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Dream Chronicles 2: The Eternal Maze Tips & Tricks

Game Article

By Margie Bissainthe

Check out Gamezebo's walkthrough for Dream Chronicles 2: The Eternal Maze

GENERAL TIPS

  • For those people who played the original Dream Chronicles you will find some new variations and twists in this game. In Dream Chronicles 2: The Eternal Maze the objects that you find may be used in a scene other than the one you found it in. Objects will stay in inventory until you need to use them.

  • If you're stuck in the game and don't know what to do the game will eventually throw a hint your way by way of a tiny twinkling light. Those lights will either symbolize an object that needs to be picked up or an area that you need to be in. In some rare instances the lights don't mean anything but better safe than sorry, always check it out.

  • There are several Dream Jewels that can be found throughout the game. These are separate from the Dream Pieces that you must also find.The Dream Pieces are what goes into the Dream Jewels. In order to activate the Dream Jewels you must find the Dream Pieces.

  • Each Dream Jewel that you find will also come with a puzzle in which you must reconstruct a sentence. When you answer correctly you will be given some hints that can help you in certain levels of the game. When you are reconstructing a sentence look for the word(s) that begin with capital letters, they will always go at the beginning of a sentence, unless it's a proper name then it can go either way.

  • You don't have to answer the Dream Jewel puzzles as they come along, you can always click on the book and answer them at a later time.

  • High Scores will not be awarded until the very end of the game. When you replay the game focus on finding things faster and picking up all the Dream Pieces to earn a higher score. When you play again under the same name you will have new Dream puzzles to solve and some of the items will be in different locations. There are 15 Dream Jewels to find and over 135 Dream Pieces to find.

  • You do not have to pick up Dream Pieces in order to complete the game. However, when you don't it affects your score. You cannot go back and pick up Dream Pieces that you missed once you've completed a level. You will have to replay the game in order to do so. If you do want to get all the Dream Pieces I suggest that you pick them up before you start solving the puzzles. It can be easy to forget to pick them all up once you're engrossed in the game.

  • All objects that you are able to pick up will serve a purpose, whether they are used in that scene or not. A lot of times in this game the pieces you pick up may only be used as you get to the next scene.

  • Some items may not become visible in a scene right away, you must perform other tasks first before they become visible. That's why it's important to go back and forth between scenes, you never know what you may have missed.

  • In the puzzles where you have to click on tiles to place them in their correct order, look at the color of the tiles. If the tiles are red when you place them it means that they are in the wrong place. If the tiles remain creme then they are correct.

  • If yu're having difficulty with a level you can go back and reset the level. It will bring you back to the beginning of the level.

  • You can right click an item to send it back to inventory or you can just click it back in place.

    EXTREME SPOILER ALERT!!!
    This part of the guide is a walkthrough for all the levels in the game, so please stop reading now if you don't want the solutions to the puzzles in this game. Please realize that some of the objects move around and so these answers will not work for everyone but it will work for most. However, we have provided alternate locations in certain puzzles.

    I provided answers to all the Dream Jewel puzzles that came along the first time I played the game. I placed the solutions in between the levels in the order that they appeared. When you play the game again, under the same name, you will get some new Jewels to solve. Here are the alternate Jewels that I found, the rest are in between the chapters.

    DREAM JEWELS THE SECOND TIME AROUND

    DREAM JEWEL OF MERY
    What is the Dream Librarian's most urgent task?
    Answer: "The Dream Librarian seeks for someone to replace the Fairy Lord."

    DREAM JEWEL OF EBISU
    Question: "What is the Eternal Maze?"
    Answer: "It is an underground labyrinth that separates the ancient fairy world from the mortal world."

    DREAM JEWEL OF APOLLO
    Question: "What do fairies do in the mortal world?"
    Answer: "Fairies control natural forces but they must follow rules set by the Fairy Lord."

    DREAM JEWEL OF POSEIDON
    Question: "How did Aeval know that I needed her help?
    Answer: "Aeval has the power to communicate with plants and she received a message from them."

    DREAM JEWEL OF ILLAT
    Question: "What was the purpose of the print machine."
    Answer: "Fairies used the machine to print the first volumes of history onto stone tablets."
    Clue: To enter and exit the labyrinth, save the north key for last.

    DREAM JEWEL OF CHLORIS
    Question: "Who would be able to replace the Fairy Lord?
    Answer: "The new Fairy Lord must have a mix of both mortal and fairy blood."

    DREAM JEWEL OF IKWARA
    Question: "Why have I seen no fairies living in the Ancient's Place
    Answer: " All of the fairies left because one fairy saw three stars fall from the sky"

    WALKTHROUGH

    DREAM PRISON
    CHAPTER 1 STONE CHAMBER No Dream Pieces
    Click on the piece in the center of the screen and a stone chamber will appear.
    Pick up the hammer that is on the bottom left side and click it on the glass to break it and take the book.
    Click the flower on the wall on the right side to exit this scene.

    DREAM PUZZLE #1/ DREAM JEWEL OF ABALONA
    Question: "What lies beyond the walls of the dream prison where Lilith sent me?"
    Solution: "Outside the prison walls lies the place where the fairies originated.

    CHAPTER 2 TREE OF TRUTH - 5 Dream Pieces, 1 Dream Jewel
    dream%20c%20ch%202%20tree%20of%20truth.jpg
    You must collect 5 animals that are scattered around the scene.
  • Bird upper left side of the tree's limb.
  • Butterfly - Upper left side of the tree's trunk
  • Lizard - left side of the wall.
  • Turtle - On the ground, at the base of the tree.
  • Squirrel - Top right side of the tree branch.
  • Once you've collected all the animals, place them on their corresponding carved part of the tree trunk.
  • Once all the animals are placed correctly they will go back into inventory as pieces of bark.
  • Place all 5 pieces on the trunk of the tree until all pieces are in place.
  • Before you finish that pick up the 5 Dream Pieces.
  • Also pick up the Dream Jewel that is located at the base of the tree.
  • Exit on the right hand side.

    CHAPTER 3 WATER CHAMBER - 6 Dream Pieces and 1 Dream Jewel

  • Your goal is to unlock the wall puzzles on the right and left of the scene in order to continue (see screenshot below)
    dream%20c%20ch%203-1%20water%20chamber.jpg
  • On the puzzle that is on the right side, you have to recreate a large imperfect circle.
  • On the puzzle that is on the left, you must recreate 3 shapes. One on top and two at the bottom.
  • The top one is shaped like a peanut. Bottom left shape is a diamond and on the bottom right is a square.
  • If you place a tile incorrectly, it will turn red, if it's correct it will turn creme.

    ROCKS ON THE MAGICAL WATERS
  • You must arrange the rocks in their correct order in order for you to get to the doors.
  • You will be given 2 sets of rocks in the water and you must choose one. If it's correct it will stay up.
  • If you make a mistake and choose the wrong path you will have to start all over again until you get it right.
  • Please look at the screenshots to see the correct placement of the stones.
    dream%20c%20ch%203-4%20rocks%20on%20the%20magical%20waters.jpg

    MAGIC LOCK PUZZLE
  • You have to recreate the puzzle that was quickly shown to you at the beginning of this round.
  • All your tiles have to be creme in order to solve this puzzle.
  • Click on the tiles one at a time, start at the bottom and work your way up.
  • As a row is completely creme, move on to the next row. As the rows are completed, click on the rows above it so you don't mess up the sequence too much.
  • If you click on a tile and it changes the pattern to something you don't want, click on it again to change it to it's original pattern.
  • Look at the screenshots for the solution.
    dream%20c%20ch%203-5%20magic%20lock%20puzzle.jpg

    DREAM PUZZLE # 2/ DREAM JEWEL OF CASSOPEA
    Question: " Why would a mortal like me be trapped in this Ancient's Place?"
    Answer: " Fairies do not want the mortal world to know about their secret ways of life."

    ANCIENT'S PLACE
    CHAPTER 4 STONEHENGE - 5 Dream Pieces

  • Pick up all the round and square stones that you will find on the ground. Most of them are in the center of the scene.
  • In the screenshot, the round stones are circled in blue, the square pieces are in purple and the Dream Pieces are in red.
    dream%20c%20ch%204-1%20Stonehenges.jpg
  • Look at the screenshots for the locations of all the rocks and tiles.
    dream%20c%20ch%204-2%20Stonehenges.jpg
  • You should have in inventory 4 imprinted square tiles, 4 round stones and 4 square tiles that are blank on top of each other. Plus one black tile which is called a mold.
  • Place all 4 round stones on the ground, at the base of the large stone structures. You will see a round receptacle with a hole in the middle where they should go. (Look at the screenshot).
  • Once you place all four stones, 3 symbols will light up around the walls, from left to right.
  • The one farthest to the left will have a circle, place the four individual tiles in the 2 holes that are on each side. The tiles should form circles as you place them on the stone.
  • The tiles will remain creme since they are in the correct position, red will mean that it is incorrect.
  • Once all tiles have been placed correctly, the doors will open revealing your next location.

    CHAPTER 5 PRINT STONE MACHINE - 5 Dream Pieces, 1 Dream Jewel
    dream%20c%20ch%205%20Print%20stone%20machine.jpg
  • You are in the section of the Print Stone Machine that is used to print symbols on stones.
  • Pick up the 2 dented wheels that are on the left side of the screen.
  • Pick up the handle that is on the left side of the grass.
  • Attach the handle to the lower left side of the Print Stone Machine.
  • Then place the 2 dented wheels on each side of the large stone section that is above the Print Stone Machine.
  • Place a blank stone from your inventory into the bottom part of the machine.
  • Then place the mold piece from inventory on the piece that is above that, the click on the handle.
  • Once you see 2 blue lights (one top and one bottom) click on the blue light at the bottom to place the tile back into inventory.
  • Repeat the same steps by placing the next 3 stones in the machine and click on the handle.
  • Once all four stone shave been imprinted go back to the main scene.(STONEHENGE)
  • Place the 4 printed tiles on the 4 holes that are located on the right side of the screen.
  • The tiles have to form a square in order to progress and for the door to open. (you will go in there with 2 wooden boards in inventory.)

    CHAPTER 6 CRYSTAL PRINT MACHINE - 5 Dream Pieces
    dream%20c%20ch%206-1%20crystal%20print%20machine.jpg
  • Click on the center of the machine and it will dismantle itself.
  • Pick up a round piece called "something to hold a spherical object", it is on the left side of the screen.
  • Pick up the 3 metal pieces, also called molds around the scene.
  • Pick up the hammer that is at the base of the machine and it will go into inventory as 6 pieces.
  • Pick up the wooden bar that is on the bottom left side of the machine.
  • Pick up another wooden piece on the right side of the screen in the bushes.
  • Pick up a wooden circle that is on right side in the bushes.
  • Pick up the crystal ball that is on the bottom left side of the machine.
  • Place the 2 wooden bars on top of the machine and now you should have 4 bars on top.
  • Place the wooden circle on top of the bars.
  • Place the round piece that is marked "something to hold a spherical object" on the top right side of the machine and then place the crystal ball in that slot as well. It has to be in that order or it will not work.
  • A handle will then appear on the lower left side of the screen, place it in the hole that is on the left side of the machine.
  • Turn the handle until the crystal ball lights up.
  • Take a mold from inventory and place it at the bottom of the machine and pull the handle.
  • Once a blue light appears where you placed the stone, click on it to place it into inventory.
  • Take the other 2 mold pieces from inventory and place them on the machine one at a time and repeat the same steps.
  • Go back to the Stonehenge and take the hammer and break the 6 boards that are on the ground so that they form 12 stone squares or tiles.
  • Once you're finished go back to the Print Stone Machine (door on the left).
  • Place a blank square stone into the machine at the bottom and at the top place a "mold with a curved line on top"
  • Click on the handle to make the impression. Once it turns blue click the piece at the bottom so it can go into inventory. You can imprint 2 stones with this mold.
  • Take the other mold marked curve, place it on top and take another blank stone and place it at the bottom. Follow the same procedures as above with 4 stones.
  • Finally place the mold with the straight lines and do the same thing as above. You should be able to use this one twice.
  • Once all 8 marked stones have been placed in inventory, go back to the main scene.
  • Place the marked stones you've just made in the holes on each side of the wall.
  • Duplicate the pattern on the wall with the stones to unlock it. (look at the screenshot)
    dream%20c%20ch%206-2%20stones%20on%20walls%20and%20key%20location.jpg
  • Enter that location once you've placed the stones correctly.

    DREAM PUZZLE #3/ DREAM JEWEL OF OSIRIS
    Question: "What should I know about Merrow?"
    Answer: "Merrow is an inventor who left the fairy realm and so lost his powers."

    CHAPTER 7 THE WATERFALL - 5 Dream Pieces
    dream%20c%20ch%207%20waterfall.jpg
  • Pick up the 3 boards that are on the ground. One is on the far left side, one is on the left, close to the stone path. The last one is leaning against the right wall.
  • Pick up the mold piece that is on the left side of the gate. (look at screenshot)
  • Go back to the main scene (Stonehenge) and enter the door on the right.
  • Place the mold on the Crystal Print Machine, turn the handle if the light is not shining on it. If the light is shining you do not have to do anything except place the mold and wait for it to turn blue.
  • Go back to the main scene and enter the door on the left.
  • Place the mold on the Print Stone Machine and then a tile underneath it.
  • Click on the handle to make the impression, once it turns blue click it into inventory.
  • You can repeat these steps until all 4 stones have been imprinted.
    Click back and go to main scene and then enter the door in the middle.
  • The clue at the beginning reads: "The water will stop if you place a diamond on the wall. Without that, the waters will not let you pass to the other side"
  • Place the 4 imprinted stones on the spaces by the entrance of the waterfall. It should form a half a diamond shape on each side when placed correctly.
  • Place the 5 boards you have in inventory where the pieces are missing on the bridge.
  • Click on the door to get to the other side.
  • At this point you must find 4 keys in order to advance.

    CHAPTER 8 FIND THE KEYS - 1 Dream Jewel
  • Pick up the Dream Jewel that is at the bottom of the door.
  • Go back to the bridge and pick up the key that is on the lower right side of the screen. Close to to the small rock that is close to the large ones.
  • Go back to the Stonehenge and pick up the key that is on the right side of the ground. It looks like a copper round piece.
  • Go back to the Print Stone Machine and the key will be behind the base of the machine, on the right side.
  • Go back to the Crystal Print Machine and pick up the key that is on the lower right side of the machine, on the grass.
  • Go back to the bridge and go to the door and place all 4 keys in the holes on the door.
  • The red keys mean that you need to click until until they all turn gold.
  • There's no solution to this except that you need to keep pressing different keys until they all turn gold.
  • Once you solve it, enter through the door and you will encounter a maze.

    THE MORTALS' MAZE
    CHAPTER 9 THE MAZE - 4 Dream Pieces
    dream%20c%20ch%209%20maze.jpg
  • As soon as you enter the maze click your cursor in the exact manner I describe below in order to get all 3 map pieces quickly.
  • Click RIGHT 4 times, FORWARD once, pick up the piece of paper.
  • LEFT once, FORWARD once, RIGHT and then FORWARD
  • FORWARD RIGHT FORWARD and pick up the last piece of paper.
  • Once the map to the maze is complete you can maneuver yourself around the maze by clicking the arrows.
  • You need to maneuver the blue dot through ALL corners of the maze.
  • To make the blue dot go in a straight line of the direction the arrow is pointing to, just place your cursor at the top and click it once it says step forward.
  • Place your cursor left or right, when you need to go in either direction.
  • You should then be on the left side of the maze, go to the lowest part of the left side and retrieve the key.
  • Ignore any barrels you see for now, you can't use them now.
  • Maneuver yourself to the part of the maze that has a line through it, and you will stumble upon the door.
  • Use the key to open the door so you can get to the other side and pick up the hammer.
  • Maneuver your way around to the top right side and pick up the key that is on the floor.
  • Go downwards and pick up the hammer at the end of that line.
  • After you pick up the hammer go right 1 step and pick up the Dream Piece that is on the floor.
  • Make one more step towards the right and pick up the gold key that is on the floor.
  • Keep heading in the same direction and a barrel will be at the end. Break it with the hammer and a
  • Dream Piece will go into inventory.
  • Start heading left and do not go up in the first opening, go up the second one.
  • As you go up you have to close in on the barrel and then hit it with the hammer, a gold key will be inside.
  • Go up one and then heads towards your left 5 steps and hit the barrel, another key will be inside.
  • Go down 3 steps and then right 3 steps and hit the barrel with a key, and a gold key will be inside.
  • Go towards the lowest part of the right and the last barrel will be there, hit it with the hammer and
  • a Dream Piece will be inside.
  • Now that you've picked up all the pieces, head towards the door that is on the last corner of the upper right side.
  • Right before you get to the door, pick up the last Dream Piece that is on the floor.
  • Place all the keys on the door and click on them until all they stay gold.

    MERROW'S COTTAGE
    CHAPTER 10 COURTYARD 5 Dream Pieces
  • You have to press the valves until you get the right combination to open them. The valves unlock the door to the Watermill.
  • Pick up the crowbar that is on the ground of the water fountain, directly in front of the green metal piece on the ground.
  • Place the crowbar on the metal grate.
  • The screenshot will show you the numerical order in which you must press the valves.
    dream%20c%20ch%2010-1%20courtyard.jpg

  • In order to get the correct combination you must press the valves one by one until they all stay down.
  • Write down on a piece of paper the order in which they stay down so you can remember it easier.
  • Once the valves have been entered correctly, the doors on the left will open up.
    dream%20c%20ch%2010-2%20%20courtyard%20valve%20sequence.jpg

    CHAPTER 11 WATERMILL - 4 Dream Pieces
    DREAM%20C%20CH%2011%20WATERMILL.jpg

  • Your goal is to hold the cover open so that the water drops onto the wheel.
  • Click on a round piece that is on the right side of the floor that is labeled "plate to hold something"
  • Go back to the Courtyard and grab the heavy rock that is on the lower right side corner, in the grass. (The rock does not appear in the courtyard until after you've entered the watermill)
  • Pick up the key that is behind the water fountain, on the ground.That key will open the door on the right.
  • Go back to the watermill and place the plate on the right side of the water tank, at the end of the rope.
  • Then place the rock on top of the plate and the water will start to flow.
  • While you are in the Courtyard click the switch on that is on the left side of the wall, close to the left door.
  • Go through the door on the right and you will enter the cottage.

    DREAM PUZZLE # 4/ DREAM JEWEL OF NEREUS
    Question: " What does Lilith want with my husband."
    Answer: "If Fidget becomes her husband, Lilith will have total control over the dreams of mortals."

    CHAPTER 12 MERROW'S COTTAGE (FIRST FLOOR) 4 Dream Pieces
  • Your goal is to complete the circuits so the watermill can bring electricity to the room.
  • Pick up the key that is on the right side of the floor.
  • Get the disc that is on the side of the picture that is highest on the wall.
  • As you enter the main floor, you will see a green box that sits close to the steps, click on it and a puzzle will appear.
  • You have to connect the lines so that one switches on for the upstairs light and the one works for the downstairs light.
  • Both floors CANNOT be connected at the same time and all pipes will not be used.Once you finish with one side of the house you have to go back to this box and connect the other side.
  • Please look at the screenshot, it is connected in a way that you only have to move one piece for it to switch between the upstairs and the downstairs light.
  • The only piece you have to switch is the piece that is circled in yellow.
  • Twist that piece until the connection switches over to the other side. There's more than one way to make the connection but this one makes it easy to switch.
  • Once you've connected the wires correctly, go to first floor and then go upstairs.
    Switchbox Upstairs:
    DREAM%20C%20CH%2012-1%20SWITCH%20BOX%20UPSTAIRS.jpg
    Main Floor:
    dream%20c%20ch%2012-2%20main%20floor.jpg
    Switchbox Downstairs:
    dream%20c%20ch%2012%20Switch%20Box%20downstairs.jpg

    CHAPTER 13 MERROW'S STUDIO (UPSTAIRS) - 3 Dream Pieces and 1 Dream Jewel

    I would like to start off with the locations of the hexagon pieces, discs and keys. Some pieces will not be visible until after you've performed certain actions, go back and they will be there.

    GRAMOPHONE ROOM

  • 1 - Top right side, by the box.
  • 2 - Left side, on the middle shelf, close to the base of the crystal ball.
  • 3 - Bottom left corner, on the floor, under the cabinet where the handle is.
  • 4 - Left side, bottom shelf of the bookcase on the left, you will not be able to get it until you've opened up that box with the key.
  • DISC is located in the upper right side of the scene, on the second shelf.
  • KEY is underneath the right side of the gramophone, on the table.

    UPSTAIRS

  • 1 - On the floor, right side, by the bookcase, in between the shadows.
  • 2 - On the floor, left side, close to where the pile of books are.
  • DISC is located on the bottom right side, leaning against the entrance, close to the steps.
  • KEY is on the far left side, on top of the books where that sit under the window on the floor.
  • KEY on the bottom left side, under table.

    FIRST FLOOR

  • 1 - Right side, by the left side of the steps, close to the switch box.
  • 2 - Left corner, by the base of the door.
  • DISC is on the left side of the scene, on the top left side of the picture that is highest on the wall.
  • KEY is on the right side of the floor, not too far from the steps.

    COURTYARD

  • 1 - On the ground, right side of the water fountain.
  • KEY is on the right side of the screen, close to the entrance of the door on the right.(This key is to open the door on the right side of the courtyard.)

    GRAMOPHONE ROOM - 13 Dream Pieces (9 in the room and 3 in the locked boxes)
    dream%20c%20ch%2013-1%20gramophone%20room.jpg
  • Some pieces will not be visible until other things are in place.
  • Pick up 4 small keys that are located downstairs, upstairs, in the gramophone room, the courtyard and the watermill.
  • The keys will unlock the boxes that you see in the music room, some will have dream pieces inside and one of them will contain an hexagon piece.
  • You need to place all 9 hexagon pieces at the bottom of the gramophone and put one record at a time to play. Once you hear a sound (thunder, rain an animal etc.) you must hit the correct item from one of the 9 hexagons at the bottom.
  • Black Record - Frog/Thunder/Rain
  • Yellow Record - Cat/Bird/Cow
  • Red Record - Fire/Water/Horse
  • Once you've identified all 9 sounds a key will appear in the cabinet that is located on the lower left hand side.
  • Go downstairs to the switch box and connect your wires so that they are running electricity for downstairs.
  • Go down to the first floor and open the door to the lab with it (left side door.)

    DREAM PUZZLE #5 /DREAM JEWEL OF RHIANNON
    Question: "What is the Tower of Dreams?"
    Answer: "The tower is where the Fairy Lord watched over all, and where the Dream Librarian resides."

    CHAPTER 14 MERROW'S LAB (DOWNSTAIRS) - 10 Dream Pieces and 1 Dream Jewel. (Seven Dream Pieces in the lab and 3 Dream Pieces where Merrow is.)
  • Merrow: " I can't see you properly, Come closer"
  • Click on the talking plant and answer some questions.

    ROUND ONE
  • Merrow: "Hello! I'm Merrow"
  • Correct Answer: " You are the fairy I seek, yet you look like a plant

    ROUND TWO

  • Merrow: " Who are you?
  • Correct Answer: " I'm Faye of Wish, proud wife of Fidget, who is the son of Aeval and Tangle.

    ROUND THREE

  • Merrow: " I'm honored to meet you, Faye. But first, I'm freezing! Please light the fire.
  • Correct Answer: " I would, but first I'd need something with which to light the fire."

    ROUND FOUR

  • Merrow: " I can give you a match and tell you where to find some logs.
  • Correct Answer: "Of course. Give me the match and I'll tell you where to find some logs."
  • The Merrow says: "Here is the match you need. There are 4 wooden logs outside."
  • Pick up the match that is below Merrow. Pick up the dream pieces that are in the area before you leave.
  • Once you've picked up the jewels and you can view the whole room. pick up some jewels and items for inventory.
  • There is a candle that is on the top left part, above Merrow's head, pick it up.
  • There is a container on the lower right side marked "Something fireproof" pick it up as well.
  • Get the bottle that is on the top right side of the screen. and there should also be about 5 Dream
  • Pieces in that scene.
  • Get out of that room and head back to the Courtyard to retrieve some logs.
  • You should know be in the Courtyard again, you need to pick up four logs.
  • There are 2 logs by the fountain, one is inside the fountain and the other is behind the left side of the fountain.
  • The other two logs are each on the left and right side of the scene.
  • Go back to the basement and place all 4 logs in the fireplace, then place the match in the fireplace as well.
  • Once the fire is lit, take the candle by placing it in the fire so it can be lit.
  • Go back to Merrow and he will ask you a few more questions.

    ROUND FIVE
  • Merrow: "That's much better, though I'm still a bit dizzy. I haven't been myself for a while.
    Correct Answer: "Let me know what I can do for you, please."

    ROUND SIX

  • Merrow: "My water is rank and I'm dying for a fresh chlorophyll cocktail. Will you make one for me?
  • Correct Answer: " Of course. Just tell me how"

    ROUND SEVEN

  • Merrow: "Pour the liquid from the "Liquid of Plant Life" into the flask. There is a bottle of it upstairs.
  • Correct Answer: "I'll go get it right away"
  • Go back to where the gramophone is and pick up the blue bottle that is on the top left side of the shelf, it is labeled "Liquid of Plant Life"
  • Once you retrieve the bottle go back to the basement and click that bottle onto the large flask that is on the right side.
  • It will fill with yellow liquid, take the empty bottle ( top right side on the shelf) and place it on the flask to transfer the liquid. The liquid will change while it's in the flask you have to press the bottle against it while it is yellow, otherwise it will not be correct.
  • Place the metal container (burner base) and place it under the other flask that is close to the stairs.
  • Take the yellow liquid and place it that same flask, and then place the candle under it to heat it.
  • Once the liquid turns green take the empty bottle from inventory and place it on there.
  • Go back to Merrow and place the bottle directly on his glass container

    ROUND EIGHT
  • Merrow: "That's much better. Now tell me again: why do you need my help?"
  • Correct Answer: "Lilith, the Fairy Queen of Dreams, took my husband and daughter. I must find them.

    ROUND NINE

  • Merrow: "Lilith must have them in the Tower of Dreams. The path is not easy, but reaching the Tower will be almost impossible for a mortal. Are you sure you want to go there?
  • Correct Answer: " Yes, even if I die trying"

    ROUND TEN

  • Merrow: "In that case, I'll guide you. I, too, have business with Lilith.
  • Correct Answer: "Then let's go!

    ROUND ELEVEN

  • Merrow: "It won't be an easy trip. You must follow my instructions precisely. I can communicate with plants, just as Aeval does. But you won't receive any more messages from her."
  • Correct Answer: "I understand. Lets' leave immediately OR
  • "Wait. Before we leave I must gather some Dream Pieces I saw here" If you choose this answer, look for the dream pieces and then answer the question again with the first answer provided.

    LAKE OF DREAMS
    CHAPTER 15 THE BOAT - 5 Dream Pieces
  • Pick up the harpoon that is on the left side and it will count as 3 pieces.
  • Pick up the piece of wood that is on the bottom left side.
  • Pick up the piece of wood that is on the right side of the barrel that is on the left.
  • Pick up the oarlock that is on the dock.
  • Pick up the oars that are on the top right side and it will count as 2 pieces.
  • Pick up the piece of wood that is on the top of the barrel that is under the net.
  • Pick up the brush that is in between the 2 barrels that are on the right side of the scene.
  • Take the harpoon and click onto the 3 barrels that are on the right side.
  • Take the brush and dip it into the blue paint that is on the lower right corner.
  • Take the pieces of wood and place them on the boat.
  • Place the oarlock in the right side of the boat where it says "a board is needed"
  • Click the blue brush onto the boat and then click on the boat again so it can go in the water.
  • Place the oars on the boat once it's in the water and then click it again to move on to the next round.

    TOWER OF DREAMS
    CHAPTER 16 TOWER OF DREAMS - 10 Dream Pieces (5 in the main scene and 5 in the footpath)
  • Pick up all the round pieces that are in the scene, there should be 7 round stones on the main page and 5 Dream Pieces.
  • Go to the footpath that is on the right side of the screen and collect 2 round stones and 5 Dream Pieces
  • Go to the door that is on the top of the hill.

    DREAM PUZZLE # 6/ DREAM JEWEL OF FREY
  • Question: Why isn't the Fairy Lord stopping Lilith's evil actions?"
  • Answer: "The Fairy Lord went out on one of his quests, but never returned."
  • Clue: "One missing pipe leans against a pillar" This clue is for the organ room.

    CHAPTER 17 THE DOOR - 5 Dream Pieces and 1 Dream Jewel
  • Once you're in the door you should pick up 4 round pieces, 3 Dream Pieces and 1 Dream Jewel, that is usually on the right side.
  • Click on the 2 buttons that are on the railings leading to the door. Those 2 buttons will unlock 2 puzzles on each side of the door.
  • You must place the round stones that you found in the correct order on both sides of the wall.
  • If the stones turn red they are incorrect, if they turn blue they are correct. If they stay the same, that disc does not belong on that puzzle.
  • Left side contains mostly pictures of trees and clouds.
    dream%20c%20ch%2017-1%20Left%20puzzle.jpg
  • The right side puzzle consists mainly of plants.
    dream%20c%20ch%2017-2%20right%20side%20puzzle.jpg
  • Place all the discs correctly and you will move on to the next round.

    CHAPTER 18 ORGAN - 13 Dream Pieces (6 in the organ room and 7 on the close up of the piano)
  • Pick up all the pipe pieces that are scattered around the room.
    dream%20c%20ch%2018-1%20organ.jpg
  • Place all 7 pipes on the organ, once they are all in place, click on the organ to open it.
    dream%20c%20ch%2018-2%20close-up%20organ.jpg
    This is like a Simon Says game in which you have to duplicate the sequence in which the buttons light up. The sequence is always different so I cannot provide you with a solution.
  • Each time you duplicate the sequence of the keys it will take you back to the main scene and you will see that some steps will be built for every correct answer.
  • You have to duplicate 5 correct sequences in order to move upstairs.
  • Once they are all correct, click upstairs so you can enter the library.
  • The last 2 sequences are the most difficult to get, you make a diagram or print the screen and stop the game after each sequence.
  • When you stop the screen you will be ale to see the whole playing field.

    DREAM PUZZLE # 7 /DREAM JEWEL OF MONTU

  • Question: "What does the Dream Librarian do?"
  • Answer: "The Dream Librarian prints knowledge of fairy life into volumes of books."

    CHAPTER 19 THE LIBRARY - 5 Dream Pieces
  • Click on the book that is on the large round table and read what it says.
  • Pick up the book that is on the right side, under the window, close to the stairs.
  • Pick up the book that is on the top left side of the large bookshelf.
  • Place both both books on the 2 raised stands that are on the left side of the scene.
  • Grab the crystal ball from the round table and place it on the stand that is in between the 2 books you just placed.
  • Read the books and they will give you clues as to what you need to do next .One line speaks about that some of the titles have the opposite meaning on them. So the "Book of Myths" will go in the history section and so on.
  • There are 10 books that you need to pick up 3 books marked "Fairy book", One of each of the following: "Fairy Lord"/ "Book of Peace"/ "Book of Light"/ "Dark Magic Book"/"Book of Fire"/ "Book of
  • Myths"/"Book of Night"
  • Empty shelf in the middle, place the Fairy Lord book, 3 fairy books and the dark magic book.
  • Book of fire, goes on top right shelf of the large bookcase. The case is called books about water.
  • Book of myths goes in the history book section, top shelf, left side
  • Book of light goes on the left side, middle shelf.
  • Book of Peace goes on the left side, third shelf.
  • Book of night goes on the right side of the bookcase, middle shelf.
  • Once everything is in place, stairs will appear on your left.
    dream%20c%20ch%2019-1%20library.jpg dream%20c%20ch%2019-2%20library.jpg

    CHAPTER 20 MUSIC ROOM - 5 Dream Pieces

  • The screenshots we have provided show a detailed list of where the majority of the pieces are. We have also provided some alternate locations on the pictures for certain pieces since they do tend to move around.
    dream%20c%20ch%2020-1.jpgdream%20c%20ch%2020-2%20library.jpgdream%20c%20ch%2020-3%20organ.jpg
  • There are several ways to solve this puzzle, this is just one way but the end result will always be the same.
  • You need to pick up bases, stands and pieces of paper so you can assemble the stands.
  • After you've found 5 bases and 5 stands, go to the Music Room and place all the bases on the floor first, followed by the stands on top of that.
  • Pick up all the pieces of paper (scores as they call it in the game), and place them on the music sheets on the stands.
  • All these pieces can be in any of the 3 floors (organ room, library and the music room), check everywhere.
  • As your inventory gets full go upstairs and start placing the papers on the stands.
    You will know you have the correct pieces of paper when you click on them and they do not move.
  • If a piece leaves the page you must switch it with another piece from another stand or with one from your inventory.
  • You will know all the pieces are correct when all your stands turn blue.
  • Your next step is to match the names of the instruments that are on your sheets of music with the actual instrument on the chair behind it.
  • Go down to the library and click on the book that is on the left stand of the room. The crystal ball has to be on the table for you to open it.
  • Click on all the musical instruments and place them in inventory.
  • Place the correct pieces next to the correct descriptions on that page. (Look at the screenshot for the correct placements)
  • This step could have been done in the previous chapter but I found it easier to do it now.I thought it was easier to find all the small pieces first without all those large instruments being in the way.
  • When you go back upstairs you will see several instruments on the floor.
  • You need to place those instruments on the correct chairs.
  • You will actually pick up 7 instruments but you will only need five of them.Two of the instruments are there to stump you and will disappear once you've placed everything correctly.
  • The instruments have to match the name of the instruments on each sheet of music.
  • You can either go back to the book downstairs and figure out which instrument is which. You can also click the instruments onto the chair until they do not move anymore.
  • The instruments will stay on the chair even if they are incorrect but they will go into inventory when you click them if they are not correct.
  • Once all the correct instruments are on the right chairs each stand will turn play some music, head upstairs to the chess room.

    DREAM PUZZLE # 8 /DREAM JEWEL OF ARACHNA
  • Question: " What does this all have to do with my family?"
  • Answer: "Lyra could be the Chosen Child because she is the daughter of a mortal and a fairy"
  • Clue given: According to the clock, starting at noon. The right order of colors is red, blue, yellow, green, purple, and black." This is the solution for the wheel that you see in Chapter 25.

    CHAPTER 21 CHESS ROOM - 5 Dream Pieces and 1 Dream Jewel

  • You must first collect all the pieces that are scattered around the room you are in, the music room and the library.
  • CHESS ROOM will have: 1 white knight, 2 white rooks, 1 white pawn, 1 black knight, black pawns and 2 black bishops.
    dream_c_ch_21_chess_REVISED.jpg
  • MUSIC ROOM will have: 1 black pawn behind the 4th chair (left to right) and 1 black queen, by the steps
  • LIBRARY will have: 1 white pawn, on the left side of the floor and 1 white pawn under the round table.
  • Place the tops on top of the broken chess pieces, if one piece does not fit place another piece over it, eventually you will get the right combination.
  • Once the pieces are assembled, click on the board to begin the game.
  • This is basically a Simon Says game in which you have to reproduce the light patterns in the order that they appear.
  • If you do it correctly, your opponent's pieces will begin to disappear. If you do it incorrectly you will lose some pieces.
  • If you end up losing more pieces than your opponent you will have to start from the beginning.
  • The sequences are random so I cannot provide a solution for this puzzle. However, you can print the screen and mark the board as you go along or make a diagram.

    CHAPTER 22 THE KNIGHTS - 3 Dream Pieces
    dream%20c%20ch%2022%20%20knights.jpg
  • You have to collect all the pieces of the armors that have fallen on the floor.
  • There are so many pieces in that room that I did not provide a screenshot of where the pieces are, instead I provided a picture of what they should look like once they've been assembled.
  • Here are the locations of some of the pieces in the other rooms.

    Chess Room:

  • Sword - against the right side of the wall.
    Music room:
  • Bottom of Armor - In between the fourth and fifth chair (from left to right)
  • Armor Shoulder - Under the first chair.
  • Sword - Right side, above the steps.
    Library:
  • Arm - Under the left side of the round table.
  • Leg - Under the right side of the round table.
  • Shoulder - Right side on the floor.
  • Shoulder - On the last shelf of the bookcase that is on the right.
  • To attach the legs you must click on the base of the statue to make sure that it sticks.
  • The good thing about this section is that if a piece is incorrect it will not go back into inventory. It will just go elsewhere in that room, you will not have to go back and get it where you originally picked it up from.
  • Some pieces can also be at the base of the armor and behind other things.
  • Once you've completed all the pieces proceed upstairs. black and silver/all gold/gold and silver/rusty/silver and gold

    CHAPTER 23 THE BEDROOM - 7 Dream Pieces to collect
    dream%20c%20ch%2023%20bedroom.jpg
  • Collect all 7 Dream Pieces that are in the room.
  • There are 4 on the left side of the bed (2 on the floor, one against the wall and one by the pillow).
  • Two of them are at the bottom of the bed post and the last one is under the mirror.
  • Click on the bed and a message will appear and once you exit out of the message, the window will open, click on it to exit.

    CHAPTER 24 THE MAGIC TREE 5 Dream Pieces to find
  • You have to repair all 6 windows so that all the colors match the largest design on top.
    DREAM_C_CH_24_WINDOWS-REVISED.jpg
  • Open a window and click on all the colors that do not match the large piece so you can place them in inventory.
  • There are windows that are hidden behind the trees, you will identify them when you see the magnifying glass icon appear.
  • Once all the pieces are completed, the entrance to the tree will appear on the right hand side, enter it.

    CHAPTER 25 FINAL MAZE 7 Dream Pieces to find
  • Collect all 7 Dream Pieces and then click on the left side of the wall and solve the puzzle.
  • The hint for this puzzle came if you solved the Jewel of Arachna it says: "According to the clock, starting at noon, the right order of colors is red, blue, yellow, green, purple, and black."
  • Turn the little balls in the order stated above, you can also look at the screenshot.

    FINAL MAZE
    dream_c_ch_25_final_maze_REVISED.jpg
  • You will now need to maneuver your way through the last maze by entering the door on the left.
  • There's a map provided about this last maze when you solve the Dream Jewel of Osiris early on in the game.
  • It gives you a blank map of the maze but I marked the spots for you in which you can find the items you need.(look at the screenshot)
  • There are 3 keys to find that open 3 different chests.
  • You need to get the keys first so you can open all 3 chests.
  • Each chest contains three colored stones that you must place on 3 different stone ornaments, they look like door knockers.
  • Once you've acquired all 3 stones and placed them in the ornaments a key will automatically go into inventory.
  • Take that key and use it on the door.Once you cross that door you will find a green bottle that contains the potion that you need to give Fidget, pick it up.
  • You now have to make your way back to the tunnel where you first started and give Fidget the potion.

    THE END

  • Want More?
    Check out Related Tags: dream chronicles 2, features, tips and tricks,

    Posted on 02/19/08 at 03:41 AM | Comments | Email to a friend



    Comments

    I am driving myself crazy and spending hours doing it. I cannot find the head of one of the black pawns. I picked up the two pieces from the library and the two from the music room and have gone over every inch of the chess room, but it just isn't showing up and I can't go any further until I find it.

    Can anyone help me?

    Cheers!

    Posted by: Beth at February 19, 2008 12:13 PM

    I like the fact that you can pick up the jewela and items quickly, instead of the constant pause like in Dream Chronicles. Part 2 is as good as one but a little less difficult perhaps. It appears there will be a part 3 according to the ending, can't wait till it comes out I will definetly be buying it. Love Dream Chronicles

    Posted by: Sharon Canas at February 19, 2008 02:31 PM

    Hi Beth,

    If you look at the picture(Chapter 21) above all the chess pieces for that room are within the squares. Most of them will probably be on the right hand side since there are so many over there. Check close to the steps, on the floor.

    Once in a while the game may throw you a curve ball, you may also want to go down to the other floors and check again. I don't remember finding more than the pieces listed above in the lower rooms even though I played the game several times but you never know.

    Good Luck! You'll find it.
    Margie B

    Posted by: Margie B at February 19, 2008 07:57 PM

    The screenshot for the lights is missing.

    Posted by: Ann at February 19, 2008 08:24 PM

    There's a problem with the level reset for the organ/library/music room. I reset it once (mistakenly, in retrospect), and even though I went over every millimeter of all three rooms, I continued to be missing a score and a music base and stand. I reset it a second time, but none of the musical instruments appeared. No! Not one!

    Is the only solution to restart the whole game? I hate to do that from chapter 20. So close ...

    Posted by: Deborah Leslie at February 20, 2008 01:20 AM

    Why do you always make these tips and tricks with an error on the page so that they cannot be copied. There have been times that I have wanted to copy a portion of them when I was really stuck on a particular part of a game and could not because there is always an error on the page. And it is not just this one it is all of your tips and tricks, it is really a pain in the butt to have to write down your directions to a particular portion of a game!!!!

    Posted by: Deborah Potter at February 20, 2008 01:42 AM

    Please strike that post about the object loading problem when resetting the organ/library/music room. I'd forgotten that I need to get the musical instruments from a library book. All is well.

    Posted by: Deborah Lesli at February 20, 2008 02:49 AM

    Hi Deborah,

    What kind of error on the page are you referring to? Just curious, I'm not sure what you mean.

    If all you mean is that you need to copy them, just copy and paste it onto another source.

    Take your mouse, click and hold,starting at the beginning of the sentence and drag your mouse until you've highlighted the area that you need, release the mouse.Then press and hold the "CTRL" key and hit the letter"C" simultaneously, then release the mouse.

    Copy it onto Word or in an e-mail. Press and hold the "CTRL" key again, hold and then simultaneously hold the letter "V", release the mouse and it will be copied onto the screen.

    I hope I understood your problem correctly and that this info helps you in some kind of way.

    Margie B

    Posted by: Margie B at February 20, 2008 08:58 AM

    I like the game a lot. But I spent a good fifteen minutes on the final game on level 3. I still couldn't pass it, and the free game trial ended on it. So...I won't be buying it.

    Posted by: Amber at February 20, 2008 07:02 PM

    Why can none of the Gamezebo Walkthroughs and Tips not be printed out? I have tried it with so many games but cannot figure out how to print the whole walkthrough. It is a real pain to keep leaving the game and referring back to the walkthrough and having to write down the tips. Surely this can be easily sorted out? It is the one great failing of Gamezebo. Without its "guides" there are many excellent games I could never have finished.

    Posted by: Anne Roche at February 21, 2008 08:13 AM

    I have gotten to the chess room and found all the broken pieces except one of the black pawns. I've found the two pieces in the library and the two pieces in the music room. I have scanned almost every inch of the chess room with my icon, but haven't been able to find it. I really don't want to reset the game and have to pass the organ test again. If there is something that I am missing can you please let me know? Many thanks for any help you can give..

    Posted by: Beth Gouvernon at February 21, 2008 04:30 PM

    Sorry, Margie. I didn't see your first response. Sorry for duplicating. I have been to every floor level many times to see if iIcan find the piece. I'm thinking that this isn't a curve ball, but a glitch. No?

    Posted by: Beth Gouvernon at February 21, 2008 08:05 PM

    Hi Beth,

    I can't say I blame you for not wanting to redo the organ again but I went ahead and did it for you. :-)
    I listed where all the pieces are. They are all basically around the chair on the left and the one on the right.

    If you still can't find it then I don't know what to tell you beyond this. I know for a fact the game has a few glitches but I have not heard anyone say that they couldn't find the last piece.

    As a last resort you may have to either reset the level or start under a different name.

    LEFT SIDE of the chess room pieces
    white knight, next to the chair.
    white rook-under the chair
    black bishop-behind the chair
    white pawn, in front of the chessboard.

    RIGHT SIDE
    Black bishop-next to the chair.
    Black pawn-under the chair.
    Black knight-Under the chair.
    Black Pawn, under the chair.
    White Rook-Behind the chair, on the steps.

    Along with the ones listed in the guide you should have: 1 white knight/2 white rooks/3 black bishops/2 white pawns/3 black pawns/1 black knight
    1 black queen

    If you have to redo the organ, somebody else suggested in another board placing numbered sticky notes on the screen. Make the pieces small so you can still see the rest of the screen. It will help you get the sequences faster. Believe me when I tell you that you will need that same tip when you play the chess game.

    Keep me posted and let me know when you get through it.Good Luck!
    Margie B

    Posted by: Margie B at February 21, 2008 08:07 PM

    Hey Beth,

    I went and checked on Playfirst and I did read about 2 people who said they couldn't find the last piece. The problem is they never came back to say if they eventually found it, it's been 4 days since they posted.It could be a glitch after all. I would just reset it and start if you've tried everything else.

    I can see we must have been writing at the same time earlier because our posts were 2 minutes apart.

    Margie B

    Posted by: Margie B at February 21, 2008 08:23 PM

    I can't see the extra cut-scene at the end because I didn't finish all Jewels. Somebody please tell me!!!

    Posted by: buzzworthy at February 22, 2008 07:11 AM

    Why can I only see 4 dream pieces in Chapter 4?
    Is there any glitch or bug?
    Thanks

    Posted by: Lily at February 23, 2008 02:31 PM

    i love the game but have a problem i can not get pass the chess board and it is a pain can anyone give me any help i think it is in chapter21

    Posted by: Debbie at February 24, 2008 10:47 PM

    Debbie,

    For the chessboard some people have suggested writing on the screen with an erasable marker. I don't like the idea of writing on my screen.

    Somebody else suggested placing sticky notes on your screen. I like this idea better. Take some sticky notes and cut them in 6 small pieces. Make sure you cut them over the sticky part. Number them 1-6 and place them on your screen in the order that they appear. When it's time to reproduce the sequence, just press them in order.

    If the sequences are too fast, make the playing area smaller and pause the game so you can catch up.

    Hope that helps.

    MArgie B

    Posted by: Margie B at February 25, 2008 04:48 PM

    Chessboard
    I taped clear Cling wrap over my screen and marked the squares 1-6 when they flashed.

    Posted by: aqw at February 25, 2008 10:33 PM

    Please tell me what is the mandolina, pandero, carracla, chicotenand the zanfona

    Posted by: Bobbie at February 26, 2008 03:32 PM

    I have a problem whit chapter 12. even if I switch pieces, and put them in the right position they dont want to shine!!please help me and one piece twinkl all the time. please help me Dina :)

    Posted by: Dina at February 27, 2008 01:09 PM

    I am trying to fine the musical instrument for the music room in chapter 20. Please tell me what is the mandolina, pandero, carracla, chicotenand the zanfona. Thanks for anyone's help.

    Posted by: Bobbie at February 27, 2008 02:54 PM

    @Dina,

    i'm not sure what you are referring to.Could you be a little more specific? Are you referring to the switch box?

    @ BOBBIE

    Those names refer to the the musical intruments in the book. Go to the library, place the crystal ball on the table on the left. Open the book that is on the left side and click on those intruments and they will go into inventory.

    Read the instructions on the guide for chapter 20 to see what you have to do next.

    Margie B

    Posted by: Margie B at February 27, 2008 07:10 PM

    estoy en el ultimo tunel ,que tengo que hacer con las piedras?

    Posted by: luzmaria at March 3, 2008 09:48 AM

    I am stuck at the door the potion lies behind. I have the three jewels but don't know where the 3 "door-knocker" type ornaments are. Please help!! I have referred to your tips frequently and they are fantastic! I printed them out at work using Snag-it which can be used with Windows. Thanks for any help that can be given!

    Posted by: Val at March 3, 2008 01:10 PM

    I feel stupid - I'm in the final maze and I can't make heads or tails of the map provided. I just keep going in circles. Can someone provide step by step instructions (like for Chapter 9) once you walk through the door? And thanks in advance!!

    Posted by: curly951 at March 4, 2008 08:58 AM

    I'm stuck in the final maze also. I've reset the level many times and restarted, usiing the map. I haven't seen anything that looks like a key anywhere. Are they hidden or do they have something to do with the dust that keeps falling from the ceiling? Help, I'm so close!

    Posted by: Gloria at March 7, 2008 11:29 PM

    I have all the armor pieces and have completed all but the rusty one...for some reason it will not let me attach the sword and left arm piece, is this a problem for anyone else? a glitch maybe?

    Posted by: Katosgirl at March 10, 2008 12:10 PM

    I have the same problem Katosgirl...with the arm and the sword of the rusty knight...can anyone help us pls?

    Posted by: Anca at March 11, 2008 12:48 PM

    I have all the scores on the stands and they all turned blue, but when I go to the book to get the musical instruments, they are all stil invisible. I can't find where I missed a step. Can anyone help?

    Posted by: Con at March 12, 2008 09:25 PM

    How do you get the light on in the lab room of Merrow's cottage?

    Posted by: Amy at March 13, 2008 03:55 PM

    How do you get the light on in Merrow's lab? Where is the switch?

    Posted by: Amy at March 13, 2008 04:00 PM

    good walkthrough Maggie. I relied heavily on your Build-a-Lot walkthrough to get me to the end and I will do so on Dream Chronicles 2. I haven't even started the game and I already reading your walkthrough, is that cheating? :P

    Posted by: V8 at March 13, 2008 04:20 PM

    When I try to put a piece of paper on any of the music stands, nothing happens. What am I doing wrong? I've tried every piece on every stand...

    Posted by: Amy at March 14, 2008 12:11 PM

    estoy atascada en el laberinto final. No veo ninguna llave y siempre regreso a la puerta de la izquierda me podrian mandar algun secreto o algun mapa como puedo hacer el mapa que tengo no resulta siempre me salen los barriles rotos y me parece que fue del primer laberinto que solucione pero ahora no puedo llegar a lo final. Podrian ayudarme por favor. Me encanta el Juego a parte es de Agilidad Mental.......Gracias

    Posted by: emma alonso at March 14, 2008 04:54 PM

    AMY

    the musical papers will make some sort of clicking sound to tell you that you put the pieces in the right stand. if there's no sound that means it doesn't belong there. I just did that yesterday :)

    Posted by: V8 at March 14, 2008 06:09 PM

    Do you have to put them on a specific place on the stand? I have ten in inventory and I tried each one on each stand and nothing happens. Shouldn't at least one be in the correct spot? Thanks for your help!

    Posted by: Amy at March 14, 2008 06:45 PM

    @ Anca and Katosgirl,

    I have the same problem too.I need a shoulder to attach the arm and the sword,but I can't find it!I checked all the floors like a hundred times,but there was nothing that can be found.It's driving me crazy..And I really don't want to reset the level and redo the organ test.
    Can somebody help??

    Posted by: Pure Perfection at March 15, 2008 08:16 AM

    Final Maze: I found all 3 keys and stones, placed them in the three fountains, and got the wooden key and unlocked the door, but there is no green potion anywhere behind the door. Other places in the maze, I sometimes get the message "now take the potion to Fidget," but I don't have it. Is this a glitch or did I miss something?

    Posted by: cji1 at March 15, 2008 02:08 PM

    To Con Re: Instruments Not Appearing

    I did that too. You have to open the book, and rearrange the instruments IN the book before they will appear.

    Posted by: wikedwhich at March 16, 2008 10:32 PM

    I'm also stuck on the Final Maze. Any help other than the map would be greatly appreciated.

    Posted by: wikedwhich at March 16, 2008 10:56 PM

    I'm on the final maze and don't even have a map to go by! so I'm just going around circles.. i was able to find 2 keys by sheer luck.. but that's about it.. HELP!

    How do you get that map!?

    Posted by: Bianca Salem at March 17, 2008 12:48 PM

    I can not find the last pice of the music stand, i've searched and searchjed copied down the walkthrough diagram and still cant find it ... cant face doing the organ again !!! lol ... anyone help please :)

    Posted by: Lulu at March 20, 2008 12:21 PM

    Can someone tell me where I can find the last score for the mandoline? I've been searching forever. Looks like I've been overlooking something. Please help.

    Posted by: marije at March 22, 2008 04:43 AM

    Hola me podrian ayudar estoy en el segundo mapa que dice mapa is given when you solve the dreanm jewel osiris y no puedo encontrar las llaves ni la salida me podrian ayudar por favor....mandeme un mapa o alguna pista que pueda utilizar...Gracias Emma

    Posted by: emma at March 25, 2008 01:44 AM

    estoy esperando la respuesta estoy trancada en el final del juego el ultima parte todos los baules estan rotos y no encuentro ninguna llave. Por favor me podrian ayudar o darme la clave. Gracias

    Posted by: emma alonso at March 26, 2008 02:12 AM

    por favor me podrian contestar o darme una guia estoy trancada en el ultimo laverinto me podrian decir como debo hacer.

    Posted by: emma at March 28, 2008 03:45 AM

    Hi! I'm seriously stuck at last level about the labyrinth. I tried doing with regards to the screenshot above but I kept getting back to the tunnel there. Does anybody know the step-by-step in getting those keys??

    Posted by: andrea at April 2, 2008 01:52 AM

    Ok. Scratch that. I think I finally get the hang of it. Thanks. :)

    Posted by: andrea at April 2, 2008 02:01 AM

    I loved this game! When is the third part coming out?

    Posted by: Debbie at April 2, 2008 09:03 PM

    Pure Perfection:
    I'm missing the last shoulder too - did you ever find it? I've looked on every floor.

    Posted by: pj at April 3, 2008 08:22 AM

    I am stuck at the door the potion lies behind. I have the three jewels but don't know where the 3 "door-knocker" type ornaments are. Please help!!!!!!!!!!!!!!!

    Posted by: cathy at April 7, 2008 11:09 AM

    Hi I am having big problems completing level fourteen I believe it is with the boat you have to fix..I followed the steps, I reset it twice..my problems is lying where you are suppose to put the oar lock on the boat and it is telling me it can't be put there to boat is fixed...it wont let me put the resin on either...it only is telling about four pieces of boards to find and where your suppose to put the oar lock on right side where it says place for board but it wont let me...please help me

    Posted by: frusrated at April 7, 2008 02:08 PM

    Just to let everyone know on chapter 10, the fountain. There is NO special sequence that you need to push the buttons in, you just have to push the matching colors down in sequence. I.E two purple, two yellow, two red, and two orange. As long as you push down the same colors together, it doesn't matter what colors are down first.

    Posted by: Erin at April 8, 2008 02:20 AM

    Thanks

    Posted by: Anita at April 8, 2008 03:00 AM

    hey guys,i m stuck in level 22-the knights ,i cant find the rusty knights shoulder can anyone tell me where is it,thanks, pls help me

    Posted by: reena at April 8, 2008 10:20 AM

    The rusty knight's shoulder is between the middle knight's feet, hope that helps.

    Posted by: Kaz at April 8, 2008 01:31 PM

    I am stuck at tthe electicitybod i have arranged them in the order shown i have clicked on the buttons if have gone upstairs but no lights help me please, even when i do the one for downstairs same and when i click on the button to the left of the puzzle that has the lightning bolt it goes dark and says the same thing over and over

    Posted by: sara at April 8, 2008 02:04 PM

    The Score Pieces and Instruments:
    The Score pieces will NOT be removeable once they are in the correct place. this also true for the instruments.

    The Boat:
    The Boat pieces need to go in place in order. All
    of them are on the screen you'll need to look by "mouseover". Make certain that you've picked up all of the harpoons (3) and "use" them on the barrels. The brush is in one of them, then use it
    on the resin. Once the boat is correctly repaired then you should be able to use the brush on the boat. The oars can be placed before or after you move the boat onto the water. The "proper" placement for the oarlock? There's a smallish hole for it and you need to have the "tip" of the arrow on it for it to place. As I recall, it's on the near side of the boat and the last piece to be placed.

    Recital Room:

    Stands: 4 of the pieces are in the room, one is tough to see so carefully mouseover the stairway for it. the final piece is in the Library. Leave the music alone for now as the stands need to be fixed firstly.

    Score Pieces: 4 are in the Recital Room, 8 in the Library, 4 are back in the room with the Organ. A couple of things here: Once the pieces of music are in the correct place a sound will occur, but you will NOT be able to remove them! This holds as well for the instruments.

    Map: The first time through the Maze, keep an eye on the floor! As in look down! As I've just gotten to the Chess Puzzle, I don't know where the other bits are... yet 8)

    Hope this helps you all!

    Posted by: Hagaar at April 8, 2008 02:04 PM

    Help - stuck on Stonehenge. I broke up the twelve tiles and back on the print room. I can't seem to find the bottom of the machine to imprint them. Thanks!

    Posted by: Cee at April 8, 2008 07:03 PM

    In the knights room. I've assembled all, just have two arms pieces and two swords left for the grey knights. I cannot get the arm pieces to click into place, and yes the shoulder pieces are on both. Is there a glitch or am I missing something??? Help PLEASE!!!!

    Posted by: Barb at April 8, 2008 07:05 PM

    i also can find only four dream stones in the stonehenge scene, i've tried restarting it, no matter what, i can only find four.

    Posted by: Sara at April 8, 2008 09:07 PM

    I am stuck in the last maze, going in circles and the map you provided does nothing for me. I found one key, by luck. What do I do?

    Posted by: Pat at April 8, 2008 09:52 PM

    I can't get the music to go on the stands? My inventory is full,but nothing will stay on the stands.PLEASE HELP.In english only!!!!! Thank you.

    Posted by: connie at April 9, 2008 06:31 AM

    About the chessboard level, is it only the top/heads that are missing? I found all the head pieces and have placed them all except for the 3 black pawns' heads which won't fit into the 3 pawns' bases! I've clicked on them again and again and they won't fit but all the others fitted fine. Is it a glitch or are there middle pieces that should go first?

    Posted by: Marial at April 9, 2008 12:08 PM

    I am also stuck on the knights and I am having the same problem with getting the last arm and sword in. It won't go! Please someone respond to all our posts on this subject. And yes I do have the shoulder in place.

    Posted by: chinsmom at April 9, 2008 02:09 PM

    I am stuck in the same place, chapter 22. I have 2 arms and 2 swords which won't stick. I think it is because the soldier 2nd from left is missing a piece of armor on his left thigh. I can't find the missing leg piece anywhere and get no twinkling when I hang around any of the rooms.

    HELP!

    "In the knights room. I've assembled all, just have two arms pieces and two swords left for the grey knights. I cannot get the arm pieces to click into place, and yes the shoulder pieces are on both. Is there a glitch or am I missing something??? Help PLEASE!!!!

    Posted by: Barb at April 8, 2008 07:05 PM"

    Posted by: Samantha at April 9, 2008 02:55 PM

    I am going to give a detailed step by step way through the Final Maze. The best way to go through the Final Maze is to use Margie B’s map that is labeled and is in the walkthrough above. When you use Margie’s map you will get a much better sense of where you are in the maze and you may be able to correct yourself if you get a step or two off. I would recommend using the map rather than the step by step guide below.

    If you use this step by step guide you must follow it exactly. If you miss a step it will not work and you will have to restart the level. I will use R for a right turn, L for a left turn and F for a step forward. For example, F3 would mean 3 steps forward. LL would mean turn left twice, this is how you turn around and go back the way you came. When you take steps listen for your steps and when you turn watch the screen to be sure you are turning. Sometimes you might click your mouse and it might not register as a step or a turn because the cursor might not have been in the right place, so don’t rely on mouse clicks alone. Listen for the steps and look for the turns. Print this guide and follow it as you make the moves. Be prepared to not be interrupted when you begin this maze. I have gone through the game several times and the maze has always been the same. With this step by step guide it takes about ten to fifteen minutes to get through the maze, if you don’t make any mistakes.

    Here we go. F3 L You will see a broken barrel, ignore it. F4 - L - F2 - R - F4 Click on the key and ignore the head for now. LL - F4 - L - F2 - L - F2 - R - F2 - L - F3 - L - F1 Click on the key. LL - F1 - R - F1 - L - F2 - L - F1 Click on the key. Ignore the door for now. You now have 3 keys. We will now go to the chests and use the 3 keys. LL - F1 - R - F2 - L - F2 - L - F2 - R - F3 - R - F2 - R - F1 Use the key with one prong to open the chest, then click on the open chest and a gem will go into your inventory. LL - F1 - L - F2 - R - F2 - R - F2 Use the key with three prongs to open the chest, then click on the open chest and a gem will go into your inventory. LL - F2 - R - F4 - R - F2 - R - F2 Use the key with two prongs to open the chest, then click on the open chest and a gem will go into your inventory. Now we will go and put the gems in the heads. LL - F2 - L - F2 - L - F9 - L - F4 - L - F2 - R - F2 - R - F5 Put the green gem in the area just below the face and the head will glow blue. LL - F1 - R - F1 Use the red gem here. LL - F2 Use the blue gem here. A key will go into your inventory. Now we will go to the door and use this key. LL - F1 - L - F4 - L - F2 - L - F2 - R - F2 - L - F2 - R - F2 - L - F1 Use the cylinder key to open the door. F2 - L - F3 Click on the green potion and it will go into your inventory. Now we will go back to the entrance of the tunnel and exit the maze. LL - F3 - R - F3 - R - F2 - L - F2 - R - F2 - L - F6 You will now make the last turn and the passageway you see will look just like the one you are now facing. This in deceiving and you may think you have not made the turn, so be careful. Now turn right and go forward 4 steps and you will be out of the maze.

    Posted by: Pilar at April 9, 2008 08:10 PM

    I don't know if I am the only one but when i try to find all the dream pieces there are areas where I cannot find them where your marks on your map is. Example: the one in the bottom of screen to the left i don't seem to have yet you have it on your map. Is there anyone else with this problem?

    Posted by: Diana at April 10, 2008 02:14 AM

    Thanks to all of you for your tips and hints - I, for one, really appreciate them.
    Also, cut and paste works just fine here...

    Posted by: rb at April 10, 2008 03:40 AM

    Where are the 4 shoulder parts exactly? The 4th one is NOT between the middle Knight's feet.I have evrything I need,but that shoulder part.Please tell me where all 4 of them are? Thank you.

    Posted by: connie at April 10, 2008 05:22 AM

    I am in the music room and I cannot find the piece of score that is supposed to be above the window, I have tried the alternate location too but still no luck!!

    Posted by: Judy at April 10, 2008 06:24 AM

    I was stuck in the Knights room too last night. I restarted the level and went through to pick up all the parts in the other rooms first. After that I assembled most of the rusty Knight first and then the others.

    Before restarting the level though, try to place the mouse directly on the stubby shoulder (while you have the arm selected). If that does not work, you will have to restart, sorry.

    Posted by: Lorraine at April 10, 2008 10:01 AM

    Diana, the dream pieces may not always be in the same sections for everybody. The same is true for the location of some items. That's why I tried to include alternate locations for items in the screenshots.

    This is especially true in the Organ room and in the Library. If you look at some of the screenshots you will see the words "alternate locations" but that's mostly for the items you need to find.

    Hope that answers your question.

    Margie B

    Posted by: Margie B at April 10, 2008 10:10 AM

    Hi Pilar!

    It's Margie B, nice job on the step by step of the maze. I haven't tried it but I'm sure you did a good job.

    I hope you don't mind but I rearranged the paragraphs so that it will be easier to follow.I have not altered any words, I just spaced it out differently. Thanks for your hard work, I'm sure the players will appreaciate it.

    PROVIDED BY PILAR:

    I am going to give a detailed step by step way through the Final Maze. The best way to go through the Final Maze is to use Margie B’s map that is labeled and is in the walkthrough above. When you use Margie’s map you will get a much better sense of where you are in the maze and you may be able to correct yourself if you get a step or two off. I would recommend using the map rather than the step by step guide below.

    If you use this step by step guide you must follow it exactly. If you miss a step it will not work and you will have to restart the level.

    I will use
    R for a right turn,
    L for a left turn and
    F for a step forward.
    For example, F3 would mean 3 steps forward.

    LL would mean turn left twice, this is how you turn around and go back the way you came.

    When you take steps listen for your steps and when you turn watch the screen to be sure you are turning.

    Sometimes you might click your mouse and it might not register as a step or a turn because the cursor might not have been in the right place, so don’t rely on mouse clicks alone.

    Listen for the steps and look for the turns. Print this guide and follow it as you make the moves. Be prepared to not be interrupted when you begin this maze.

    I have gone through the game several times and the maze has always been the same. With this step by step guide it takes about ten to fifteen minutes to get through the maze, if you don’t make any mistakes.

    Here we go. F3 L You will see a broken barrel, ignore it.

    F4 - L - F2 - R - F4 Click on the key and ignore the head for now.

    LL - F4 - L - F2 - L - F2 - R - F2 - L - F3 - L - F1 Click on the key.

    LL - F1 - R - F1 - L - F2 - L - F1 Click on the key. Ignore the door for now.

    You now have 3 keys. We will now go to the chests and use the 3 keys.

    LL - F1 - R - F2 - L - F2 - L - F2 - R - F3 - R - F2 - R - F1

    Use the key with one prong to open the chest, then click on the open chest and a gem will go into your inventory.

    LL - F1 - L - F2 - R - F2 - R - F2

    Use the key with three prongs to open the chest, then click on the open chest and a gem will go into your inventory.

    LL - F2 - R - F4 - R - F2 - R - F2 Use the key with two prongs to open the chest, then click on the open chest and a gem will go into your inventory.

    Now we will go and put the gems in the heads. LL - F2 - L - F2 - L - F9 - L - F4 - L - F2 - R - F2 - R - F5

    Put the green gem in the area just below the face and the head will glow blue.

    LL - F1 - R - F1 Use the red gem here.

    LL - F2 Use the blue gem here. A key will go into your inventory. Now we will go to the door and use this key.

    LL - F1 - L - F4 - L - F2 - L - F2 - R - F2 - L - F2 - R - F2 - L - F1 Use the cylinder key to open the door.

    F2 - L - F3 Click on the green potion and it will go into your inventory. Now we will go back to the entrance of the tunnel and exit the maze.

    LL - F3 - R - F3 - R - F2 - L - F2 - R - F2 - L - F6

    You will now make the last turn and the passageway you see will look just like the one you are now facing. This in deceiving and you may think you have not made the turn, so be careful. Now turn right and go forward 4 steps and you will be out of the maze.

    originally posted by Pilar.


    Posted by: Margie B at April 10, 2008 11:11 AM

    in the water puzzle i lost control of the cursor it just kept disapearing then coming back in random places i eventually finished that level then it was fine til i got to the boat and its gone daft again whats happening is it my fault or is something wrong
    g that i can fix
    thanks june

    Posted by: june lax at April 10, 2008 11:18 AM

    LOL for the organ puzzle I used an eyeliner pencil and marked right on the screen ( mind you I have an older monitor so no worries about damage ) worked like a charm.

    Posted by: michelle at April 10, 2008 04:50 PM

    When you get to the valves I found that you have to match the colors. I just wanted to let everyone know.

    Posted by: Amanda at April 10, 2008 05:42 PM

    those of you stuck in the knights -
    remember it said the armor must be placed in the right sequence?

    Try attaching the swords first and then try again to attach the arms.

    Posted by: Samantha at April 10, 2008 06:53 PM

    Margie B,

    Thanks for making my instructions to the maze easier to read. I checked it eight times before I posted it so I know it worked for me. I will be interested to see if it is helpful to anyone or if it is too tedious to follow.

    I just started playing PC games in February 08 and found the Gamezebo site in March. I love this site and all the reviews and tips that you all give. I always read the reviews before I buy a game. But I try to wait until I have played the game before I read the tips or walkthrough. I love the challenge of the puzzle games and I wish I could find more like Dream Chronicles and Azada. Thanks again for everything that you and your team at Gamezebo are doing.

    Pilar

    Posted by: Pilar at April 10, 2008 07:28 PM

    I am about to abandon this game! I cannot win the chess game. It goes too fast for me, and trying to use sticky notes or writing on the scene just adds to my confusion and takes away my focus. Is there any way to SKIP this part???? I hate the game because of it.
    Raphaela

    Posted by: Raphaela at April 10, 2008 08:19 PM

    Hi Pilar!

    You're Welcome, and let me be the first to welcome you to the community!

    I just wanted to make sure that it was easier for people to follow. I'm sure it will be helpful to several people now and in the future.

    I'm glad that you found Gamezebo and that you enjoy this site. We are all glad to help here. You'll find this to be a very helpful and friendly community.

    You'll be glad to know that Azada 2 is in the works. I don't know when it will be coming out but hopefully in the very near future.

    If you like these types of games you should try the Mystery Case Files series, especially the Madame Fate one. That is a good challenge for anyone.

    Also, you may want to try Hidden Secrets: The Nightmare, that was also a good game.

    Take care,

    Margie B

    Posted by: Margie B at April 10, 2008 09:01 PM

    Great game right up to the chess room, it is too
    fast and too many moves to keep up with . there
    should be a way to by pass or get through it. thanks you for any help.

    Posted by: Dawn at April 10, 2008 09:22 PM

    I am having a problem with the knights. All 5 of them seem to be assembled, but I have more pieces! There are 2 extra shoulders, 2 arms, a sword and a bottom. I now that you have to put things together in the correct order or it will not allow you to put on other pieces. So I thought maybe it just looks like the pieces are on the knights. I tried to put the each extra piece on each knight. No luck, no matter what I did. Can anyone help with this or do I have to uninstall and reinstall because of a glitch in my download? Or should I reset the level to see if it helps?
    Thanks for all the tips here. I didn't even know this site existed until I was looking for an answer to this!

    Posted by: Dawn at April 10, 2008 11:24 PM

    Thanks for all the work on the walkthroughs!

    In Chapter 10, the Courtyard, I believe the water valves are a concentration-type game where you clear the valves in matching color pairs, rather than a Simon-type pattern game. I don't think it matters what order you do them in, so long as you remove a matching color pair each time. Or maybe it just seemed that way to me!

    Robin

    Posted by: Robin at April 11, 2008 01:52 AM

    I've connected the switchboard for the light downstairs, I did it on my own first and then checked it against the screenshot here and it's correct. However, still no light downstairs and the light's still on upstairs. What am I missing?

    Thanks!

    Posted by: Jennifer at April 11, 2008 05:34 AM

    Could someone please help me with the Dream Jewels
    The Dream Jewel of Rhiannon
    What is the tower of Dreams?

    Dream Jewel of Arachna
    What does all of this have to do with my family?

    I have found there is too many ways to start
    off the sentence, these have got me stumped can
    someone help before I am bald.

    and just while I am about it, the chess game, I find very annoying and its proving too hard for me to do, can't mark the screen as each turn is a different set of lights.
    Thanks Kaye.

    Posted by: kaye at April 11, 2008 06:05 AM

    Kaye,

    The answer for all the Dream Jewels are in the guide above but I will print them here for you as well.

    DREAM PUZZLE #5 /DREAM JEWEL OF RHIANNON
    Question: "What is the Tower of Dreams?"
    Answer: "The tower is where the Fairy Lord watched over all, and where the Dream Librarian resides."

    DREAM PUZZLE # 8 /DREAM JEWEL OF ARACHNA

    Question: " What does this all have to do with my family?"

    Answer: "Lyra could be the Chosen Child because she is the daughter of a mortal and a fairy"

    Clue given: According to the clock, starting at noon. The right order of colors is red, blue, yellow, green, purple, and black." This is the solution for the wheel that you see in Chapter 25.

    Margie B


    Posted by: Margie B at April 11, 2008 09:21 AM

    Hi Robin! How are you?

    When I posted the guide and I played the game originally I found a sequence that I was able to use.

    If you look at the screenshot, I posted numbers which showed the sequence in which to press the valves. To be honest, I never paid attention to the color of the valves at that time. I haven't played the game over since I completed the guide.

    However, I did read that someone else stated as well that you could match the colors. I will take your word for it since I did not complete it that way.

    Either method will work.

    Thanks, Margie B

    Posted by: Margie B at April 11, 2008 09:30 AM

    thanks PILAR i thought i was the only one having probs with the chess game , you are right the first few sequences are easy, but then sequences get faster, making them harder to follow. i have an LCD screen so cannot put anything on it, as would ruin the screen,hopes someone can tell us what to to get past it, obviously some people have to enable them to finish the game, HELP NEEDED, thanks.

    Posted by: cyndii at April 11, 2008 12:19 PM

    I am stuck in the music room..have 10 pieces of music score but they can not be placed on the music stands..am I not placing them properly? Special place needed to set them on the stand or do I have all the wrong pieces of music picked up? I really do not want to reset this level again or is it not working because I am missing some dream pieces? any help is appreciated!
    Thanks.

    Posted by: Denise G. at April 11, 2008 12:51 PM

    In regard to a work around for the chess game. I got a fairly large sheet of mylar clipped it to the top of my screen and used dry erase markers as the squares showed up, you will have to position the cursor over the las square, erase the sequence you just did and be ready with the marker when you make that last click. Even with all this if you make a couple of goofs it'll be too fast, so if you do mess up start over. good luck

    Posted by: Karen G at April 11, 2008 03:38 PM

    Jennifer, After you connect the power and go into MERROW'S LAB DOWNSTAIRS you have to turn on a light switch. It is about mid way up on the wall over the work table as you enter the room. You can just see it from the little bit of light coming in from the door. If you move your cursor around over that area it will say Light Switch and you should click on it to turn on the lights.

    Posted by: Pilar at April 11, 2008 06:00 PM

    I have one question where do I get the key from for the door in the maze. I have looked everywhere and I can't find it. Found the puzzle pieces found the door but I can't find the key.

    Posted by: donna at April 11, 2008 06:36 PM

    The chess game is a difficult Simon Says puzzle. Up to four lights is easy but at five and six it gets harder. I will offer two things that may help.

    The way I play this puzzle is to set back a little from the screen and focus on the middle of the chess board. Try to stay focused on the middle and try not to let your eyes move and refocus on individual squares as they light up. It’s easier to remember where the lights are if you don’t let your eyes dart around. I have played it through this way several times.

    Suggestion two is to use a clear acrylic cutting board propped up against the top and bottom of the screen and mark on it. I have an LCD monitor so I don’t want to mark on it or put anything against it and mark on it. I have an 11 x 15 acrylic cutting board and I can place it on the base of the monitor and lean it against the top edge of the monitor and it does not touch the screen at all. These cutting boards are great in the kitchen and you never know when you might need it again on a Simon Says game. Many of the computer games have Simon Says puzzles. I mark on the cutting board with a felt tip pen and it wipes right off.

    A large piece of glass from a picture frame would work the same but you might break it. So I would use acrylic. Some of the inexpensive picture frames now have acrylic in them instead of glass. So that might be an option if you don’t want the cutting board. Also any hardware store or home supply will cut a piece of acrylic for you.

    When you have marked a sequence of five lights, click on four of them then put you cursor over the fifth one. Take down your acrylic and wipe it off, reposition it, and have your marker ready to write, then click on the last square in the sequence.

    I agree with what some others have said that it would be nice if you could opt out of at least one of the puzzles in this game. You might have a penalty, like losing a Dream Jewel or something, but you could at least make it through with less stress.

    Posted by: Pilar at April 11, 2008 06:45 PM

    Denise-

    I had the same problem in the music room. You have to "zoom-in" on the music stands. When the sheet music takes up most of the screen, you'll see how the pieces fit together.

    People looking for the knights' armor pieces-

    There's a piece in the clay urn in the knights' room.

    Pilar-

    Thanks so much for the final maze directions. I was going crazy trying to find my way around and your instructions were a great help!

    Amy

    Posted by: Amy at April 11, 2008 07:28 PM

    The Music sheets – There are five music stands and each music stand will have four pieces that fit together to form the sheet of music. Each page already has one piece in place. So you will need to find 15 more pieces. I usually assemble the music stands first so I have more room in my inventory for the sheet pieces. The inventory will hold ten items, so I find ten pieces and start with those.

    Look at each sheet to determine where it would go on the page based on the edges of the torn piece. If the piece has smother edges on the top and left side then it would go on the top left of the page. Try the pieces in your inventory from LEFT TO RIGHT. If you are looking for a piece that goes on the top left then look for the pieces in your inventory that have the correct edge pattern and choose the one that is closest to the left side of your inventory. If the piece is the correct piece there will be a clinking sound and you will not be able to click it back into your inventory. If it does not clink or tingle then it is not the right piece and you have to move it back to the inventory by clicking on it.

    When the pieces go back to the inventory they automatically go to the FAR RIGHT HAND POSITION. It is important to know this so that you don’t keep picking up the same pieces again. You will think that none of your pieces match but you may really just be picking up the same pieces over and over if you don’t know this.

    I usually place the first ten pieces then go back and look for the other five pieces. There is always at least one that is just the devil to find but it is there somewhere. There is no way to tell you where all of the pieces are because each time you play the game they may be in different places. I have created a new player each time I have played the game so I have stayed on the first level of play so far. But even on the first level of play the pieces change position from one play to the next.

    Posted by: Pilar at April 11, 2008 08:06 PM

    Amy

    I am so glad to know that the final maze instructions helped you. I was afraid that they would be too tedious to follow. Thanks for letting me know that they are useable!

    Posted by: Pilar at April 11, 2008 09:40 PM

    To Donna on 4-11-08 - Are you in the maze on level 9 or the final maze? If you are in Mortal's Maze in Chapter 9, Margie B has a picture of the maze showing the location of the keys in the walkthrough above. Click on the picture in the walkthrough and it will enlarge so you can see the location of the keys. There are also two doors in Mortal's Maze. Based on Margie B's map, which door are you trying to open?

    Posted by: Pilar at April 11, 2008 09:52 PM

    Hi, I am in chapter 6 Crystal print machine. I am suppose to go back to Stonehenge take a hammer and
    and break the 6 boards on the ground so
    they form 12 stone squares . I would like to do this but I can't find 6 boards . How did I lose them?

    Posted by: Joy at April 11, 2008 10:39 PM

    Joy,

    You break six flat rectangular stones into 12 square stones. They are on the floor in the main Stonehenge area. They are stones not boards.

    Posted by: Pilar at April 12, 2008 12:03 AM

    I am having trouble with the third wall puzzle the "Magic Lock Puzzle". Is there any solution to solving it? I have clicked from left to right by rows and that is not working and even tried from bottom to top by rows and that does not work. What is the answer so i can get past that puzzle, it is driving me nuts. Please email me the answer to chad27@yahoo.com

    Posted by: Chad at April 12, 2008 04:27 AM

    Hi Have just completed the game and thouroughly enjoyed it!! with the arms on the knights I also had some grief, I found you had to hold and click the arm slightly away from the body (not close as you would think) Anyway what an experience and thanks so much for all your help! I must have jagged the chess game as I got it within a couple of goes!!!

    Posted by: Michelle at April 12, 2008 05:24 AM

    hi guys!
    i am in level 25 and have entered the maze but
    there is no MAP....i cant move ahead....even after i restart the level it starts inside the maze.

    PLEASE HELP!!!
    THANKS.
    also,cud any1 send me d link for free full version download of 1st part of Dream Chronicles.

    Posted by: swetz at April 12, 2008 05:57 AM

    hello!
    I'm having some problem with chapter 17. I placed all the discs correctly but the door doesn't open. why?

    thanks

    Posted by: carina at April 12, 2008 08:35 AM

    Gamezebo crew,
    Thanks so much for your help!! I did not get the Dream Jewel(Osiris) to help me in the final maze and have been going in circles (surprise-hahaha) but I was able to copy and print out the step by step quide to the final maze..have not done it yet but will do sometime today!
    Just so you know this site is so KOOL...I love these ganes and have 2 games I am stuck on>>so I will see if you guys have tips n tricks for those games and will hopefully be able to complete them
    Journey to the center of the earth and Sherlock Holmes Mystery of the Mummy(stuck in the floor spinning room. Also am stuck in the last part of the Nightmare..can not find the spot on the mirror..will try again..sometime. Yes I am a GAME JUNKIE!!
    Any idea on when they will have AZADA 2 out?
    Just want you all to know this cite is appreciated and all the work yous put into it is not in vain!
    Thanks!!

    Posted by: Denise G at April 12, 2008 09:15 AM

    I'm sorta glad others are having problems with chess and music room. I found the last 2 pieces in the library tucked into the right side of the light fixture. I am almost sure that you have to go in and out of music room to find the last few pieces. As far as Chess goes, I make sure the first moves are accurate to knock out the dark brown pieces. It leaves room for error and you won't lose so many of your ivory pieces.
    Oh, another note on the music room... I found the instruments and placed them in the right chairs. It is strictly guessing, as there are more instruments than chairs. When the I was done with the instruments and thats when I found the last two pieces in the Library. The second one is in the very low left corner if I remember correctly. The COURTYARD electricity box has two configurations. The first config is from left to right, for the first floor and upstairs, when you get in the LAB, you have to click on the electrical box and then go back and change the config starting from left about 2/3 (there is a button on the bottom. Reconfigure to make that connection. Hope this helps someone (it is similar to Fiber Twigs). I am really glad this site is here. Nice to know others are helping and/or having the same issues with the game that I have had. LOL. Mary Age 63. P.S anybody out there my age.????

    Posted by: mary at April 12, 2008 10:06 AM

    Hi Mary age 63,

    I am Pilar, age 61, and I just started playing games two months ago. I throughly enjoy it. I have to use a magnifying glass to find the dream pieces in this game and I use it on most hidden object games also. I love the puzzle games like Azada, MCF and Escape the Museum but my favorite game is Caribbean Hideaway, a really great match three game.

    Posted by: Pilar at April 12, 2008 11:17 AM

    Carina,
    On level 17 are all of you discs glowing bright blue on both sides? There are two sets of eight discs. They will glow bright blue when they are in the correct position.

    Posted by: Pilar at April 12, 2008 12:17 PM

    Swetz,
    The map of the final maze that is labeled is in the walkthrough above that Margie B did.

    Posted by: Pilar at April 12, 2008 12:22 PM

    Chad,
    The Magic Lock Puzzle is a random puzzle so there is not a set solution. It is different every time.

    Posted by: Pilar at April 12, 2008 12:27 PM

    I am in the Potion room and there is no green potion. What do I need to do? This was posted previously (not by me) on March 15 and I see no response.

    Posted by: Denise at April 12, 2008 01:07 PM

    I'm stuck on the last part of Chapter #6, I can't place any of the squares or the moldsto continue on. Also, how is your score calculated?

    Posted by: BB at April 12, 2008 02:05 PM

    Hi,

    Can someone please help me with level 12?
    I am becoming increasingly frustrated because despite my best efforts in switching the switches to downstairs on the switchboard, it STILL isn't showing up in the actual room. I've tried everything and i feel like pulling my hair out.
    If someone has a solution could you possibly explain in detail? Because it's driving me insane.

    Thanks in advance!
    x

    Posted by: Laz at April 12, 2008 02:25 PM

    Hi Laz,

    All you have to do after you switched the wires is click on the light switch on the wall of the lab. The switch is on the top right side of the screen.

    Just make sure that the electricity is switched on for downstairs. If you look at the screenshots in the walkthrough, the yellow circles indicate how you can easily switch between upstairs and downstairs.

    Margie B

    Posted by: Margie B at April 12, 2008 04:04 PM

    Laz - After you connect the power and go into MERROW'S LAB DOWNSTAIRS you have to turn on a light switch. It is about mid way up on the wall over the work table as you enter the room. You can just see it from the little bit of light coming in from the door. If you move your cursor around over that area it will say Light Switch and you should click on it to turn on the lights.

    Posted by: Pilar at April 12, 2008 04:11 PM

    Denise, Are you in the final maze or in Merrow's cottage?

    Posted by: Pilar at April 12, 2008 04:13 PM

    BB, Level 6 has a lot going on in it. What have you completed so far in level 6? What do you have in your inventory?

    Posted by: Pilar at April 12, 2008 04:23 PM

    does anyone have the order for the stones in chapter 17 i am stuck

    Posted by: cheri at April 12, 2008 07:53 PM

    Okay, I am so confused. On the chess game am I suppose to click on the square when it lights up? I I am trying to keep up. I hope I am doing it right.

    Janet

    Posted by: Janet at April 12, 2008 10:05 PM

    Cheri, There are pictures of the order of the stones for chapter 17 in the walkthrough above.

    Posted by: Pilar at April 13, 2008 08:35 AM

    Janet, On the chess game you have to let the light sequence finish then repeat it back. It is a Simon Says type game.

    Posted by: Pilar at April 13, 2008 08:38 AM

    CHERI,

    The order for the stones in Chapter 17 is in the walkthrough above for both sides. Just scroll down to Chapter 17 and enlarge the pictures.

    JANET

    You have to wait for the sequence of lights to stop before you click on the squares. Once the lights have stopped you need to duplicate the sequence.

    Duplicate the sequences several times and you'll win the game.The sequences will change at the end of each round.

    Margie B

    Posted by: Margie B at April 13, 2008 08:57 AM

    I can't get the musical instruments to show up in my inventory. I have found all the music scores and all the music stands are blue. When I click on the instruments they are dark. I click on them to put them in inventory and they go to it then when I click to go back upstairs they are gone. What am I doing wrong?

    Posted by: Bekka at April 13, 2008 10:03 AM

    Pilar, I have 12 squares and 3 molds, I'm at the last door in Chp #6. BB

    Posted by: BB at April 13, 2008 12:32 PM

    I can't find all the scores. I am missing 2. I even used a magnifying glass on screen. What shell I do?

    Posted by: bibex thered at April 13, 2008 01:30 PM

    BB,
    Chapters 4, 5, 6 & 7 all interact with each other. You can go back and forth between them. When you are in Stonehenge the Crystal Mold Printer is through the doorway to the right and the Stone Printer is through the doorway to the left. If you haven’t already printed the molds then go to the Crystal Mold Printer (Chapter 6) and place the molds one at a time in the mold printer and the crystal will print a mold form on each. Leave there with the 3 printed molds and the 12 stones and go to the Stone Print Machine (Chapter 5). Put a stone in the machine and put a mold in the machine. You will now print on 8 of the stones. As each of the 3 molds is used up it will go away and you will put the next one in the machine. You will leave this place with 8 printed stones and 4 blank ones. Put the 8 printed stones in the puzzle to the center door and it will open to the waterfall (Chapter7). You will find a blank mold here and you will have to repeat the process of printing the mold and stones and placing them to make the waterfall stop. You should have