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Date: 15 Sep, 2009
By: PopCap Games, PopCap Games

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Gamezebo update for: Zuma's Revenge!

Review

By Marc Saltzman Sep 16, 2009, 10:24pm

When you're working on a sequel to a game that has sold more than 17 million copies worldwide, you must strike that perfect balance between not messing with the winning formula yet also adding enough new features to justify the purchase. 

How did PopCap Games fare with the follow-up to 2003's Zuma

Very well, but the savvy game makers erred on the side of caution by staying true to what made the original game an extraordinary success - rather than attempting to deliver something different. If you're a Zuma fan and want more of the same, this great-looking follow-up will provide many hours of ball-bursting fun, but those expecting something fresh might feel PopCap dropped that ball. 

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Preview

By Erin Bell Aug 20, 2009, 6:01am

Whether you've played Zuma itself or the many titles inspired by it (such as Luxor, Stoneloops! of Jurassica and Tumblebugs), the familiar concept of destroying slowly-rolling colored balls before they snake their way to the end of the line is one of the staples of casual arcade games.

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Walkthrough

By Martijn Mueller Sep 16, 2009, 10:23pm

Welcome to Gamezebo's strategy guide for Zuma's Revenge! GENERAL TIPSYou have a checkpoint on every 6th level of an area. So if you lose all your lives here, you will be able to restart from the checkpoint, rather than from the first level of that area.When you see a ball flicker, this means it will turn into a bonus ball. Watch out for flickering through the corner of your eyes so you can quickly switch focus.The bonus shots are not limited by time, but by number of shots (different pe... Read more »

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Zuma's Revenge!
Zuma's Revenge!

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