include teleports used to transport the prince to different portions of a stage and two kinds of switches: one that activates a bridge across a gap whether the prince stands or lies on it and another that only extends a bridge when the prince stands on it.

The puzzles are enough to make Ice Princess worth playing, but for some reason, SoWhat! included a pointless mini-game in which you try to knock all of the witch's "marbles" off a circular playing area before she eliminates yours. In addition to being out of place in a game of mental challenges, the prince is unfrozen, which makes no sense in terms of the story. Thankfully, you can skip these stages.

Just because SoWhat! poured a lot of creative energy into the puzzles doesn't mean they skimped on the visuals. Although the background graphics have a slightly gaudy look, you'll travel through several unique environments containing a variety of objects. None of this has any bearing on the gameplay, of course, but they do give your eyes a little candy to munch on while your brain is chewing on puzzle solutions.

When it comes to puzzle games, Ice Princess is a solid (no pun intended) offering. If you're not careful, the sun will rise and set before you realize you missed a night's sleep. And because some of the puzzles are so tricky, that might happen more than once before you finally melt the heart of the lovely princess at the end.

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Posted on 04/15/08 at 09:46 AM | Comments | Email to a friend



Comments

This game really is a breath of fresh air. Maneuvering that block of ice around is not the easiest thing to do, and you really do have to put on your thinking cap. The "Marbles" game is a pure waste of time, though. I like the additional challenges you face as the game goes on. A keeper, for sure.

Posted by: Prissi at April 15, 2008 09:58 AM

The main gameplay concept seems to be "borrowed" from Bloxorz, a flash puzzle game. It's a fun implementation of the same idea, though. Maybe the guy that did Bloxorz took the concept from somebody else, who knows...

Posted by: Coriolan at April 15, 2008 11:41 AM

That basic type of puzzle appears in a number of games. Braintree uses a very similar game movement for one of its puzzles, where you move a barrel around a board to get to a specific square. But I thought Ice Princess did a really good job of building that basic mental exercise up into an entire quest game. The variations were clever, the story had a nice light touch of humour. I agree the marble mini game wasn't up to the quality of the rest of it, but since you could skip that, I didn't mind.

Like the Professor Fizzwizzle games, Ice Princess is a nice implementation of visual logic puzzles.

Robin

Posted by: Robin at April 15, 2008 08:37 PM

I have really been enjoying the Ice Princess but I'm stuck on level 63, seem to have a total mental block. Can anyone help, please?

Posted by: marty at April 26, 2008 11:05 AM

Hi marty , level 63 is on Youtube.com
link : http://www.youtube.com/watch?v=CkRn7VBm7Bc

;)

Filip

Posted by: Filip at April 29, 2008 11:42 PM

This may sound silly, but how do you pause the game while in Relaxed Mode? The X in the upper right hand corner will ask if you want to leave the game, but the clock keeps running. I've tried the space bar, enter and right click, but nothing pauses it. Help! Thanks.

Posted by: NanaLoona at May 4, 2008 10:59 AM

Hi Filip
Thanks for the help on level 63, got it! Should finish this beautiful game sometime this year.
Marty

Posted by: marty at May 4, 2008 11:23 AM

Hi NanaLoona,
if you want to pause game just push "P" on your keyboard ;)

Filip

Posted by: Filip at May 5, 2008 02:55 AM

Filip,

THANK YOU! I knew that was silly, but I was having to back out to the menu when I need to pause! Onward through Ice Princess!

Nana Loona

Posted by: NanaLoona at May 6, 2008 01:00 PM

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