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By Di Fox | Nov 12, 2009 |

Hidden Magic Walkthrough

Welcome to our walkthrough and strategy guide for Hidden Magic

We have been told that 2 mages moved to the edge of the forest and were living happily in a small house until one night while one of the mages is away the other one is kidnapped by dark and sinister forces.

According to the dictionary a mage is one who practices magic and is a magician or sorcerer and was once called magi.

Hidden Magic is a role playing hidden object game.  You can choose to play either the male or female mage in your search through the forest to find your beloved at the dark castle.

You will follow a map though the forest where you will find magical places as well as sinister forces you must battle along the way.

GENERAL STRATEGY:

  • Whichever mage you choose to be, the other one is the one who has been kidnapped.  I chose to play Anna so she will appear in many of the screen shots.

  • The Options you can chose are shown above.  You cannot play Window Mode unless your resolution is higher than 1024 x 768.

  • Your Game Mode will be reflected in your Current Difficulty Level on the Options Menu. 
  • You can change your Game Mode at anytime by selecting Menu and Options on the screen but you will have to wait until you have completed the game for Advanced Mode to be unlocked.
  • In Advanced Mode the monsters are stronger and faster and you will have a chance to choose the spells you need before battle.
  • After you have completed the game once, you will also unlock Battle Challenges and Puzzle Games and can choose to play either from the Main Menu.

TIPS AND HINTS:

  • Hints are unlimited and they refill faster in Relax Mode.  They are the little question mark to the right of your character.
  • The game does not have a timer except when you are doing battle. 
  • If you exit to the Main Menu before you have finished a level, you will have to start it over again.  This is sometimes good news so keep it in mind in case of need.
  • The Magical Places are hidden object scenes in which you will need to find pieces of various objects.  If you run your cursor over a piece, you will see the shape you are looking for.
  • Some of the objects will need to be completed first in order to be used in the scene to get pieces for another object.  For instance, you will need to complete a bone to give to a Wolf so that he will leave the scene.  
  • About the famous Acorn Incident - the developer released an update for the game to include the missing acorn.  You should be informed the game needs an update via your BFG Game Manager if that is where you downloaded the game so make sure you have the latest version of the game.

BATTLE SCENES

  • Battle Scenes have a reverse timer which will indicate how many seconds you have to defeat your opponent before you are attacked.
  • If you play in Relax Mode, you cannot be killed in battle.
  • I like to play Window Mode because you can place your cursor on the top window bar to stop the clock and look around for the items you need which will become extremely important as the game progresses.
  • There will be two battle scenes between each of the Magical Places except at the end when you face the Goblin and the Demon.
  • The ingredients needed to create the recipes are random so I can't help you with their location. 
  • If you touch an object with your cursor, you will be told what it is.
  • The number of ingredients needed to complete the spells will also vary.
  • The same ingredients will reappear in the various battles so you will have an opportunity to remember what they look like even though they will not be placed in the same location.
  • As the game progresses the spells will require more ingredients and new ingredients are added that you haven't seen before.
  • The ingredients will appear outdoors on a tree or on shelves in a cave.
  • It is ok to mix ingredients for different spells in the cauldron at the same time.
  • If you cannot find a particular ingredient for a spell, don't panic.
  • The game is structured as to which spells you are allowed to use first by not giving you all the ingredients you need until you have completed certain spells.
  • If you get super frustrated because the ingredients you want aren't there, back out of the game to the Main Menu and start the battle over again with a new set of ingredients.
  • Each enemy has a varying Health Point number you will have to defeat.
  • Most of the enemies have a Weak Point such as air magic, water magic, fire magic, black magic or white magic but some of them will not have any weaknesses.
  • The time before you are attacked varies and you will be told which type of attack will do what amount of damage.
  • Some enemies will actually help you once you defeat them by giving you a puzzle box to solve so check out the mini games section.
  • Each time you successfully attack an enemy the timer will be reset.

  • This Battle Result is a sample of the score card you will get when you have defeated an enemy.

MINI GAMES

You will be presented with several different types of mini games on your journey.

  • The first type will be a jigsaw puzzle showing each of the Magical Places as you approach them.

  • Some enemies you defeat with present you with a puzzle box. 

  • The box may contain a Match 3 game like this sample. 
  • In this case in order to open the box you must move the magic crystals to the bottom row.
  • Occasionally you will get help by an icon below the crystal disappearing.

  • The box you receive may contain a Cryptogram to solve.
  • Drag the correct letters from the Available Letters section to the top part marked Cryptogram to find the solution. 
  • If the letter needs to be used more than once, it will duplicate itself for the other places it is used like the "A" for the blue dew drops in this sample.

  • This is only an example because the games are random.
  • Once you have completed the game, the knob on the right with the blue stone will twist and a piece of map will evolve with the next "Magical Place" marked.

  • This mini game is not associated with the box but will appear after you have been asked to find a certain number of objects such as 25 bones or 30 butterflies.
  • It is a "Concentration" sort of game where you need to click on the cards to turn them over and find the matching pairs.
  • After you complete the game you will be given a bottle of the Elixir of Life to drink.  Your maximum energy for battle will then increase by 10 Health Points.

LEVEL 1 - THE HOUSE

You return home and find your beloved has disappeared.  The house is a mess and there are signs of a struggle.  You need to find clues as to what happened there.

  • Find 16 pieces of paper - 6 pieces that make up the Shield and 5 pieces of the Mace.
  • The pieces of paper turn out to be a map.  The Shield is that of a Goblin and the Mace is a Goblin weapon.

MINI GAME

  • A mini puzzle of the map appears for you to put together.  This is the solution.

PREPARING TO TRAVEL

You decide to follow the goblins.  The above map shows the route the Goblins took when they made off with your beloved.  You will follow this path with various stops along the way but first you must find your magic items for the journey. 

  • The Medallion marked in magenta has Anna's and Gabriel's pictures.
  • The Magic Cauldron marked in yellow will help create spells.
  • A Book of Spells (for a beginner alchemist) is marked in blue.
  • A Bag of Ingredients which has an endless supply of alchemy ingredients is marked in green.

  • The Book of Spells that you find has 4 spells that will now help you with your next task......2 are white magic and 1 each water and fire.

LEVEL 2 - BATTLE WITH THE SKELETON

  • At your first stop you will do battle against the Skeleton. 
  • His weakness is white magic and his Health Points are 8.
  • You have 54 seconds before he attacks you.

  • The yellow square shows the magic spell recipes you will need to collect to cast a spell. 
  • The white square shows your health points.  If you lose all your health points, you lose the battle.
  • The pink square shows your enemy's health points.  When your foe loses all of his health points you win the battle.
  • The magenta square shows the time remaining until your enemy's next attack.  Your spells can increase this time by shocking him and therefore postponing his attack.
  • The picture above is a sample scene shot because the items are random and scroll according the number of objects you need to find for a spell.

MINI GAME

  • Once you have defeated the Skeleton you have a brief conversation with your beloved.  There are pieces of an image in your mind that you need to put together for the puzzle mini game.  This is the solution.

LEVEL 3 - BATTLE WITH THE FOREST PIXIE

  • The Forest Pixie will attack in 36 seconds, her weakness is black magic, and her Health Points are 7.

  • Find the necessary ingredients for the spells to defeat the Pixie.

LEVEL 4 - MAGICAL PLACE:  FOREST TREE

After you defeat the Pixie, you travel to the magical place where a Magic Book with new spells is hidden.

  • Your first task is to collect the pieces of the bone.
  • Click on the completed bone and give it to the wolf - he will then disappear with the bone.

  • Collect the pieces of the pincers and use them to remove the nails from the boarded up hollow.

  • Once the boards are removed you will find 2 pieces of the knife in the hollow.
  • Find the rest of the knife pieces and use the knife on the bag.

  • A squirrel pops out of the bag when it drops and there is a piece of the book as well.
  • Gather the pieces of the nuts and give them to the squirrel.  For your good deed you will be rewarded with a key which will open the chest on the ground to the right of the tree.

  • Use the key on the chest and take the page for the book.
  • Find all 7 pieces of the book.

  • You now have another page for the Book of Spells with an air magic and black magic spell.

LEVEL 5 - BATTLE WITH THE EARTH ELEMENT

  • The Earth Element has 12 Health Points defeat before he attacks in 54 seconds and his weakness is fire magic.

  • Find the ingredients to create the necessary spells to defeat the Earth Element.

MINI GAME

  • When you defeat the Earth Element he will give you a puzzle box with a Match 3 game to complete in order to get a piece of the map for the next Magical Place.

LEVEL 6 - BATTLE WITH THE STONE GOLEM

  • You must defeat the Stone Golem before he attacks in 48 seconds.  His weakness is water magic and his Health Points are 16.

  • Create the spells to defeat this enemy.

LEVEL 7 - MAGICAL PLACE:  THE WATERFALL

You have reached a waterfall where another Book of Spells is hidden.

  • First you will need to find the 7 piece of the idol's head in the yellow squares.  Once you place it on top of the body a piece of the planks will appear.
  • Find the 8 pieces of the planks in the magenta squares and place them on the two vertical logs on the right of the screen.
  • The pieces of the saw are in the blue squares.  When you have assembled the saw, use it on the log which is attached to the barrel.
  • When it has been sawed in half the log will disappear revealing a piece of the hook and a hole in the barrel.

  • When you have collected all 6 pieces of the hook in the yellow squares, place the hook on the fishing pole.
  • The pole will go fishing in the water and pull out a piece of the book that it will place on the bank and then it will disappear.
  • Find the 9 pieces of the book.

  • You now have Page 3 of the Book of Spells and two more white magic spells to use.

  • At this point in the game you will be given your choice as to whether you wish to continue in Easy Mode or switch to Normal Mode.

LEVEL 8 - BATTLE WITH THE WITCH

  • The Witch will attack in 30 seconds unless you defeat her 20 Health Points.  Her weakness is fire.

  • Find the ingredients for the recipes to defeat the Witch.

MINI GAME

  • When you defeat the Witch she will give you a puzzle box with a Cryptogram game to complete in order to get a piece of the map for the next Magical Place.

LEVEL 9 - BATTLE WITH THE ZOMBIE

  • The Zombie's weakness is fire magic and you have 48 seconds in which to defeat his 24 Health Points.

  • Find the necessary ingredients for the recipes to defeat him.

LEVEL 10 - MAGICAL PLACE:  THE CAVE

  • Find the 25 bones that are marked in yellow.

MINI GAME

  • When you have collected all of them you will get a Match-the-Pairs mini card game.
  • After you complete the game you will be given a bottle of the Elixir of Life to drink. 

LEVEL 11 - BATTLE WITH SMOKEY SEEKER

  • Smokey Seeker has 25 Health Points and his weakness is white magic.  You will have 30 seconds before he attacks you.

  • Find the ingredients for the recipes to defeat Smokey.

MINI GAME

  • Once you have defeated Smokey Seeker you will be given a puzzle to assemble showing the next Magical Place.  This is the solution.

LEVEL 12 - BATTLE WITH THE THIEF

  • The Thief has no weaknesses and will attack in 19 seconds unless you defeat her 16 Health Points.

  • Find what is necessary to defeat this enemy.

LEVEL 13 - MAGICAL PLACE:  THE WAGON

  • Collect all the yellow squares for the needle and thread.....click on it and the hole in the wagon's cover and it will sew it up.
  • Find the pieces marked in blue for the flute to charm the snake.....pick up the finished flute and click on the snake.
  • Once the snake is out of the way the pieces in magenta that make up the completed bowl can be placed on the bag of grain.
  • A bowl of grain will appear which you will need to give to the Ostrich who gives you one of her eggs.
  • Then you need to collect all 7 of the yellow marked hammer pieces and use the completed hammer on the ostrich egg.  A piece of the book will then be given to you.
  • Find all 8 of the magenta pieces to complete the book.

  • You now have Page 4 of the Book of Spells with a new recipe for a black magic and a white magic spell.

LEVEL 14 - BATTLE WITH THE RED DRAGON

  • The Red Dragon's weakness is water magic and he has 36 Health Points to defeat in 60 seconds.

  • Find the ingredients for the spells to defeat the dragon.

MINI GAME

  • Once you defeat the Dragon he will give you a puzzle box with a Match 3 game to complete in order to get a piece of the map for the next Magical Place.

LEVEL 15 - BATTLE WITH THE DARK KNIGHT

  • The Dark Knight has 40 Health Points to defeat in 60 seconds and his weakness is water magic.

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  • Find all the necessary ingredients to defeat this enemy.

LEVEL 16 - MAGICAL PLACE:  THE WELL

  • Find 6 pieces of branch marked in yellow and use the branch to knock the apples off the tree to the right and a piece of the bucket will appear when the apples fall into the basket below.
  • Collect the 7 pieces of rope and attach it to the well.

  • After you find the 9 pieces of the bucket that are marked in blue, put it on the well where it will be filled with water.  Use it to put out the fire so you can find the last piece of the sickle in the ashes.
  • The 6 pieces of the sickle are market in magenta.  The insert of the fire shows the last piece.
  • Use the sickle on the tall grass and a piece of the book will appear.

  • Collect all the pieces of the book for the next page of spells.

  • Page 5 has given you another fire and white magic spell to use.

LEVEL 17 - BATTLE WITH THE NYMPH

  • The Nymph whose weakness is air magic has 28 Health Points you will need to defeat in 42 seconds before her attack.

  • Find the ingredients to defeat the Nymph.

MINI GAME

  • After you defeat the Nymph she will give you a puzzle box with a Cryptogram game to complete in order to get a piece of the map for the next Magical Place.

LEVEL 18 - BATTLE WITH THE GIANT SPIDER

  • The Giant Spider's weakness is fire magic and you have 54 seconds before he attacks.  His Health Points are 34.

  • Find the ingredients for the recipes to defeat the spider.

LEVEL 19 - MAGICAL PLACE:  FAIRY-TALE FOREST

  • Find the 30 butterflies marked in red.

MINI GAME

  • When you have collected all of them you will get a Match-the-Pairs mini card game.
  • After you complete the game you will be given a bottle of the Elixir of Life to drink. 

LEVEL 20 - BATTLE WITH THE POLAR BEAR

  • Black magic is the Polar Bear's weakness.  His Health Points are 39 and you have 42 seconds before he attacks.

  • Find the ingredients you need for the recipes to defeat the bear.

MINI GAME

  • Put the pieces of the puzzle together to see this solution for the next Magical Place.

LEVEL 21 - BATTLE WITH THE BANSHEE

  • The Banshee's weakness is fire, her Health Points are 24 and you have 24 seconds before she attacks.

  • Find the ingredients to defeat the Banshee.

LEVEL 22 - MAGICAL PLACE: QUIET ALLEY

  • Find the axe pieces marked on pink and use the axe on the wall to the left to get a piece for the door knocker.
  • The pieces of the door knocker are marked in blue.  When it is complete put it on the door which will open.

  • The cat disappears through the open door revealing a piece of the apples.  Collect all the pieces marked with yellow and give the apples to the donkey
  • A piece of the palette will appear on the donkey.  Take it and all the other pieces marked in red and use the palette to finish the painting.

  • Collect all the pieces of the book, including the one that appears when the painting is finished.

  • Page 6 of the Book of Spells will provide you with 2 additional water magic spells.

LEVEL 23 - BATTLE WITH THE ORC

  • The Orc's Health Points are 48 but you will have 1 minute 12 seconds before his first attack and he has no Weak Points.

  • Find the ingredients for the spells to defeat the Orc.

MINI GAME

  • When the Orc is defeated he will give you a puzzle box with a Match 3 game to complete in order to get a piece of the map for the next Magical Place.

LEVEL 24 - BATTLE WITH THE CHIMERA

  • Water magic is the Chimera's weakness with Health Points of 44.  The time of first attack is 42 seconds.

  • Find the ingredients to defeat the Chimera.

LEVEL 25 - MAGICAL PLACE: SWAMP

You have completed the first half of your journey.

  • Collect all the pieces of the seed marked in yellow and place the completed seed in the fertile soil.
  • The rag pieces are marked in pink.......use the completed rag on the muddy bottle and it will say Magic Water.
  • Collect the empty bottle pieces for the Magic Water.  There are two overlapping pieces on the hole in the background so don't miss the second one after you grab the first.
  • Place the completed bottle on the Magic Water and it will fill.  Use the water on the seed you planted in the soil.

  • The seed sprouted and produced a piece of the Book of Spells.
  • Gather the pieces of the axe and use the competed axe on the fence to reveal the statue with a piece of the book.
  • Collect all the yellow marked items to complete the book.

  • From Page 7 you have gained a new white magic and fire magic spell.

LEVEL 26 - BATTLE WITH THE FIRE SPIRIT

  • The Fire Spirit's weakness is water which makes sense to me.  His Health Points are 52 and you have 1 minute before he gets you.

  • Find the ingredients to defeat Fire and remember water helps to put out fire.

MINI GAME

  • The Fire Spirit will give you a puzzle box with a Cryptogram game to complete in order to get a piece of the map for the next Magical Place.

LEVEL 27 - BATTLE WITH THE ICE DRAGON

  • Fire Magic will stop the Ice Dragon from attacking in 1 minute if you defeat his 40 Health Points.

  • Find the ingredients for the recipes to defeat this enemy.

LEVEL 28 - MAGICAL PLACE:  ABANDONED TOWER

Nobody knows what the tower was used for before it became the home of a giant spider.

  • Collect the 6 parts of the pick axe and use it on the brick hiding place on the right wall.  Inside the hiding place is a piece of the key.
  • Find the rest of the blue marked pieces of the key and use it on the cage.

  • Collect all the pieces of the burning candle that are marked in green.  Present the candle to the spider who will go away revealing a piece of the Book of Spells.
  • Collect all the pink marked pieces of the rock and use it on the left jug to get another piece of the book.
  • Collect all the pieces marked in yellow to complete the book and get Page 8 of the Book of Spells.

  • Page 8 of the Book of Spells gives you a new white magic spell.

LEVEL 29 - BATTLE WITH THE MERMAID

  • You have 34 seconds before her first attack.  The Mermaid's weakness is air magic and her Health Points are 22.

  • Find the ingredients for the spells to defeat her.

MINI GAME

  • Put the puzzle together to get a glimpse of the next Magical Place.

LEVEL 30 - BATTLE WITH THE GHOST BIRD

  • The Ghost Bird has 32 Health Points and is vulnerable to black magic and will attack in 36 seconds.

LEVEL 31 - MAGICAL PLACE:  DEAD TREE ON THE SHORE

  • Find 25 seashells.

MINI GAME

  • When you have collected all of them you will get a Match-the-Pairs mini card game.
  • After you complete the game you will be given a bottle of the Elixir of Life to drink. 

LEVEL 32 - BATTLE WITH THE LICH

  • White magic is his weak point and he will attack in 42 seconds if you do not defeat his 25 Health Points.

  • Find the ingredients you need to defeat the Lich.

LEVEL 33 - BATTLE WITH THE GOLDEN SKELETON

  • The Golden Skeleton has 37 Health points and will attack in 57 seconds.

  • Since he has no weaknesses you will need to attack and protect yourself.

LEVEL 34 - MAGICAL PLACE:  OLD LABORATORY

  • The first thing you will need to do here is collect all the pieces for the candle so you can get some more light.
  • There is only one candle in the lamp so place with completed candles in the lamp.

  • Collect all the yellow marked pieces of the picture and put it in the frame to get the last piece of the brush.
  • Collect the other pieces marked in red to complete the brush.  Use it on the mud spot and you will be given a piece of the rock.
  • The rock is made up of the pieces marked in blue.  Use the completed rock on the glass to free the piece of the book.
  • Collect all of the pieces marked in green to complete the book and get your page of spells.

  • Page 9 of the Book of Spells has one black magic spell.

LEVEL 35 - BATTLE WITH THE SEEKER

  • This Seeker seems to be purple with 28 Health Points, no weaknesses and he will be ready to attack in 30 seconds.

  • Find the ingredients for the recipes to defeat the Seeker.

MINI GAME

  • When defeated the Seeker will give you a puzzle box with a Cryptogram game to complete in order to get a piece of the map for the next Magical Place.

LEVEL 36 - BATTLE WITH THE SHAMAN

  • The Shaman will attack in 60 seconds and his Health Points are 46.

  • Find all the ingredients for the recipes and defeat the Shaman.

LEVEL 37 - MAGICAL PLACE:  STONE BRIDGE

  • Collect the 30 minerals and jewels that are marked.

MINI GAME

  • When you have collected all of them you will get a Match-the-Pairs mini card game.
  • After you complete the game you will be given a bottle of the Elixir of Life to drink. 

LEVEL 38 - BATTLE WITH THE WORM

  • The Worm has 55 Health Points to defeat.  He will attack in 54 seconds and his weakness is air magic.

  • Find all the ingredients to protect yourself and defeat the worm.

MINI GAME

  • Put the pieces of the puzzle together to see the next Magical Place.

LEVEL 39 - BATTLE WITH THE GIANT SCORPION

  • The Giant Scorpion has 64 Health Point and his weakness is black magic.  You will have 60 seconds before his first attack.

  • Find all the ingredients to protect yourself and to defeat this enemy.

LEVEL 40 - MAGICAL PLACE:  MINE SHAFT

  • Collect all the blue marked pieces of the broom and use it to sweep the dirt away to reveal a hatch with a piece of the key on it.
  • The key pieces are marked in yellow.  Once it is whole, open the hatch and you will get a piece of the gloves. 
  • Collect all the white marked pieces to put the glove together and then use it on the coal.

  • The yellow marked pieces make up the hammer.  Use it on the barrel to reveal a piece of the book.
  • Collect all the pink pieces for your next page in the Book of Spells.

  • Page 10 of the Book of Spells gives you a new fir magic spell.

LEVEL 41 - BATTLE WITH THE GIANT LIZARD

  • The Giant Lizard's weakness is black magic and he will attack in 54 seconds if you do not get rid of his 68 Health Points.

  • Find all the ingredients to defeat the Lizard.

MINI GAME

  • When you defeat the Giant Lizard he will give you a puzzle box with the Match 3 game to complete in order to get a piece of the map for the next Magical Place.

LEVEL 42 - BATTLE WITH FEMALE VAMPIRE

  • The Female Vampire has Health Points of 40 and will attack in 30 seconds.  Her weakness is water magic.

  • Find all the ingredients to defeat her.

LEVEL 43 - MAGICAL PLACE:  RUINED HOUSE

It appears as it someone lives in the house but you are not welcome there.

  • Collect all the scissor pieces marked in blue and use them on the package by the house to reveal a piece of the spade.
  • The spade is marked in yellow.  When you have collected all the pieces, use it on the stump.

  • Once the stump is removed you will find a piece of the vinyl record.  Collect the rest of the record marked in yellow and place it on the gramophone.
  • It will play and give you a piece of the basket.  Collect the red marked pieces of the basket and use it to get the linens off the line.

  • Pick up the basket of linens marked in red and take it to the door which will open and the basket will disappear producing a piece of the book.
  • Collect the pieces of the book marked in yellow.

  • Page 11 of the Book of Spells provides you with another white magic spell.

LEVEL 44 - BATTLE WITH THE SOOTY SKELETON

  • The Sooty Skeleton is vulnerable to water magic.  His Health Points are 64 and he will attack in 50 seconds.

  • Find all the ingredients for the spells to defeat the Sooty Skeleton.

MINI GAME

  • When you defeat the Sooty Skeleton he will give you a puzzle box with a Cryptogram game to complete in order to get a piece of the map for the next Magical Place.

LEVEL 45 - BATTLE WITH THE DOOM DRAGON

  • The Doom Dragon's weakness is white magic.  He has 96 Health Points to defeat and you have 1 minute and 12 seconds before he attacks you.

  • Find the ingredients for the spell to defeat this enemy.

  • Collect all the pieces of the Caldron marked in red and place it on the fire.
  • The pieces of the Potion are marked in yellow.  Collect them and place them in the Caldron.
  • Collect the blue marked pieces of the empty bottle so that you can use it to get some of the potion.  Once you have the bottle, place it on the Caldron and it will be filled for the Potion.

  • Once the potion is filled into the bottle, pour it on the sword and it will be released from the stone so that you can use it on the vines covering the cave.
  • The vines will disappear and produce a piece of the gem.
  • Collect all the pieces of the blue gem appropriately marked in blue. 
  • Place the completed blue gem on the idol as shown and you will receive a piece of the book.
  • Collect all the yellow marked pieces of the book to get your next page of spells.

  • Page 12 of the Book of Spells gives you another air magic spell.

LEVEL 47 - BATTLE WITH THE GOBLIN

  • The Goblin will attack you frequently because there are only 14 seconds between attacks.  He has 60 Health Points to defeat and his weakness is water magic.
  • Find all the ingredients to defeat this enemy before he gets you if you are not playing in Relax Mode.

FINAL LEVEL:  THE DEMON'S CASTLE

You have reached the Castle of the Evil Demon and your beloved is behind these gates.

  • All the green marked pieces make up the magnifying glass.  When it is completed, use it on the two bricks marked in white.  They will reveal two indentations to place the stones once their pieces are collected.
  • The pieces of the two stones are marked in yellow.  You will be able to collect all but one piece of the left stone.

  • Place the right rock with the hieroglyphic in the right brick and part of the gate will open to reveal a piece of the golden purse. 
  • All the purse pieces are marked in red.  When it is complete, give it to the raven in the left tree.
  • The raven will take the purse and fly away revealing the last piece of the left stone.

  • This stone also has hieroglyphics.  Take the last stone piece and place the stone in the hole in the left brick.  Another portion of the gate will fall away revealing a piece of the scroll.
  • Collect all the yellow marked pieces of the scroll which has the unlocking spell for the door.
  • Place the completed scroll on the door.  The door will open and you will be greeted by the Demon.

LEVEL 48 - BATTLE WITH THE DEMON

  • The Demon is an extremely powerful enemy.  He has no weaknesses and will attack in 54 seconds.  He has 160 Health Points to defeat.

  • It might take you a while to defeat the Demon because you will have to wait until all the ingredients become available.

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