Jul 24, 2009, 11:47am
User review by nevik02
This game is both frustrating and ingenious, and where the balance lies will depend on the temperement of the player. I usually play in relaxed mode; anyone who plays against the timer will probably have a lot of nail-biting moments. Some objects are obvious, a few though are difficult to recognise even with the use of a hint. And speaking of hints, use them only if you're desperate - they take a long, long time to reload.
The first part of the game was a bit tedious - hunting through the usual clutttered scenes for a strange assortment of items, and no clear idea of why you're being asked for them. Later on you start to use tools to help you find concealed items; not difficult, but you need to be methodical in trying all cabinet doors and drawers. You have to "find a way to turn off the light" to use the ultra-violet. Again not difficult, as the light switch has been blinking at you ever since the game started. It's only once you get to the evidence room that the significant items become apparent. Here the game scores by being a bit different to the usual in that you have to analyse your finds and then (every 2 chapters) go to court to defend your client. That bit was enjoyable - unless you get your evidence wrong and the stern judge sends you back to the evidence room.
Good length, and the list of items to find is generated randomly. The court scenes will vary depending on the evidence you've collected, so replay value should be high.
Graphics are nothing out of the ordinary, but well enough done that they don't detract.
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