Company:  Rocketcat Games

Punch Quest Review

Oct 25, 2012

It could be argued that the endless runner genre needs a bit of a kick in the pants, replete as it is with familiar mechanics and predictable power-ups. Rocketcat Games and developer Madgarden have most definitely gotten the memo though, and they’ve decided instead to give it a punch in the face. A glorious, glorious punch in the face.

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140 Characters or less: 6 game-related Twitter feeds you should be following

Jun 29, 2012

Now I know what you’re thinking, and the answer is no. We just met, and I’d like to stay friends for a little while. But seriously folks, I am in fact making a post about Twitter. Because far from being the hub for finding out what sandwich your favorite celebrity just ate, the micro-blogging platform has exploded into a place to keep in touch with relevant news from a personal angle.

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Punch Quest Preview

Jun 25, 2012

By now, we’re all more than familiar with the endless runner. Okay, I’m being euphemistic, we’re pretty much sick of it. Justifiable hits like Jetpack Joyride and Mega Run aside, the genre often feels like it’s a contest of who can be there and have done that harder. But what if I told you we’re due for a take on the formula that included...punching!? Oh, and dinosaurs shooting laser beams out of their mouths.

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Mage Dungeon Preview

May 2, 2012

When Mage Gauntlet hit the App Store, it pretty unanimously won the hearts of SNES-era gamers everywhere (not to mention ours, with a nearly perfect review score). Packed to the brim with fantastical monsters, self-aware dialogue, and more character hats than you could shake a stick at, the game quickly became the title for those craving retro adventure on the go. Great news: the journey never has to end. Literally.

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Mage Gauntlet Review

Oct 24, 2011

Action RPG’s have proven themselves pretty popular on the iPhone. Whether we’re talking old school classics like Secret of Mana or new franchises like Zenonia and Chronicles of Inotia, the top-down, story-driven action genre that was so popular in the 16-bit days has been given a second life on portable devices. Mage Gauntlet is the latest title to recapture that retro glory, and like previous releases from RocketCat Games, it doesn’t disappoint.

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Hook Worlds Review

Dec 20, 2010

If you didn’t manage to get enough swingin’ action in Hook Champ and Super QuickHook, Rocketcat Games has just launched the third game in its rope-and-hook series, Hook Worlds. Unlike its predecessors, Hook Worlds takes a break from careful and detailed stages to dabble in the endless running genre.

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Super QuickHook Review

Jun 18, 2010

Hook Champ was, as any old school grappling hook fan will tell you, far and away one of the best iPhone games of 2009. It was polished, it was challenging, and it was fun. While the game has seen more than its fair share of new content, the developers at RocketCat Games have been hard at work on fully-fledged sequel that would take the game boldly into the 16-bit world. Now it’s here, and it’s every bit as good as we’d hoped.

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Super QuickHook Preview

May 5, 2010

Super QuickHook, the spiritual successor to Hook Champ, has been in the works for some time now. Originally dubbed “Avalanche Game,” developer RocketCat Games have remained relatively tight lipped about their upcoming release. Still, slivers of information have managed to squeak out over the past few months, and we’re more than happy to collect them to try and get a look at the big picture.

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Hook Champ Review

Mar 9, 2010

Treasure hunting can be a dangerous business, but nothing’s scarier than treasure hunting in a video game! Rivers of lava, ancient creatures, crumbling platforms – it’s enough to make you want to trade in your hat and whip for a name tag and a price gun. But Hook Champ is more than just a game about treasure hunting. It’s a game about treasure hunting with a grappling hook.

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