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Club Shockwave launches an online gaming service; Gamasutra takes a closer look at OnLive's potentially revolutionary "cloud-based gaming" service, andcasual games are in the spotlight at this year's Game Developer's Conference. These headlines and more behind the cut.
News
- Club Shockwave online gaming service launches
- OnLive video-games-on-demand service shakes loose a competitor
- Awem studio launches free online version of Cradle of Persia
- Women's Murder Club: A Darker Shade of Grey for Windows PC ships to retail outlets nationwide
- Intenium partners with PopCap Games
- GameHouse and Mattel launch a Facebook version of UNO
- Eleventh annual Independent Games Festival (IGF) announces contest winner; Blueberry Garden grabs $30,000 grand prize
- Exponential Entertainment sweeps GamesBeat 2009 "Who's Got Game?" Competition
- PC game market worth $11 billion in 2008
- Nintendo reveals 1,000 point DSiWare promotion, new games for the U.S., DSi secrets
- Nintendo announces Wii storage solution, new Zelda game, and global Wii shipment of 50 million
- Disney announces Toy Story Mania coming to Nintendo Wii this fall
- Lifetime Networks announces domestic launch of Roiworld.com
- Ziff Davis to close website and download service FileFront
- Google introduces gaming themes for iGoogle
- Marvelous and Ignition bring The Darkness of LUX-PAIN for Nintendo DS to North America today
- THQ and Sleepy Giant announce a premium edition of GONG! Goal or No Goal online soccer game and community now available exclusively at Target
Features
- GDC: OnLive announces cloud-based gaming
- GDC: Frank Lantz on creating area/code's Chain Factor
- GDC: Casual games for "The Blue Ocean:" Seven creators speak
- The Brodie Blog: Notes from GDC, March 25, 2009
- The Brodie Blog: Notes from GDC, March 26, 2009
- GDC: Meretzky talks casual game design principles
- GDC: Tools of the trade for casual games
- Critical reception: Pokemon Platinum
- GDC: Microsoft's Luehmann and Johnston on the future of Games for Windows Live
- GDC: Lessons learned from Spore: Its science and more
- GDC: Professor Layton creator Level-5 CEO Akihiro Hino's keys to success
- Gaming platform debate: Is the iPhone the future?
- Study shows ads in casual games stronger than on TV
- GDC: Nokia's Ojanpera talks mobile gaming's future
- GDC: Q&A: Microsoft announces XNA Game Studio, new dev kit, and more
- Shanda: Entertaining China
