Syndicate content

All Features List

I prefer 10, 25, 50 posts per page
DDTALogo.jpg

DinerTown Detective Agency Blog, Part 2

This week we revisit some of the interesting facets of PlayFirst's forthcoming game, DinerTown Detective Agency, the fun spoof on the traditional Hidden Object genre that combines a virtual world of intrigue and mystery with a uniquely tongue-in-cheek spin. Read more»
Drac150.jpg

The Dracula Files, Developer Diary #3

Hey there vampire lovers (and haters)! eGames Product Manager Greg Zesinger here checking in to give you the latest scoop on the ongoing development of The Dracula Files! Read more»
DDTALogo.jpg

DinerTown Detective Agency Blog, Part 1

In the first of a series of developer blogs leading up to the launch of the hidden object game DinerTown Detective Agency, PlayFirst Game Producer Ryan Sindledecker kicks things off with a look at the inspiration behind the game's satirical theme. Read more»
joelbrodie2.gif

The Brodie Blog: Girls in Tech and Casual Games, Jun 1, 2009

This past Thursday, I moderated a panel "The World of Casual Games, Presented by Girls in Tech" in San Francisco.   Ironically, as moderator, I took horrible notes.  Fortunately, Girls in Tech organizer Tina Tran took great notes and she posted the actual video of the event on her web site (nice)!

I can share with you some of my observations from the discussion.

Read more»
interview_icon_0330.png

IronCode Software founders talk about Pahelika: Secret Legends

Brothers Pallav and Gaurav Nawani are the founders of IronCode Software and the creative team behind the adventure game Pahelika: Secret Legends. We caught up with Pallav and Gaurav to learn more about their studio and the inspiration behind Pahelika. Read more»
Drac150.jpg

The Dracula Files, Developer Diary #2

Greetings!  eGames Product Manager Greg Zesinger here coming to you live from Transylvania (well, Pennsylvania, if you want to get picky) with the latest edition of The Dracula Files developer diary. Read more»
Wdash150.jpg

Exclusive - Wedding Dash: Ready Aim Love! video

PlayFirst has released a trailer for Wedding Dash: Ready Aim Love! in anticipation of the game’s upcoming launch. The 45-second video highlights some of the main gameplay, the new cupid mini-game, and some of the new characters’ dance moves! Watch the Ready Aim Love! trailer here, and chat about the game in our forum.

Read more»
Drac150.jpg

The Dracula Files, Developer Diary #1

My name is Greg Zesinger and I am the Product Manager at eGames, and one of the designers of the upcoming hidden object adventure, The Dracula Files.  While the game won’t be available until the second half of the year, the good folks at Gamezebo have graciously allowed us to present you with an ongoing developer blog giving you some insight into the making of the game.  I am anxious to hear your comments and questions, so make sure to post them in the Dracula Files forum on this site, and I’ll look to address them in future editions of the blog. Read more»
BehindTheGame.jpg

Behind the Game: Wandering Willows

When PlayFirst Lead Designer Dan Chao envisioned a role-playing game without the combat (but with all the other fun stuff, like collecting items, crafting and chatting with characters to complete tasks), the result was Wandering Willows, a unique title that's at least twice as long as most casual games. Dan sat down with Gamezebo to chat about how the game was made in our latest Behind the Game feature. Read more»
BehindTheGame.jpg

Behind the Game: The Tales of Bingwood: To Save a Princess

When Markus Tuppurainen finished playing Monkey Island 2 back in the 1990s, he suddenly found himself with nothing to satisfy his adventure game cravings. So he decided to design an adventure game himself. A whopping fifteen years in the making, The Tales of Bingwood: To Save a Princess – the first chapter in a planned trilogy - is an homage to classic adventure games of the 80s and 90s. We chatted with Markus about the making of Bingwood and made him reassure us that we wouldn't have to wait another 15 years for the sequel. Read more»
I prefer 10, 25, 50 posts per page