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Memoria tells the tale of the warrior princess Sadja of Fasar, who once ventured to war against the demons of the Gorian Desert. Her goal – to become the greatest hero of all time – was foiled by mysterious circumstances. Whatever happened, the girl disappeared and her tale was all but forgotten.
Five centuries passed until one day a young bird catcher named Geron met a traveling merchant named Fahi in his native forest. This merchant promises to return Geron's girlfriend Nuri to human form undoing the curse that has made her a raven. But this favor comes at a price: Geron must solve the mystery of Sadja’s fate.
He agrees without hesitation – unaware that this choice will trigger a chain of events that will soon cast a shadow on his homeland and turn the present into a dark mirror of its long forgotten past…

Memoria Review

Sep 5, 2013

As one of Germany’s top-selling D&D-style board games and an RPG series in its own right, The Dark Eye is ripe with lore and potential for fantastical expansion.  Daedalic Entertainment tapped into that rich world with last year’s The Dark Eye: Chains of Satinav, transforming it into their signature point-and-click adventure style wrapped in sumptuous hand-drawn visuals.  The direct sequel to that excursion, The Dark Eye: Memoria,draws on what made Satinav great and pushes it further, earning a rightful place as one of Daedalic’s greatest creations to date.

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Memoria Walkthrough

Sep 4, 2013

Memoria is a point-and-click adventure game created by Daedalic Entertainment.  In this game, you take on the role of Geron the bird-catcher and Sadja the princess in two separate time periods as they explore a riddle that affects them both deeply.  Gamezebo’s walkthrough will provide you with detailed images, tips, information, and hints on how to play your best game.

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Hands-on with Satinav's Sequel: Our First Real Taste of Memoria

Aug 6, 2013

After spending some time with a preview build of Memoria, it’s clear that the sequel to The Dark Eye: Chains of Satinav is ready to follow in the footsteps of its predecessor; wrapping a conventional point-and-click fantasy adventure in gorgeous, hand-painted visuals and a wonderful story with just a hint of darkness around the edges.

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Memoria Preview

May 1, 2013

Few developers are as synonymous with the point-and-click adventure genre as LucasArts, but Daedalic Entertainment is rapidly working their way to a similar stature.  With their Deponia trilogy set to reach its inevitably charming conclusion later this year alongside the release of new IP The Night of the Rabbit, one might think Daedalic has already met their “on track to be the next LucasArts” quota for 2013.  That means the upcoming Memoria is merely icing on the platypus-flavored cake. 

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