E.P.I.C.: Wishmaster Adventures Walkthrough, Cheats and Strategy Guide

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By Clarence B. Krueger II | Aug 13, 2012 |

Game Introduction – E.P.I.C. Wishmaster Adventure

E.P.I.C. Wishmaster Adventure is Hidden Object game created by G5 Entertainment. Join Sue as she faces mysterious puzzles, riddles, harsh challenges and difficult decisions in her search for her long-lost, beloved father and learn the mystery of her birth. Gamezebo’s quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game.

General Tips

  • This Guide is written for the Expert Mode, Casual Mode may differ slightly.
  • Hidden Objects are highlighted in Yellow
  • Items are highlighted in Red.
  • Interactive Areas are highlighted in Green.
  • Locations are highlighted in Blue.
  • Item that can be combined are highlighted in Orange.

Difficulty Levels

  • You can play in Casual Mode or Expert Mode
  • Casual Mode features a faster Hint recharge, sparkles in active areas, silhouette hints for Hidden Objects, hidden object scenes are easier, and puzzles are easier to beat.
  • Expert Mode features a slower Hint recharge, no sparkles for active areas, no silhouette hints for Hidden Objects, more hidden objects in scene, and harder puzzles.
  • You cannot change the difficulty setting during the game.

Cursors

  • The default cursor consists of a bright pink arrow head with a blue ball for the base.
  • A Magnifying Glass indicates areas you can inspect more closely.
  • A Grabbing Hand indicates items you can pick up for your inventory.
  • A full purple Arrow with a blue ball at the base indicates places where you can move to other scenes.

Hidden Object Scenes

  • Hidden Object scenes are straightforward: you get a list of items you need to find. These items are the same each time you play the game, location of hidden objects may vary slightly between Casual and Expert modes of play. 
  • In Casual Mode hidden objects requiring extra actions to find, are highlighted in red until uncovered.
  • In Expert Mode there are more hidden objects to find and hidden objects requiring extra actions to find are not highlighted in red.
  • Diary
  • The Diary is located in the bottom left hand corner.
  • The Diary keeps track of the story for you. You can refer to the Diary for codes and clues you found in previous scenes.
  • Dairy Preview can be turned On or Off from the Menu.  Diary Preview will display a preview of text when a new entry is added to the Diary.

Inventory

  • Some Items you gather can be combined in your Inventory to create new Items.

Hint and Skip Buttons

  • In casual and advanced modes there will be a hint button at the bottom right of the screen. If there are no actions to be completed in your present location, the hint button will guide you in the direction you need to go for your next action. The hint button only gets depleted and will need to recharge if it finds an action for you to complete in the current location. The hint button can also be used in HOS.
  • In Casual and Expert modes mini games can be skipped once the skip button has charged.
  • The Hint Button takes approximately 30 seconds to refill in Casual Mode and 2 minutes in Expert Mode.

Chapter One – Collecting the Honey

E.P.I.C.: Wishmaster Adventures

  • Gather the BUCKET and then examine the WELL.

E.P.I.C.: Wishmaster Adventures

  • Gather the RAG.
  • Use the BUCKET to gather water from the WELL

E.P.I.C.: Wishmaster Adventures

  • Open Inventory and use the RAG on the WATER BUCKET to combine them.
  • Use the resulting WET RAG to clean the mirror.
  • Use the WATER BUCKET on the flowers.
  • Open the beehive.

Chapter Two – Floating Island

E.P.I.C.: Wishmaster Adventures

  • Examine the STRANGE-FRUIT.
  • Gather the STRANGE-FRUIT from the ground.
  • Examine the Fire Pedestal.

E.P.I.C.: Wishmaster Adventures

  • Place the STRANGE-FRUIT next to the statue.
  • Once the ants leave, gather the ROBOT STATUE.
  • Place the ROBOT STATUE on the Fire Pedestal.
  • Step back one scene.

E.P.I.C.: Wishmaster Adventures

  • Examine the Fire Pedestal once more.
  • Gather the EMPTY PEEL.
  • Head toward the Elder Tree.

E.P.I.C.: Wishmaster Adventures

  • Gather the DRIED LIANAS.
  • Examine the Bird's Nest.
  • Gather the SAPPHIRE CRYSTAL.
  • Head Right to the Lava Vent.

E.P.I.C.: Wishmaster Adventures

  • Examine the Seashell.
  • Gather the fallen SEASHELL.
  • Examine the Obsidian Lump.
  • Gather the SAND.

E.P.I.C.: Wishmaster Adventures

  • Head back one screen, then left to the Riverside.
  • Examine the Bomb Fruit.
  • Gather the fallen BOMB FRUIT.
  • Use the SEASHELL from Inventory, on the River, receive SHELL WITH WATER.
  • Use the EMPTY PEEL from Inventory on the Geyser, receive the FLYING PEEL.
  • Head toward the Cliffs.

E.P.I.C.: Wishmaster Adventures

  • Examine the Great Stone.
  • Use the BOMB FRUIT, from Inventory on the Great Stone.
  • Next use the SHELL WITH WATER on the BOMB FRUIT.
  • Gather the STONE in front of the Cave.
  • Use the STONE on the Stone Jaw.
  • Gather the two BONES.
  • Enter the Cave.

E.P.I.C.: Wishmaster Adventures

  • Click to open the two Doors.
  • Gather the Hidden Objects highlighted in Yellow.
  • Click the Switch to drain the pool.
  • Click to rotate the Contraption.

E.P.I.C.: Wishmaster Adventures

  • Gather the Hidden Objects highlighted in Yellow.
  • Click to rotate the Contraption.

 

  • Gather the last Hidden Object highlighted in Yellow.
  • Receive the ELEMENTS.

E.P.I.C.: Wishmaster Adventures

  • Return to the River.
  • Use the SHELL on the River.
  • Receive the SHELL WITH WATER.
  • Return to the Cliff Edge.
  • Use the SHELL WITH WATER on the BIRD MAN.
  • Next use the SAND on the path leading to the BIRD MAN.
  • Move forward and gather the BIRD MAN STATUE.
  • Head back to the Lave Vent.

E.P.I.C.: Wishmaster Adventures

  • Combine one of the BONES with the DRIED LIANAS and receive the UNFINISHED TORCH.
  • Examine the Obsidian Lump.
  • Use the STONE on the Obsidian Lump.
  • Gather the MINER STATUE and the OBSIDIAN SHARD.
  • Return to the River.

E.P.I.C.: Wishmaster Adventures

  • Place the MINER STATUE on the Earth Pedestal.
  • Place the SAPPHIRE CRYSTAL on the Earth Pedestal.
  • Use the OBSIDIAN SHARD on the Scarred Tree Trunk.
  • Use the UNFINISHED TORCH on the Scarred Tree Trunk and receive the FINISHED TORCH
  • Use the BONE on the CLAM.
  • Gather the GIRL STATUE.
  • Once again, use the SHELL on the River and receive the SHELL WITH WATER.
  • Return to the Lava Vent.

E.P.I.C.: Wishmaster Adventures

  • Use the FINISHED TORCH on the Lava Vent and receive the BURNING TORCH.
  • Place the GIRL STATUE on the Water Pedestal.
  • Use the SHELL WITH WATER on the Water Pedestal.
  • Head back one screen.

 

  • Combine the FLYING PEEL with the BIRD MAN STATUE and receive the FLYING BIRD MAN.
  • Examine the Fire Pedestal and use the BURNING TORCH on the Fire Pedestal.
  • Examine the Air Pedestal and use the FLYING BIRD MAN on the Air Pedestal.

E.P.I.C.: Wishmaster Adventures

  • Examine the opening in the Elder Tree.
  • Use the ELEMENTS on the Puzzle.
  • For this Puzzle you need to organize the Tiles into their correct order.  Click adjacent Tiles to switch Tiles.  Once all Tiles are in the correct Rows the Elder Tree will open.
  • See Image for Solution.
  • Enter the Elder Tree.

Chapter Three – Strange Cave

E.P.I.C.: Wishmaster Adventures
    •    Talk to the Robot.
    •    Use the SHELL, in your Inventory, to gather DEAD WATER.
    •    Examine the Spikes.
    •    Use the DEAD WATER on the Spikes.
    •    Use the SHELL to gather LIVING WATER.
    •    Use the LIVING WATER on the Rocks.
    •    Enter the Inner Hall
E.P.I.C.: Wishmaster Adventures
    •    Examine the Panel.
    •    Head back one screen and talk to the Robot.
    •    Use the Code he gives you on the Panel.
    •    Code is “1011”
    •    Enter the Hanger.
E.P.I.C.: Wishmaster Adventures
    •    Examine the Note.
    •    Gather the PET FOOD.
    •    Head back one screen
E.P.I.C.: Wishmaster Adventures
    •    Head to the Reactor.
    •    Examine the Island Model.
E.P.I.C.: Wishmaster Adventures
    •    Examine the Reactor Manual.
    •    Gather the WEAK BATTERY.
    •    Take Elevator to topside of Island.
E.P.I.C.: Wishmaster Adventures
    •    Return to the River.
    •    Use the PET FOOD on the Boulder.
    •    Examine the Roots under the Boulder.
    •    Gather the KEY CARD and TOKEN.
    •    Head back two screens.
    •    Take Elevator back down to Reactor.
E.P.I.C.: Wishmaster Adventures
    •    Examine the Pump Control.
    •    Use the KEY CARD on the Card Reader.
    •    Pull the Lever.
E.P.I.C.: Wishmaster Adventures
    •    Head to the Radio Center.
    •    Gather the BROKEN LEVER.
    •    Examine the Debris.
E.P.I.C.: Wishmaster Adventures
    •    Gather the Hidden Objects highlighted in Yellow.
    •    Open the Trapezoid Hatch, Double Handle Hatch, and Back Lever Hatch.
E.P.I.C.: Wishmaster Adventures
    •    Gather the Hidden Objects highlighted in Yellow.
    •    Open the Raised Hatch and the Round Hatch.
E.P.I.C.: Wishmaster Adventures
    •    Gather the Hidden Objects highlighted in Yellow.
    •    Click the Round Hatch Door to rotate the Hatch to reveal the other two hidden areas.
E.P.I.C.: Wishmaster Adventures
E.P.I.C.: Wishmaster Adventures
    •    Gather the Hidden Objects high in Yellow.
    •    Receive METAL SCRAPS.
E.P.I.C.: Wishmaster Adventures
    •    Return to the Reactor.
    •    Examine the Token Machine.
    •    Place the METAL SCRAPS into the Hopper.
    •    Press the Button.
    •    Gather the EIGHT TOKENS.
E.P.I.C.: Wishmaster Adventures
    •    Return to the Radio Center.
    •    Examine the Vending Machine.
    •    Deposit the EIGHT TOKENS into the Vending Machine.
    •    Receive the BATTERY.
    •    Deposit the TOKEN into the Vending Machine.
    •    Receive the SUPER GLUE.
E.P.I.C.: Wishmaster Adventures
    •    Return to the Hanger.
    •    Combine the SUPER GLUE and BROKEN LEVER, receive the LEVER WITH GLUE.
    •    Place the WEAK BATTERY into the Recharging Station.
    •    Place the LEVER WITH GLUE into the Lever slot.
    •    Pull the Lever.
    •    Retrieve the BATTERY.
    •    Return to the Strange Cave.
E.P.I.C.: Wishmaster Adventures
    •    Talk to the Robot.
    •    Follow the Robot to the Radio Center.
    •    Place the BATTERY into the Battery Slot.
E.P.I.C.: Wishmaster Adventures
    •    For this Mini-Game you need to aim the Antenna so the signal will reach the Ship.
    •    Use the Lever to aim the Antenna and “Send” to send the signal.
    •    The Small Satellites will repel the Signal.
    •    See image for solution.

Chapter 4 – Laboratory

E.P.I.C.: Wishmaster Adventures
    •    Gather the GLOVES and FUEL CAN.
    •    Use the GLOVES on the Tank to retrieve the MUTANT ELECTRIC EEL.
    •    Examine the Mirror.
E.P.I.C.: Wishmaster Adventures
    •    Take the PEPPER SPRAY and LAB COAT.
    •    Use LAB COAT on mirror self to put on LAB COAT.
    •    Examine Kern's Head.
E.P.I.C.: Wishmaster Adventures
    •    Lower the Glass Partitions.
    •    Use the FUEL CAN on the Spinal Column.
    •    Talk to Kern's Head.
E.P.I.C.: Wishmaster Adventures
    •    Enter the Corridor.
    •    Press the Green Arrow to open the Pneumatic Tube.
    •    Press the Pink Arrow to reveal the JAR.
    •    Gather the JAR.
    •    Open the Vent and use the PEPPER SPRAY on open Vent.
    •    Place the MUTANT ELECTRIC EEL in the Sink.
E.P.I.C.: Wishmaster Adventures
    •    Enter the Operating Room.
    •    Gather the INSTILLATOR(glucose), SOPORIFIC, and TEST TUBE.
    •    Use the TEST TUBE on the Surgeon and receive the SURGEON'S BLOOD.
    •    Examine the IV Stand.
E.P.I.C.: Wishmaster Adventures
    •    Place the INSTILLATOR(glucose) on the IV Hook.
    •    Add the SOPORIFIC to the INSTILLATOR(glucose).
    •    Guard will drop Blaster.
    •    Gather the BLASTER(uncharged).
E.P.I.C.: Wishmaster Adventures
    •    Open the Cabinet.
    •    Examine the Cabinet Interior.
    •    Talk to Captain Nimi.
    •    Return to the Laboratory.
E.P.I.C.: Wishmaster Adventures
    •    Examine the Cloning Device.
    •    Place the SURGEON”S BLOOD into Section 1.
    •    Choose Eye in Section 2.
    •    Gather the EYE from Section 3.
E.P.I.C.: Wishmaster Adventures
    •    Head to the Exit from the Laboratory.
    •    Examine the Retinal Scanner.
    •    Use the EYE on the Retinal Scanner.
    •    Exit the Laboratory.
E.P.I.C.: Wishmaster Adventures
    •    Talk to the Guard.
    •    Return to the Operating Room.
    •    Talk to Captain Nimi.
    •    Pull the wires apart.
    •    Gather up CAPTAIN NIMI.
    •    Return to the Cloning Device.
E.P.I.C.: Wishmaster Adventures
    •    First turn off the Hypno-Unit.
    •    Place CAPTAIN NIMI into Section 1.
    •    Place JAR in Section 4.
    •    Choose Full Clone from Section 2.
    •    Have CAPTAIN NIMI talk to the Ariukanas in Section 3.
    •    Gather the Jar of ANGRY ARIUKANAS.
    •    Return to the Exit from the Laboratory.
E.P.I.C.: Wishmaster Adventures
    •    Give the Jar of ANGRY ARIUKANAS to the Guard.
    •    Take the ARMOR.
    •    Talk to the Pair of Ariukanas that were under the Armor.
    •    Offer to help the Pair of Ariukanas.
    •    Receive the PAIR OF ARIUKANAS.
    •    Head back to the Laboratory.
    •    Examine the Mirror.
    •    Use the ARMOR on your Mirror Image.
    •    Return to the Exit from the Laboratory.
    •    Examine the Gate.
    •    Pull the Lever.
    •    Enter the Pit.

Chapter 5 – The PI

E.P.I.C.: Wishmaster Adventures
    •    Enter the Barracks.
    •    Next head to the Mine Shaft.
E.P.I.C.: Wishmaster Adventures
    •    Talk to the Prisoners.
    •    Examine the Shopping Cart.
    •    Take the WHEELS.
    •    Enter the Hidden Rebel Base.
E.P.I.C.: Wishmaster Adventures
    •    Find the Hidden Objects highlighted in Yellow.
    •    Open the Drawer, empty the Tub, and open the Cabinet.
E.P.I.C.: Wishmaster Adventures
    •    Gather the Hidden Objects highlighted in Yellow.
    •    Move the Curtain and open the First Aid Box.
E.P.I.C.: Wishmaster Adventures
    •    Gather the Hidden Objects highlighted in Yellow.
    •    Head to the Quarry Gate.
E.P.I.C.: Wishmaster Adventures
    •    Talk to the Guard.
    •    For this Mini-Game you can remove any number of Caps from any Pile. The Goal is to be the one to remove the last Cap.
    •    If you lose, just talk to the Guard to play another round.
    •    Receive CHARGER.
E.P.I.C.: Wishmaster Adventures
    •    Combine the CHARGER with the BLASTER(uncharged).
    •    Receive the BLASTER(fully charged).
    •    Return to the Mine Shaft.
    •    Talk to the Slaves
    •    Return to the Barracks.
    •    Go back to the Mine Shaft once again.
    •    Talk to slave Avain.
    •    Receive FELIN AIVAN”S BLOOD.
    •    Talk to Owen.
    •    Receive FEATHER from Pteros Owen.
    •    Return to the Laboratory.
E.P.I.C.: Wishmaster Adventures
    •    Examine the Cloning Device.
    •    Place FELIN AIVAN”S BLOOD into Section 1.
    •    Choose Skull in Section 2.
    •    Gather the FELIN SKULL in Section 3.
    •    Next, Place FEATHER into Section 1.
    •    Choose Skull in Section 2.
    •    Gather the PTEROS SKULL in Section 3.
    •    You will now have two SKULLS.
    •    Step back one screen.
E.P.I.C.: Wishmaster Adventures
    •    Turn on the Burner.
    •    Place FELIN SKULL into the Burner.
    •    Receive BURNT FELIN SKULL.
    •    Place PTEROS SKULL into the Burner.
    •    Receive BURNT PTEROS SKULL.
    •    Return to the Barracks.
E.P.I.C.: Wishmaster Adventures
    •    Talk to the Sergeant.
    •    Examine the Computer.
    •    Return to the Mine Shaft.
    •    Talk to the Slaves.
    •    Head to the Quarry Gate.
    •    Talk to the Guard.
    •    Return to the Laboratory.
E.P.I.C.: Wishmaster Adventures
    •    Talk to Kern's Head.
    •    Take the ELECTRONIC GADGET.
    •    Return to the Barracks.
E.P.I.C.: Wishmaster Adventures
    •    Examine the Computer.
    •    Place the ELECTRONIC GADGET into the Computer Slot.
    •    Click for Sergeants Mail.
E.P.I.C.: Wishmaster Adventures
    •    To pass this Mini-Game you will need to find the matching patterns in a sequence of Patterns.
    •    There is a time limit for each Pattern.
    •    Moving the Cursor over a Red Pattern will speed up the Timer.
    •    As each Pattern come up in sequence click on its matching Pattern in the rows.
    •    If Timer runs out, will have to restart with a new sequence of Patterns.
E.P.I.C.: Wishmaster Adventures
    •    Gather the ELECTRONIC GADGET and COMPACT DISC.
    •    Examine the Report Box.
    •    Place the COMPACT DISC into the Report Box.
E.P.I.C.: Wishmaster Adventures
    •    Enter the Command Center.
    •    Place the PAIR OF ARIUKANAS in the Spaceship.
    •    Return to the Laboratory.
E.P.I.C.: Wishmaster Adventures
    •    Examine Kern's Head.
    •    Replace the ELECTRONIC GADGET in Kern's Head.
    •    Place the WHEELS on to Kern's Head.
    •    Talk to Kern's Head.
E.P.I.C.: Wishmaster Adventures
    •    Return to the Mine Shaft.
    •    Talk to the Slaves.
    •    Head to the Quarry Gate.
    •    Talk to the Guard.
    •    Receive BADGES.
    •    Return to the Laboratory.
    •    Use the BADGES on the Burner.
    •    Receive SILVER BALL.
    •    Return to the Command Center.
    •    Talk to Kern's Head.
    •    Ask Kern's Head “if there is anything you can do for him”
    •    Take the ELECTRONIC GADGET from Kern's Head.
    •    Head back one screen.
    •    Examine the Computer.
    •    Place the ELECTRONIC GADGET into the Slot.
    •    Click to “Send” the e-mail.
    •    Gather the ELECTRONIC GADGET and return to the Command Center.
    •    Reinsert the ELECTRONIC GADGET into Kern's Head.
    •    Talk to Kern once again.
    •    Talk to the Slaves.
    •    Choose one Slave to stay behind.

Chapter 6 – Junkyard

E.P.I.C.: Wishmaster Adventures

  • Gather the BEAR TRAP and RAIL TRACK.
  • Insert the RAIL TRACK into the Cable Drum.
  • Place the BEAR TRAP on the Cable.
  • Examine the Crane Cabin.

E.P.I.C.: Wishmaster Adventures

  • Gather the LIGHTER.
  • Pull the Lever
  • Examine the Crane Cabin, once again.
  • Pull the Lever back.

E.P.I.C.: Wishmaster Adventures

  • Talk to Myne.
  • Cross the Bridge over the Toxic Lake.
  • Head toward the Spaceship.

E.P.I.C.: Wishmaster Adventures

  • Examine the Anti-Freeze Container.

E.P.I.C.: Wishmaster Adventures

  • Note the words “Dolt Baalor”
  • Exit the close up of the Anti-Freeze Container.
  • Move to the Door of the Spaceship, Silver Spear.

E.P.I.C.: Wishmaster Adventures

  • Gather the Scroll from the Chimera.
  • Talk to the Chimera.
  • Give the Password; “Dolt Baalor”.
  • Enter the Silver Spear.

E.P.I.C.: Wishmaster Adventures

  • Gather the HOLO-DISK, SYRINGE, and EMPTY BUCKET.
  • Examine the First Aid Station.

E.P.I.C.: Wishmaster Adventures

  • Gather the BOTTLE and MULTITOOL.

E.P.I.C.: Wishmaster Adventures

  • Examine the Mechanic's Station
  • Examine the Rum Recipe on the wall.

E.P.I.C.: Wishmaster Adventures

  • Turn the Occupied Chair.
  • Examine the Broken Robot Navigator.
  • Use the MULTITOOL on the Broken Robot Navigator.
  • Gather the EMOTION MODULE. 

E.P.I.C.: Wishmaster Adventures

  • Examine the Anti-Freeze Container.
  • Use the Bottle on the Anti-Freeze Spout.
  • Receive ANTIFREEZE.

E.P.I.C.: Wishmaster Adventures

  • Examine the Tractor.
  • Unscrew Cap.
  • Use SYRINGE(empty) on the Diesel Oil Tank.
  • Receive DIESEL SYRINGE.
  • Head back across Toxic Lake.

E.P.I.C.: Wishmaster Adventures

  • Use the EMPTY BUCKET on the Hand Pump.
  • Receive BUCKET OF WATER.
  • Pour the BUCKET OF WATER on the Cable.
  • Use the EMPTY BUCKET on the Hand Pump, once more.
  • Receive BUCKET OF WATER.
  • Click on Hand Pump to pour out a stream of water.

E.P.I.C.: Wishmaster Adventures

  • Examine Myne.
  • Use the MULTITOOL on Myne.
  • Place the EMOTION MODULE into Myne.
  • Examine the Mechanic's Station.
  • Pour the Bottle of ANTIFREEZE into the left container.
  • Pour the DIESEL SYRING into the right container.
  • Combine the BUCKET OF WATER with the BOTTLE.
  • Combine the SYRINGE(empty) with the WATER BOTTLE.
  • Pour the WATER BOTTLE into the center container.
  • Use the LIGHTER on the Burner.
  • Place the BOTTLE under the Spout.
  • Receive the BOTTLE OF RUM.
  • Examine the First Aid Kit.
  • Place the BOTTLE OF RUM into the First Aid Kit.

Chapter 7 – Krimson Tart

E.P.I.C.: Wishmaster Adventures

  • Gather the SPACEBUCK.
  • Examine the Canon.

E.P.I.C.: Wishmaster Adventures

  • Gather the SPACEBUCK.

E.P.I.C.: Wishmaster Adventures

  • Head to the Cave.
  • Gather the RAG and EMPTY MUG.
  • Head to the Rum Plant.

E.P.I.C.: Wishmaster Adventures

  • Examine the Note.

E.P.I.C.: Wishmaster Adventures

  • Remove the Note.
  • Gather the SPACEBUCK.
  • Enter the Rum Plant.

E.P.I.C.: Wishmaster Adventures

  • Gather the four SPACEBUCKS and FLOUNDER.
  • Examine the Gear Covering.
  • Examine the Mini-Reactor.
  • Remove the Broken Board.
  • Head back to the Bar.

E.P.I.C.: Wishmaster Adventures

  • Place the DISC WITH MUSIC on the Holographic Player.
  • Place FLOUNDER on Swordfish.
  • Receive SWORDFISH.
  • Use LIGHTER on Fire Alarm System.
  • Examine the Coffee Mill.

E.P.I.C.: Wishmaster Adventures

  • Gather the SPACEBUCK and GLUE.
  • Examine the Fire Bin.

E.P.I.C.: Wishmaster Adventures

  • Gather the SPACEBUCK and FIRE HOSE.
  • Examine the Table.

E.P.I.C.: Wishmaster Adventures

  • Gather the SPACEBUCK.
  • Examine the Coin Game.

E.P.I.C.: Wishmaster Adventures

  • Insert the ten SPACEBUCK coins.
  • This is a simple Match 3 Game.
  • Click to switch adjacent Symbols to form match’s of three or more.
  • Match Candy Symbols to fill the Prize Meter.  Only Candy Symbols will fill the Prize Meter.
  • Fill the Prize Meter and receive SWEETS.
  • Talk to Captain Jim.
  • Talk to Myne.
  • Receive the KRAWTITE.

E.P.I.C.: Wishmaster Adventures

  • Exit the Ship.
  • Examine the Gunpowder Barrel.
  • Use the EMPTY MUG to gather some Gunpowder.
  • Receive MUG WITH GUNPOWDER.
  • Examine the Canon.

E.P.I.C.: Wishmaster Adventures

  • Place the MUG WITH GUNPOWDER in the Canon.
  • Place the SWORDFISH in the Canon.
  • Use the LIGHTER to light the Fuse.

E.P.I.C.: Wishmaster Adventures

  • Head to the Cave.
  • Gather the BOARDS and GEAR.
  • Head to the Rum Plant.

E.P.I.C.: Wishmaster Adventures

  • Place the KRAWTITE into the Mini-Reactor.
  • Use the GLUE on the Barrel.
  • Place the BOARDS into the Barrel.
  • Pour the SWEETS into the Funnel labeled Sugar.
  • Replace the Broken Hose with the FIRE HOSE.
  • Replace the Broken Gear with the GEAR.
  • Pull the Lever.
  • Gather the RUM.

E.P.I.C.: Wishmaster Adventures

  • Return to the Cave and Pirate Statue.
  • Pour RUM into the Pirate Statue's Mug.
  • Enter the Cave.

E.P.I.C.: Wishmaster Adventures

  • For this Mini-Game you need to remove all the Ropes to gain entrance to the Cave.
  • Click on one end of a Rope and then follow the Rope to its other end.  Click the other end to remove the Rope.
  • Once all Ropes are removed you can enter the Cave.

E.P.I.C.: Wishmaster Adventures

  • Gather the SPARKLER.
  • Combine the RUM and RAG.
  • Receive RUM SOAKED RAG.
  • Place the RUM SOAKED RAG around the Pendulum.
  • Combine the LIGHTES and SPARKLER.
  • Receive SPARKLER(LIT).
  • Use SPARKLER(LIT) on the RUM SOAKED RAG around the Pendulum.

E.P.I.C.: Wishmaster Adventures

  • Move Forward.
  • Gather the BOOT.
  • Use the BOOT on the Sand.
  • Receive BOOT WITH SAND.
  • Click the Left and Right Pressure Plates.
  • Examine the Center Pressure Plate.

E.P.I.C.: Wishmaster Adventures

  • Gather the COD-LIVER OIL TABLET.
  • Place the BOOT WITH SAND on the Center Pressure Plate.
  • Cross the Fire Pit.
  • To get through the Maze; take the Right Path, Right Path, and then Left Path.

E.P.I.C.: Wishmaster Adventures

  • The Solution to the Riddle is the right hand door; an empty rum bottle.
  • Examine the Canon Mini-Game.

E.P.I.C.: Wishmaster Adventures

  • To solve the Canon Mini-Game you need to direct a red ball into each of the three Canons at the bottom of the Mini-Game.
  • Use the Lever to control the rotating Gears.
  • Pull the Lever, right to turn the Gears clockwise.
  • Pull the Lever, left to turn the Gears counter-clockwise.
  • Gather the STONE SABER.
  • Take the Right Tunnel to the CryoCave.

E.P.I.C.: Wishmaster Adventures

  • Climb the Ladder to the Rum Plant.
  • Head back to the Pirate Statue.
  • Place the STONE SABER on the Pirate Statue.
  • Gather the SABER.
  • Go the Rum Plant and return to the CryoCave.

E.P.I.C.: Wishmaster Adventures

  • Examine the Cryo Capsule.
  • Place the SABER into the Recess.
  • Choose “Defrost”.
  • Take the RUBY.

E.P.I.C.: Wishmaster Adventures

  • Return to the Cave Entrance.
  • Examine the Airship.
  • Place the RUBY into the Empty Eye Socket.
  • Enter the Airship.

E.P.I.C.: Wishmaster Adventures

  • Examine the Microscope.

E.P.I.C.: Wishmaster Adventures

  • Examine the Plant Growth Accelerator.
  • Gather the PLANT GROWTH ACCELARATOR.
  • Examine the Chest.

E.P.I.C.: Wishmaster Adventures

E.P.I.C.: Wishmaster Adventures

E.P.I.C.: Wishmaster Adventures

  • Gather the Hidden Objects.
  • There are six Boxes.
  • Pull the Levers to rotate the Boxes.
  • Receive LABWARE.

E.P.I.C.: Wishmaster Adventures

  • Return to the Bar.
  • Give the RUM to the Owl.
  • Receive HAIME'S TRICORN.
  • Examine the Table.
  • Place the PLANT GROWTH ACCELARATOR on the Table.
  • Turn on the PLANT GROWTH ACCELARATOR.
  • Gather the PURPLE MINT.

E.P.I.C.: Wishmaster Adventures

  • Examine the Coffee Mill.
  • Open the Coffee Mill.
  • Place the PURPLE MINT in the Coffee Mill.
  • Take the PURPLE MINT POWDER.
  • Head to the Rum Plant.
  • Use the EMPTY MUG on the Fountain.
  • Receive MUG OF WATER.
  • Return to the Airship.

E.P.I.C.: Wishmaster Adventures

  • Combine the COD-LIVER OIL TABLET with the MUG OF WATER.
  • Receive MUG WITH COD-LIVER OIL.
  • Place the LABWARE on the Antidote Device.
  • Pour the MUG WITH COD-LIVER OIL into the Antidote Device.
  • Place the PURPLE MINT POWDER into the Antidote Device.
  • Take the ANTIDOTE FOR HELEN.
  • Return to the CryoCave.

E.P.I.C.: Wishmaster Adventures

  • Give the ANTIDOTE FOR HELEN to Helen.
  • Gather the SILVERFISH.
  • Gather the STEEL SABER.
  • Return to the Rum Plant, once more.

E.P.I.C.: Wishmaster Adventures

  • Examine the Plaque next to the Rum Plant Door.

E.P.I.C.: Wishmaster Adventures

  • Place the SILVERFISH onto the Plaque.
  • To solve the Mini-Game you need to rotate each of the four Silverfish so that a “Boat” shows in each of the Circles.
  • Gather the STENCIL.
  • Return to the Silver Spear.

E.P.I.C.: Wishmaster Adventures

  • Examine the Portrait.
  • Place the STENCIL over the Portrait.

E.P.I.C.: Wishmaster Adventures

  • Click to change the Dials to match the Symbols in the correct order.
  • See Image for Solution.
  • Gather the EYE PATCH under the Portrait.
  • Talk to Captain Jim.
  • Give the STEEL SABER, HAIME”S TRICORN, and EYE PATCH to Captain Jim.

Chapter 8 – Eye of Horror

E.P.I.C.: Wishmaster Adventures

  • Talk to Captain Jim.
  • Talk to Myne.
  • Examine the Chair.

E.P.I.C.: Wishmaster Adventures

  • Gather the SAND and SHIP FRAGMENT.
  • Head to the Temple Entrance.

E.P.I.C.: Wishmaster Adventures

  • Gather the TRAY.
  • Examine the Skeleton.

E.P.I.C.: Wishmaster Adventures

  • Gather the MONOCLE and DIRTY BREASTPLATE.
  • Examine the Laser Facility.

E.P.I.C.: Wishmaster Adventures

  • Open the Laser Facility.
  • Place the MONOCLE into the Laser Facility.
  • Pull the Lever.
  • Examine the Laser Facility, once again.
  • Pull the Lever, again.

E.P.I.C.: Wishmaster Adventures

  • Place the TRAY into the Pillar
  • Examine the Laser Facility.
  • Pull the Lever.

E.P.I.C.: Wishmaster Adventures

  • Place the SHIP FRAGMENT into the second Pillar.
  • Examine the Laser Facility.
  • Pull the Lever.

E.P.I.C.: Wishmaster Adventures

  • Combine the SAND and DIRTY BREASTPLATE.
  • Remove the SHIP FRAGMENT.
  • Place the SHINY BREASTPLATE into the second Pillar.
  • Examine the Laser Facility.
  • Pull the Lever.

E.P.I.C.: Wishmaster Adventures

  • Head back and talk to Myne.
  • Receive MYNE'S LEG.
  • Return to the Temple Entrance.
  • Use MYNE'S LEG on the Ice Wall.
  • Enter the Temple.

E.P.I.C.: Wishmaster Adventures

  • Gather the OAR and ROPE.
  • Use MYNE'S LEG on the Rock.
  • Use the Oar on the Rock Boat.
  • Cross the Lake to the Altar.

E.P.I.C.: Wishmaster Adventures

  • Gather the HOLDER.
  • Examine the Elemental Pedestal.

E.P.I.C.: Wishmaster Adventures

  • Gather the FIRST SHARD and SECOND SHARD.
  • Place the FIRST SHARD and SECOND SHARD with the Larger Shard.
  • Use the ROPE on the Elemental Pedestal.
  • Return back across the Lake.

E.P.I.C.: Wishmaster Adventures

  • Examine the Ice Statue Dispenser.
  • Press the Button to dispense an Ice Statue.
  • Use the HOLDER to gather the FIGURINE OF WATER.
  • Return across the Lake.
  • Place the FIGURINE OF WATER onto the Altar.
  • Cross the Lake, again.
  • Examine the Wood Statue Dispenser.
  • Press the Button to dispense a Wood Statue.
  • Use the HOLDER to gather the FIGURINE OF WOOD.
  • Cross back to the Altar.
  • Examine the Elemental Pedestal.
  • Place the FIGURINE OF WOOD into the Elemental Pedestal.
  • Cross the Lake, again.
  • Examine the Metal Statue Dispenser.
  • Press the Button to dispense a Metal Statue.
  • Use the HOLDER to gather the FIGURINE OF METAL.
  • Cross back to the Altar.
  • Place the FIGURINE OF METAL on to the Altar
  • Cross the Lake, once more.
  • Examine the Stone Statue Dispenser.
  • Press the Button to dispense a Stone Statue.
  • Use the HOLDER to gather the FIGURINE OF STONE.
  • Cross back to the Altar.
  • Place the FIGURINE OF STONE on to the Altar.
  • Examine the Elemental Pedestal.
  • Use the HOLDER to gather the FIGURINE OF WOOD.
  • Place the FIGURINE OF WOOD onto the Altar.

E.P.I.C.: Wishmaster Adventures

  • Examine the Palm Print.
  • Return to the Ship.
  • Talk to Captain Jim.
  • Enter the Altar Door to the Temple.

E.P.I.C.: Wishmaster Adventures

  • Examine the Trunk Box and gather the FEATHER.
  • Talk to the Statue of Lies.
  • Lie to the Statue of Lies.

E.P.I.C.: Wishmaster Adventures

  • Take the CRYSTAL HEART.
  • Place the CRYSTAL HEART into the Statue of Wrath.
  • Talk to the Statue of Wrath.
  • Gather the CRYSTAL HEART.
  • Receive the First KEY.
  • Place the CRYSTAL HEART into the Statue of Treachery.
  • Talk to the Statue of Treachery.

*If you choose to sign the Contract, use the FEATHER to sign the Contract.

  • Receive the Second KEY.

E.P.I.C.: Wishmaster Adventures

  • Examine the Door to the Lower Hall.
  • Place the two KEYS into the Door.
  • Enter the Lower Hall.

E.P.I.C.: Wishmaster Adventures

  • Examine Lower Hall.
  • Examine the Suit of Armor.

E.P.I.C.: Wishmaster Adventures

  • Gather the Hidden Objects highlighted in Yellow.
  • Open the two Chests, move the Shield, and open the Visor.

E.P.I.C.: Wishmaster Adventures

  • Gather the remaining Hidden Objects highlighted in Yellow.
  • Receive the CRYSTAL FOR GHZUL.
  • Give the CRYSTAL FOR GHZUL to Ghzul.

E.P.I.C.: Wishmaster Adventures

  • Examine the Leather Case.
  • Open the Leather Case.

E.P.I.C.: Wishmaster Adventures

  • Examine the Papers.
  • Use the FEATHER to sign the Papers.
  • Receive PAPERS
  • Gather the KNIFE.
  • Give the PAPERS to Fred.

E.P.I.C.: Wishmaster Adventures

  • Examine the Cool-Box.
  • Use the KNIFE to remove the Cobwebs.
  • Open the Cool-Box.

E.P.I.C.: Wishmaster Adventures

  • For this Mini-Game you need to rearrange the Organs into their correct order for each of the three patients.
  • Clicking on an Organ will move it to the Empty Slot.
  • The four Organs are; Brian, Heart, Liver, Stomach, Kidney.
  • Arrange all the Organs into their correct positions.
  • Gather the ORGANS.
  • Give the ORGANS to Sergeant.
  • Enter the Secret Chamber.

E.P.I.C.: Wishmaster Adventures

  • Step Forward
  • Talk to WishMaster.
  • Gather the CRYSTAL OF CHOICE.
  • Talk to your Father.

  • Place the CRYSTAL OF CHOICE onto the Scales of Choice.
  • Choosing your Portrait will end your existence.
  • Choosing your Father's portrait will end his existence.
  • Make your choose and see your Ending.

Bonus 

After completion of the game, you can play through again, making different choices, and try for and alternate ending.

You have completed Gamezebo’s walkthrough for E.P.I.C Wishmaster Adventures. Be sure to check back often for game updates, staff and user reviews, user tips, forums comments and much more here at Gamezebo!

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