Nightmare Adventures: The Turning Thorn Overview

Our Rating

4.5

User Rating ( 9 Ratings )

4

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Game Information


Two weeks after the events of Nightmare Adventures: The Witch's Prison, Kiera Vale finds herself drawn back into a web of occult sciences, mysterious dark entities, and government secrets -- woven by the agency known as A.R.C.A.N.E.. Kiera is happy to receive the call, but soon after her arrival finds that things are not at all how she remembers them to be. What are these agents hiding, and why didn't they tell her the whole story? What is the true nature of the Blackwater "Witch"? Why is Dr. Thorn's young daughter locked up in a containment cell?

From the top secret labs in the depths of A.R.C.A.N.E.'s headquarters to the distant spires of alien worlds, Ms. Vale will seek answers, solve cryptic puzzles, banish evil otherdimensional creatures, and perhaps even make a new friend over a game of Piggy Princess along the way, in Nightmare Adventures: The Turning Thorn.

Nightmare Adventures: The Turning Thorn Review

Jan 31, 2013

When you've played as many adventure games as I have, you just about do a dance of joy when a developer makes one that's not about ghosts or fairies or Victorian Times. You also want to do a little jig when they employ logic in their design and don't rely on unlikely contrivances. In making Nightmare Adventures: The Turning Thorn, Ghost Ship Studios has given people like us cause to happy-dance the night away by giving us a tightly-constructed adventure game that's fresh in setting, story and execution.

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