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Burger Rush Review

Publisher: RealArcade
Developer: Gamenauts
Our Score:
Your Score:
  • Currently 4.1/5
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Rating: 4.1/5 (34 votes cast)
Pros: Unique combination of restaurant sim and match-three, fun characters and settings, plenty of upgrades, Challenging
Cons: Finicky controls in certain areas

Game Review

By Erin Bell

Heidi has been obsessed with burgers her whole life. She graduates at the head of her class at the International Culinary Academy, but instead of going to work at a famous high-end restaurant, she decides to start her own burger joint to prove to the world that burgers can be fine cuisine too. In Burger Rush, you'll help Heidi realize her dream of creating low-fat, delicious burgers and spreading the burger gospel.

Think of Burger Rush as a cross between Stand O' Food and Jewel Quest (and a bit of Cake Mania and Diner Dash thrown in for good measure). Like Stand O' Food, you must serve the various customers that come into the restaurant by creating the burger that they order. To create the burger, you'll need to match a certain number of ingredients on a grid that resembles a Jewel Quest board but substituting things like beef, chicken, lettuce, ketchup and tomatoes instead of jewels.

For example, if a customer comes in and places an order for a burger that needs 7 lettuce, 7 beef and 9 tomato, you'll have to match that many of each ingredient in the grid to fill the order. You can have up to four orders queued at the same time, and if you've filled all of a certain ingredient for the first burger, any additional matches you create will automatically start to fill the second order in line, and so on.

Once a burger is ready, you have to click on it to serve it to the customer, and then click on the money that the customer leaves behind to conclude the order. You can increase the value of an order by adding a soft drink or a side of French fries to it - these extras become available every so often depending on how many matches you make.

Like all restaurant sims, time is a factor in Burger Rush. Customers have a limited amount of patience, and if you take too long preparing their food they'll start to get annoyed (which means less of a tip for you), and they may even storm out. You can feed treats to huffy customers to get them to stay a bit longer.

You'll earn tokens throughout the game that can be used to purchase things like new burger recipes, more treats, extra lives, and upgrades to the soft drink and fry machines for improved flavour and efficiency.

Heidi will also gradually expand her burger empire from the humble shack she starts out in to other spiffy restaurants like a retro diner, tiki hut, and later on in the game to even more outlandish locations like underwater and outer space.

In spite of the fact that there are only up to four customers in the store at a time, Burger Rush is still quite challenging because it takes a lot more effort to create a burger than simply clicking on the necessary ingredients with the mouse. Adding the match-three element to the restaurant sim experience was a stroke of genius that adds a lot to the game's appeal.

Burger Rush is also helped by great production values and cute extra touches like a comic strip to introduce the story, and "Burger Facts" that pop up between levels with interesting tidbits about the history of the hamburger. (For example, did you know that the hamburger bun was invented in 1916 by a fellow named Walter Anderson, and that prior to that people used to put their meat between two slices of regular bread?)

Players will also get a kick out of the eccentric group of customers that come into the store. There are ten in all, ranging from computer nerds to construction workers to street mimes and Elvis impersonators, and each has their own set of entertaining animations and sounds - when the nerd is getting impatient, for example, he pulls out a light sabre and starts to brandish it at Heidi.

The only problem I found with Burger Rush was that it was hard at times to drag a treat onto a customer due to an extremely small and sensitive target area. Sometimes it would take two or three tries before a customer accepted the treat, which wasted valuable seconds.

This is a small gripe, however. With 50 levels, 15 burger recipes, and plenty of upgrades for the restaurant, Burger Rush is an inspired combination of two popular genres, and it's great fun too.

Want More?
Check out Related Tags: burger rush, gamenauts, puzzle, real arcade, reviews,

Posted on 03/21/07 at 05:05 PM | Comments | Email to a friend



Comments

I love this game and my kids really liked playing it also

Posted by: misty at March 22, 2007 01:21 PM

It's 2 of my favorite type of games in one - matching and food games! Cool!

Posted by: Fiona at March 22, 2007 05:00 PM

This is an original rendition of a sometimes overused kind of game. The only problem I have is that it isn't easy to tell when a customer starts to get angry.

Posted by: Rayhne at March 24, 2007 07:36 PM

hey hey hey

Posted by: rozeta at March 25, 2007 04:59 AM

I love the French Mime! Tres bien!

Posted by: bee at March 25, 2007 01:07 PM

Great and FUN game! A must have for foodies and matchers! Graphics is nice and it involves some thinking too especially at the higher levels. Highly recommended.

Posted by: spikylim at March 27, 2007 10:05 AM

OMG I CANT STOP PLAYING THIS GAME!!

Posted by: Kerry at March 28, 2007 02:53 PM

I like the game alot. It was fun to play, and the time go by so fast. If you like the stragey games this is a good one to play.

Posted by: Melissa at March 30, 2007 06:45 PM

OMG I love it!

?: Do you know what to do to get more tokens per level? Do you know what to do to 'earn' more tokens per level as well... :)

Cause I've read all there is - not seeing what causes me to earn 8 tokens and not 10 or visa versa!

Posted by: Slippy at April 1, 2007 05:52 PM

You have to get the Expert score in each level.

I think if you get Expert score, you'll get 2x the tokens as when you only get the Normal score.

Posted by: Beany at April 2, 2007 11:51 AM

Awesome game! I wish they had an online version though.

Posted by: amc at April 3, 2007 07:53 AM

i am the coolest

Posted by: sharyn at April 4, 2007 12:41 AM

cambiense de gamezebo a gamesfantastic

Posted by: tin at April 5, 2007 01:30 PM

süper bir oyun ama full versiyonu bedava yokmu :S neyse sonu kolay geliyo herkeze iyi oyunlar a.q:)

Posted by: gokhanayalp at April 7, 2007 11:15 AM

visit my hi5...5*

Posted by: Joana at April 19, 2007 11:28 AM

what a discovery! addictive and fun - I am actually tempted to spend my hard earned cash and get the full version.

Posted by: hunnybunny at April 26, 2007 08:21 AM

i love this game!!!!!!!!!!!!!!!!

Posted by: kailyn at May 7, 2007 06:34 PM

it is really fantastic i just could not stop playing

Posted by: baridah hanum at May 11, 2007 01:11 PM

Ho-hum stuff. Well presented, but not very original. Let's have something new for a change rather than just a rehash of worn-out concepts. I'm getting tired of the endless cake mania/match-3-in-a-row clones.

Posted by: Jim at May 14, 2007 01:18 PM

The combination of tile-matching and shop-sequencing gives the game enough to stand out from the crowd. As for it being too hard to tell when a customer is angry, what about the change in their appearance (some of those are hilarious, especially the nerd with the lightsaber) and the sound effects. The onyl complaint is that it's a little too easy - the huge supply of lives and the availability of extras mean that 15-20 hours should be enough to complete it.

Posted by: Martin at June 14, 2007 09:03 AM

thanx

Posted by: thao at November 17, 2007 05:15 AM

i love this game

Posted by: valesia at January 6, 2008 05:13 PM

Hi!
Thank you very much for this game, i love it very much, i am having a lot of free time, this game is helping me to kill time :-) really great and fun...:-)

Posted by: Victoria at April 23, 2008 11:49 AM

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