Apr 25, 2013
Usually dungeon crawling can be a pretty long-winded affair. I mean, first you have to get all of your equipment on, and then you have to inch your way through every dimly-lit cavern, making sure you always keep your eyes peeled for possible loot. In most cases, it’s likely you won’t make it home for dinner half the time, especially when a quest is particularly harrowing. That’s why I’m so excited about Dungeonism, a unique and bite-sized version of the age-old dungeon crawler, but with a lot of heart and plenty of quick strategic thinking.
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