Company:  Mobage

The Collectables Review

Mar 26, 2014

Crytek made a mobile game. If you don’t know why that’s significant, it’s because Crytek is known for graphically rich console/PC games like Far Cry and Crysis, and just the thought that its CryEngine technology was coming to small screens in the tactical action game The Collectables sounds like one of those “so crazy it just might work” ideas. It’s an admirable debut effort; one that suggests you could see more from Crytek on your smartphone or tablet going forward.

Since I’ve never been one to shy away from the obvious, let’s start there: The Collectables is one sharp-looking title. Dapper even, if you can use that word for a video game. From the first time the chopper drops off your team of mercenaries until the last (of many) bullets is fired, there’s nothing but superbly rendered characters and backgrounds and buttery smooth animations.

The Collectables

The gameplay isn’t up to that same ridiculously high standard, but it’s not bad either. A simple tap will direct your fours merc where to go, or you can tap and drag them individually. The action takes place in real time, and there’s no need for targeting since your soldiers will fire on any target in range. Occasionally you can use cover to your advantage, but often you’ll find yourself just gloriously blazing away at enemies while on the run. Think less X-COM, more 20th Century action movie. Also, The Expendables, which had to be an inspiration.

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The Collectables Walkthrough

Mar 24, 2014

The Collectables is a real-time strategy/collectible card game from Crytek and Mobage. In this game, you lead a squad of soldiers through multiple scenarios, backed up by special action cards that can heal or damage units. Gamezebo’s walkthrough will provide you with some tips and hints that will help you get a good start on committing soothing acts of vandalism. 

The Collectables

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X-Men: Battle of the Atom Walkthrough

Jan 20, 2014

X-Men: Battle of the Atom is a card battle game from Aeria Mobile, wherein you will be able to take control of all your favorite X-Men characters and lead them into battle. Being able to take on all of the villains in the X-Men universe isn’t always an easy task, but with Gamezebo’s quick start guide you’ll have all of the tips, tricks, and walkthroughs you’ll need to stay ahead of the game.

X-Men: Battle of the Atom

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The Gate Review

Dec 20, 2013

I was disappointed to discover that in spite of all the pre-release promotion, The Gate has about as much to do with real-time strategy as Family Feud, and is in fact a straight-up collectible card battle game. But as I delved into it, I was also elated to learn that it's a really, really good CCG, quite possibly the best one I've played since I broke free of my Rage of Bahamut-habit.

"Combines Real Time Strategy and Training mechanics," the App Store entry for The Gate promises, and for a brief while I bought into it. Passing through the Gate into a hellish underworld filled with demons and wickedness, your only hope is to fight – and by fighting, your hope is sustained. As you move ever deeper into this sulphuric underworld, you'll acquire "Disciples" who you can train, upgrade, and evolve, and who will do battle on your behalf against both computer-controlled opponents and the forces of your fellow players. This is where the RTS component comes into play, as instead of simply a static, numbers-versus-numbers contest, battles are rendered entirely in 3D and filled with impressive visual effects.

The Gate

You move your characters by tapping and then dragging to where you want them to go, and unleash their skills in battle by tapping on icons at the top of the screen. To heal them, simply tap your healer – everybody has one – and then drag to the character in need. It's simple and reasonably intuitive, although the lack of a zoom control makes it difficult to select a Disciple in the heat of a crowded battle.

But it's also almost entirely unnecessary thanks to the "auto" function that will control the demons in your army with a good degree of competence. It may not be quite as effective as handling the situation personally, especially at higher levels, but the "fire and forget" convenience is handy; and if you don't like how things are going, you can turn it off and assume direct control of the action at any time.

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The Gate Walkthrough

Dec 11, 2013

The Gate is an action role playing game from Spicy Horse Games and Mobage in which you will need to take down the opposing demonic armies that will be in your path. You’ll need to strengthen your army by upgrading their skills, taking on Raids and Arena Battles, and battling Bosses that will get in your way. With Gamezebo’s Quick Start Guide, you’ll have all of the tips, tricks, and walkthroughs you’ll need to stay ahead of the game.

The Gate

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Team Monster Walkthrough

Nov 26, 2013

Team Monster is a freemium strategy game created by Mobage. It’s an interesting combination of line-drawing strategy and monster collection. Gamezebo’s quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game.

Team Monster

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Team Monster Review

Nov 26, 2013

Team Monster is another one of those combination games that hybridizes a couple of gameplay ideas, in this case monster collection with line-drawing strategy, and actually manages it to great effect. Within the first minute I was intrigued by the idea (and the lovely visuals). After a couple of hours, however, the glacial pacing had drained almost all of the fun out of it.

When a lone human and a talking chicken wash up on the shores of a mysterious island, it doesn’t take long for adventure to follow. Within moments of regaining consciousness the duo encounters and befriends a wild monster, who then jumps to their defense against some other far nastier denizens. Once the tutorial dust settles, players will have a team of up to four creatures to command as they fight their way through wave after wave of corrupted monsters and really, really large bosses. It’s all about dragging a line from creatures to their targets (locations, enemies, or allies) and knowing when to activate their special abilities – which will vary depending on whether a monster is a Ranged or Melee Attacker, Healer, or Tanker.

Team Monster

Aside from looking absolutely fantastic – which it does thanks to some great-looking creatures and animations – Team Monster also manages to nail the controls quite well. Dragging to various targets is a snap, and it’s also possible to do the same using the monster portraits at the top-left portion of the screen. Dragging from portrait to portrait, portrait to enemy, ally to portrait, and so on ensures that it’s always possible to issue the proper commands no matter how hectic the battlefield gets. And I have to say, being able to drag from the “All” icon is fantastic. It contextually issues orders to the entire team all at once – move or attack, with non-attackers (i.e. Healers) not doing anything.

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Heroes & Havoc Review

Oct 29, 2013

Mobage and free-to-play mobile games have been, and always will be, a thing. On the one hand it means we can pretty much know what to expect before ever loading up one of their titles. On the other hand, all that experience with F2P social game development puts them in a great position to try new things. Heroes & Havoc is one such new thing, for better and for worse.

Since it’s apparently impossible to develop a freemium fantasy-themed mobile game without a ridiculous story that takes itself way too seriously, Heroes & Havoc casts players in the role of a fallen angel exiled from the heavens for bringing magic to mortals. Then they must gather a band of powerful heroes and fight the gods in order to redeem themselves because “reasons.” All joking aside, games like this are never really played for their story, anyway.

Heroes & Havoc

Mechanically, Heroes & Havoc is a bizarre sort of not-quite CCG. Players gather up heroes, certainly, and they can level-up and learn new skills and spells, but there are no random draws or fusion/evolution elements. Instead, there are several areas (each belonging to a specific deity) that they must fight their way through. Completing all of the battles in one area will unlock a new hero, and that hero can then be powered-up by completing more challenging skirmishes in the same zone.

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D&D: Arena of War Walkthrough

Oct 29, 2013

D&D: Arena of War is an adventure game from DeNA. Train your hero, make friends, and fight your way through the dungeons of Farum. Gamezebo’s quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game.

D&D: Arena of War

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Heroes & Havoc Walkthrough

Oct 29, 2013

Heroes & Havoc is a role playing game created by Mobage. It’s an odd “not quite a card game but still kind of feels like one” affair, with plenty of ropes to learn of course. Gamezebo’s quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game.

Heroes & Havoc

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