Apr 19, 2010
User review by cakefordinner
Pros: Wonderful art; decent localization; good "non-art" graphics; hints recharge in 10 seconds(?)
Cons: poorly executed game mechanics; too much dialog; constant interruptions; annoying animations
I had a hard time coming up with any positives; there are just too many negatives. Each hidden object scene (only 1 per level) is a piece of art painted by a famous (or not so famous) artist. The objects you need to find range from glaringly obvious, to cleverly hidden (only 1 or 2), to huge items so faded or blended into the background that they're almost impossible to distinguish. You find 4 items (yellow in the list) that add mini-games to your next requirement. Then you get to play "Wheel of Fortune" to choose which of the very trite, simplistic mini-games you have to plod thorugh: spot the difference, Concentration pair matching, remember 3 items from the object list, art trivia (all WAGs unless you're an Art History expert), find 10 things with a magnifying glass, etc. Collect gems to skip super-easy mini-games; I stopped after the first scene. The buttons have no mouse-over labels (Options, Magnifier, Hint on the top left, in that order from top to bottom). An ANNOYING woman, dressed in tacky, 80s, disco outfits that WON'T SHUT UP! Alright, already! You've already told me the Hints are disabled for the mini-games 12 times, and other equally annoying yada, yada, yada. This game is a short, mishmash of copy/pasted objects, hackneyed mini-games and excruciatingly run-on dialog. Oh, and you get scored on how well you did (no skips and no hints) at the end of each short 1 hidden object and 4 mini-games chapter. The only thing that this game has to recommend itself is that it IS a game and it's new at BFG. Great possibilities, poorly executed. Absolutely no polish whatsoever.