Disruptor Beam got a pretty nice present from Facebook just before the holidays. It came in the form of Facebook’s games team naming Game of Thrones Ascent a staff pick as one of the top games to debut on the social network in 2013.
Though Game of Thrones Ascent isn’t just a Facebook game since it’s playable through more than one site (and will be headed to mobile, which we’ll get to in a bit), the nod was still a significant one. For starters, it served as a validation that high quality games can succeed on the network even at a time when the total number of people is down from its peak a few years ago.
It also helped reinforce the idea that Disruptor Beam is doing things right when it comes to its story-driven, highly social take on Westeros. Ideally, it serves as a way for hardcore Game of Thrones fans to be able to interact with their favorite fantasy world, an attractive way for core gamers to get compelling gameplay in bite-sized chunks, and as a “gateway drug” for people who know the IP but have yet to dive into the books or the HBO television series.
That’s a tall order, but as Disruptor Beam CEO Jon Radoff told Gamezebo in a recent phone conversation, the game does indeed seem to be reaching all three audiences. Read more »