Can You See What I See?
Publisher: Freeze Tag
Developer: Freeze Tag
Can You See What I See?
User Reviews
Post a reply << Go BackTopic: Player Review by Robin
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I also got stuck on the claw for a while, but I am =permanently= stuck on the Plushies clue: "These were worth more then (than?) ten when Jesse signed them with his pen." My first thought was Jesse James and that I was looking for 10-dollar gold pieces, then $10 bills, then wildly guessing it might be some kind of sports ball... I HAVE NO IDEA!! I have wasted hours and hours on this one scene. PLEASE, please, please, PLEASE, tell me what it is and where it is!!! Really, PLEASE!!!
Posted by: Melissa at March 19, 2008 12:59 AM
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Melissa,
Check Margie B's Tips and Tricks article for the game, it shows you the exact item and location.
http://www.gamezebo.com/features/can_you_see_what_i_see_tips_tr.html
(If you just want a general hint, you'll have to use the zoom to see it, you were on the right track with your first ideas, and it's in the upper left quadrant. But you won't see it without the zoom.)
Posted by: Robin at March 19, 2008 03:26 AM
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The riddles was quite frustrating for people like me, who use another mother language than english.
Im gave up to find out the first one before the trial expired. The game itself is a nice try, only 10% spice up missing, the necessary 10% of polishing and hard gameplay testing.
I think not to removing the Seymour after clicked it is a pity, but possible has a technical reason. But hey...if not removed (becoude tecnically you you cant) why don't you hide it with something dear developers ?? Its really confused some players like me.Posted by: BushDoctor at March 19, 2008 07:37 AM
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Robin, bless you!!! Thank you for answering and telling me where to look. Even with the zoom I never saw it til I went to Margie B's area and spotted it at last. I really appreciate your help. And now I know to go to "tips and tricks" for this kind of thing. I was going to leave notes about both the blue baseball bat and the borderline of the quadrants... I wish they would make them overlap just an inch or so because I really can't see well enough without the zoom... so you've done it all for me today. Thanks again!
Posted by: Melissa at March 19, 2008 07:27 PM
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Could someone help me please...I am stuck without any more clues to find the horses head and one duck in the minature cars collection. I've already run out of time and although I got a second chance I still can't find them.
Posted by: Calsha at March 22, 2008 02:35 PM
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In the robort scene where is the coin, or whatever I am looking for.
Posted by: kare at April 15, 2008 07:42 AM
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Funny and really beautiful, but you can only play it once - there's no interest to play it again. Some items are really difficult and there's not enough hints.
Posted by: Matteic at April 27, 2008 08:37 AM
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When you gain new hints and cannot use them, go back to the main menu and then hit play again and your hints will be active.
Posted by: Carol at April 27, 2008 10:56 AM
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I really enjoyed this game. And I loved the storyline, because everything made so much sense. If you were searching for an odd item, it was an odd item that made sense in context. Like if you were looking for a clothespin in the dinosaur room, it was a clothespin that had been used to make part of the diorama. Not a random item stuck to a curtain like so many hidden object games. On the T-Rex claw, the distinguishing feature is "survives to this day"--you're looking for a real fossil claw, not part of a toy. But I agree that one was confusing. The only other places where I found ambiguities were in the plushies room, and, weirdly, in the final search after you solve the block puzzle. (That's just a bad clue as far as I'm concerned.) But other than that, I was pleasantly surprised by how few ambiguities there were. It made searching much more satisfying than in some other games. The use of real world objects like playing cards and buttons made finding even the obligatory ice cream cone and football much more fun. The visual feel is very much like the I Spy games, but the storyline was for adults, not just kids. The journal entries in particular were really detailed and well done. If you've ever done any collecting, you'll find them amusing. That was a nice touch that showed a lot of thought had gone into the game. Robin Posted by: Robin at March 18, 2008 01:04 PM
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Player Review by Robin
Report as InappropriatePosted on 05/01/08, 05:03pm