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Soul Crash Review

Apr 2, 2012

Up until now, playing a social fighting game usually meant plugging in some stats, pressing a button, and hoping that your character does more damage than the other guy, and most don't even let you see the combat aside from swooshes or a stock audio file of swords clashing. It's a genre that has always demanded more from your imagination than your skills, in other words, and even the best titles offer a few weeks' worth of enjoyment at best. Not so with Soul Crash. Here is a game that actually feels like a fighting game, and its features point to a day when playing a version of Street Fighter may be feasible for Facebook.

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