Minimum Preview

4 hours ago

From the first moment I got to sit down with Minimum – an upcoming release from publisher Atari and developer Human Head – I knew I was going to be in for a treat. Minimalist visual styles have been all the rage in recent years, with games like Minecraft and Journey proving that you don’t need super-detailed graphics in order to stand out from the competition.

In fact, Minimums visuals made my first impression all the more memorable. While my first couple of matches took some getting used to, I quickly realized how refreshing it felt to play a shooter that went easy on the visuals. Project lead Norm Nazaroff presented the game as being true to its name: Everything is minimalistic, from the visuals to the gameplay to the customization.

Minimum

Blocky white stick figures shooting each other with black guns sounds a bit iffy, but when I was given a chance to go, I realized how much fun it actually is. Right off the bat, I was able to draw similarities between Minimum and Uber Entertainment’s Super Monday Night Combat. Both games follow the MOBA structure found in games like League of Legends and Solstice Arena. Minimum―like Monday Night Combat―borrows the “destroy the enemy base” goal and places it under a guise of a third person shooter. 

Read more »
 

The Blackwell Epiphany Review

6 hours ago

What seems like just another day on the job for spirit-wrangling Rosa Blackwell turns out to be an adventure cumulative of everything she has experienced through her entire life. While The Blackwell Epiphany was my first experience with the series, it was clear in no time that the writers at Wadjet Eye Games were raising the stakes in Epiphany higher than they ever dared to raise them before. With guest appearances by characters from way back from the first game, The Blackwell Epiphany powerfully and poetically concludes a game series which has lasted nearly a decade.

The Blackwell Epiphany

The Blackwell Epiphany is a point-and-click adventure where players control two protagonists (Rosalinda "Rosa" Blackwell and her ghost sidekick, Joey) who are tasked with finding restless spirits and guiding them to the afterlife to finally find peace. While Epiphany does feature a few puzzles, a staple of the point-and-click genre, the majority of "puzzles" involve uncovering facts by grinding characters for information, and conducting online research through Rosa's smartphone. About halfway through the game I fell into the rhythm of searching online, checking with the police, and asking suspects about a new piece of information I had uncovered. By the end of Epiphany I felt like I was ready to be a paranormal investigator myself. 

Read more »
 

The Blackwell Epiphany Walkthrough

8 hours ago

The Blackwell Epiphany is the fifth and final chapter in the Blackwell series of point-and-click adventure games. The story features Rosa Blackwell and her ghost accomplice, Joey. Known as a Bestower, Rosa is tasked with utilizing her ability to see wandering ghosts and send them to peace, in the afterlife, with the aid of Joey's paranormal abilities. The story begins when Detective Durkin calls Rosa up and tells her to meet him at an old abandoned building, downtown. 

The Blackwell Epiphany

Read more »
 

Broken Sword 5: The Serpent's Curse - Episode 2 Walkthrough

Apr 23, 2014

Broken Sword 5: The Serpent’s Curse is a point-and-click adventure game developed by Revolution Software.  In this game, you take on the role of George and Nico as they investigate multiple murders and an artistic conspiracy that could determine the fate of the world.  Gamezebo’s walkthrough will provide you with detailed images, tips, information, and hints on how to play your best game.

Broken Sword 5: The Serpent's Curse - Episode 2

Read more »
 

Pocket RPG Creators Bring Tom Sparks to Kickstarter

Apr 23, 2014

There are some game developers that consistently churn out pure gaming gold, while others tend to be a little hit or miss. In our experience, Tasty Poison Games falls into this latter category. We fell in love with Pocket RPG, had our hearts broken by Neon Shadow, and now, with Tom Sparks and the Quakes of Ruin, we’re learning to love once more.

A top-down action game destined for Steam (you can upvote it on Greenlight here), Tom Sparks sets players on the loose as a steampunk hero trying to figure out why his world is being ravaged by mysterious earthquakes. The developers are citing Ratchet and Clank as a gameplay influence, and it’s not hard to see why. Players will be exposed to a variety of weapons, each of which will be unlocked with the currency you collect by smashing things with a giant wrench… and that currency looks an awful lot like bolts.

news

They don’t list Tom Sparks middle name anywhere, but I’m pretty sure it’s “Homage.”

Read more »
 

Broken Sword 5: The Serpent's Curse - Episode 2 Review

Apr 22, 2014

Nico and George are back on the road with Broken Sword 5: The Serpent's Curse - Episode 2. The previous episode of the fan-funded adventure game ended on a cliffhanger, with the conspiracy-loving duo barely escaping London with their lives. Episode 2 keeps up the pace by delving more into the mystery of La Maledicció, a stolen painting that allegedly harbors a world-changing secret.

Broken Sword 5: The Serpent's Curse - Episode 2

The hefty length of Nico and George's newest adventure made it necessary for Revolution Software to split Broken Sword 5 in half. Episode2 plays much like Episode 1 as a result, meaning the latter retains the former's strengths and weaknesses alike. But Episode 2's story should keep you engaged through all its twists and turns, which is arguably the most important thing you can say about an adventure game.

Read more »
 

Hearthstone: Heroes of Warcraft Review

Apr 21, 2014

I've already written about how much I love Hearthstone. I talked about how the game is a ballet of mathematic interactions glazed with Blizzard's trademark visual flair, production values and the World of Warcraft aesthetic. I probably said something about how the free-to-play elements are balanced with in-game currency that accrues at just the right speed to keep you from ever feeling obligated to spend real money.

I've admittedly fallen off my daily quest schedule quite hard in the months since Hearthstone's official release out of beta, but now it's on iPad. Now the game has changed.

Hearthstone: Heroes of Warcraft

Except that it hasn't, really, which is a good thing. It's a fantastic thing, as Hearthstone was already a fantastic game. The transition to a mobile platform hasn't changed that. In fact, it feels rather like the game has come home.

Read more »
 

Hearthstone: Heroes of Warcraft Walkthrough

Apr 20, 2014

Hearthstone: Heroes of Warcraft is a collectible card game from Blizzard Entertainment. In this game, you build decks of cards based on classes from World of Warcraft and battle opponents online. Gamezebo’s guide will provide you with some tips and hints that will give you a headstart on the surprisingly wide array of strategies.

Hearthstone: Heroes of Warcraft

Read more »
 

Indie Box brings a new indie game to your doorstep every month

Apr 18, 2014

Generally, people love getting presents in the mail. It's always a nice surprise to get a package from someone and exciting to open it up and see what's inside. Over the past few years, an industry has emerged that ships monthly subscription boxes full of random (generally themed) goodies to millions of people every month. In our nerdy corner of the world, Loot Crate and Nerd Block are the two big names competing with one another. Though starting this May, a new subscription service called Indie Box is set to launch.

Each month, Indie Box celebrates the old days of gaming where buying a game involved opening the game's box, pulling the game out and sorting through all the goodies that came along with the game.

news

"Opening the game box was an event in itself," a promotion for Indie Box reads."After eight months of development, we're happy to announce we've launched Indie Box: independent games in a collector's edition box delivered to your door every month."

Read more »
 

An Indie Within an Indie: Woah Dave! Is Gaijin Games next Hit

Apr 18, 2014

Here’s some good news for all the up and coming game designers out there: in case being part of an indie studio isn’t enough creative freedom for you, there’s always the option of being an indie within an indie.

That unique set-up was what Jason Cirillo explained to me as people played his upcoming game Woah Dave! on two stations at the Gaijin Games booth at PAX East. Though he modestly deflects talk of being a solo act, Cirillo is for all intents and purposes the lone member of Robotube Games, a company he started in 2006 that now operates as a sub-label of Gaijin.

“I develop games myself inside of Gaijin as sort of a skunk works or experimental lab,” Cirillo said. “Gaijin is working on bigger projects now which are unannounced, so these are smaller games to kind of fill in the gaps.”

Woah Dave! looks every bit the kind of game that reflects the individual tastes of its creator. It’s a platformer with simple but frantic action that has players chasing high scores by trying to stay alive as long as possible, avoiding aliens and attempting to “pick stuff up and throw it.”

Read more »
 

Get Gamezebo daily updates in your inbox