By now, it’s no longer a secret that Valve is thinking about killing off Steam Greenlight. Until it actually disappears though, it’s still fertile ground for stories like the one you’re about to read. Call it a tale of how social media can be a double-edged sword when trying to drum up support for your indie game.
The game in question is called Zombies. The period is actually part of the name (hey, it did the job for fun.), though there are no actual zombies in it. Plus it’s changing to Corporate Lifestyle Simulator anyway.
Like many indie games, this pixelated action-shooter is a part of bundle deals on several popular sites. Some of them promised that buyers would receive Steam keys for the game if/when it was greenlit (or greenlighted, as I never know which way is proper) – a common though not universal feature of these bundles.
The game was greenlit, but there was a bit of a catch: as explained by NeoGAF user chubigans, the developer had no intention of giving bundle buyers Steam keys, regardless of what the deals stated. At issue was his feeling that he should receive the customer data for everyone who purchased his game, unwilling to hand over “thousands of keys” to the bundle sites. Read more »