There can often be a fine line between inspiration and cloning. Inspiration is when you take an idea that inspires you, and either build on the base concept, or branch off with your own take on the concept. Cloning, on the other hand, is when you take an idea that inspires you, and completely rip it off such that there's little to separate your own creation from the original.
Despite featuring a disclaimer that it is inspired by Terry Cavanagh's wonderful Super Hexagon, Groove Vortex definitely falls into the latter category, and essentially clones the original without putting barely any of its own spin on the concept. What we're left with is Super Hexagon, but not as good – or to put it another way, a rather pointless experience.
Groove Vortex, like Super Hexagon, is all about dodging around walls that are closing in on you. You control an arrow as it moves around in a circle, and you're required to constantly move into position such that you don't go crash. The game will keep going and going until you hit a wall, and your final time is your score.
If you want more information on how the game plays, simply go and read our Super Hexagon review, as it's the very same game – well, not quite. In fact, Groove Vortex has plenty of negative quirks compared to its "inspiration," which make buying this version of Super Hexagon rather silly. Read more »