Company:  Elephant Games

Midnight Castle Review

Jan 21, 2014

In Midnight Castle, the newest social hidden object adventure from Elephant Games and Big Fish Games, players are summoned to a dim and eerie castle after their uncle’s strange and unexplained demise, which seems to have something to do with the castle’s hidden Mystery Chamber. But one step onto the castle grounds and one interaction with the spooky cast of characters, and you’ll quickly see how the game’s stunning presentation and masterful exploration of the genre leave nothing dark or mysterious about its great and truly rewarding nature.

Despite being a free-to-play “social” hidden object game rather than a premium and streamlined “adventure,” Midnight Castle is presented in a way that would make any adventure fan feel right at home. Instead of some lifeless map you have to click around to move from scene to scene, every area in the game is beautifully laid out across an interactive landscape, where you will move from location to location, interacting with characters and entering hidden object scenes. Even the smaller details are incredibly cool, like the way you’re able to click to interact with key items in your inventory, and serve as a much-needed breath of fresh air for both sides of the HOG genre at large.

Midnight Castle

The hidden object scenes are pretty much what you’d expect from a social HOG, with speed and repetition being the primary focus. You’ll breeze through each scene finding small lists of items until you know their locations by heart and can start chaining together some high score combos from clicking on them in quick succession. Once you’ve played through a given scene numerous times, you’ll unlock its next tier of difficulty, which adds more items to the overall list and rearranges their positions for a nice and welcome changeup. Typical social HOG fare, yes; but the hidden object scenes themselves are still some of the most detailed and nicely drawn that I’ve seen from such like-minded games in a while.

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Mystery Case Files: Fate's Carnival Review

Nov 27, 2013

Despite being the tenth game in the long-running and hugely successful HOG series, Mystery Case Files: Fate’s Carnival is actually a sequel of sorts to the fourth game in the franchise, 2007’s Mystery Case Files: Madame Fate, as it marks the player detective’s return to Madame Fate’s carnival and all of the mystery and wonder that is swirling around inside. But while the carnival setting itself might seem rehashed on paper, this time around everything in Madam Fate’s world just seems so much livelier, and Elephant Games packs on the content and inventive puzzles to match. I hope you picked up a carnival day pass and have your pockets lined with tickets, because you’re going to be enjoying your time at this spooky fair for quite a while!

Truth be told, I didn’t feel like there was much of a story to accompany the action of Fate’s Carnival at first. The player detective simply shows up at the titular carnival and references repeatedly through the dialogue that you had been there once before on a previous case. The majority of the game will simply involve your silent character moving through the carnival, and saving various carnies in distress: like the Amazing Larry, who’s somehow found himself irreplaceably sawn in half, or the Strong Man, who’s found his muscles being pushed to their limit in a hellish gauntlet of sorts. There’s also the occasional scare or two, which actually made me jump in both their sounds and execution.

Mystery Case Files: Fate's Carnival

However, that’s certainly not to say the story never heats up as more mysteries and evil forces gradually get introduced, and that it doesn’t lay the foundation for all sorts of carnival magic and wonder to crop up along the way. You’ll also be given a spooky ghost cat by Madame Fate at the start of the game, who will help by reaching certain items that are well out of your reach, or scaring bats and attacking fish for your own personal gain: just like any good ghost cat would do. This adds a unique component to the exploration segments of the game, as you’ll often forget that the ghost cat is exactly what you need to solve a puzzle when you’ve exhausted all other options in your inventory.

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Mystery Case Files: Fate's Carnival coming November 27

Nov 22, 2013

Can’t wait for Big Fish Games to unleash the next great entry in the Mystery Case Files series? You won’t have to! Gamezebo has just confirmed with Big Fish Games that the 10th entry in the franchise, Mystery Case Files: Fate’s Carnival, will be launching on Wednesday, November 27. What’s more, we’ve been given a handful of details to whet your appetites until the game’s launch.

As you might have guessed from the title, Madame Fate (from the fourth Mystery Case Files game) is back from the dead, and needs your help. This time you’ll partner up with her cat Isis as you explore 15 hidden object scenes at this cursed carnival. You’ll even get to revisit old acts, like Amazing Larry and Marlena Mermaid. Elephant Games are handling the development duties on this one, which should put a huge smile on the faces of hidden object hunters everywhere.


Beyond those basic facts, Big Fish are remaining fairly tight-lipped about what you can expect when the game launches next week. That said, they do have one more surprise for Gamezebo’s readers: Pictured below are some images that they say hold clues to the game. Take a look, and if you can figure out the clues, be sure to let fellow MCF fans know over at the official speculation thread

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Hallowed Legends: Ship of Bones Walkthrough

Mar 5, 2013

Welcometo the Hallowed Legends: Ship of Bones walkthrough on Gamezebo. Hallowed Legends: Ship of Bones is a Hidden Object Adventure game created by Elephant Games. Solve the mystery of the woman in white and rescue the city of Erlenbourg from its curse. Gamezebo’s walkthrough will provide you with detailed images, tips, information, and hints on how to play your best game. 

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Hallowed Legends: Ship of Bones Review

Feb 25, 2013

When I first sat down to write this review, I couldn’t for the life of me remember the name of the game I had just played. But that’s the kind of experience that Hallowed Legends: Ship of Bones turns out to be: a forgettable romp through familiar terrain. So much about this hidden object adventure is lost to its generic settings and gameplay that it leaves the whole package feeling more “hollowed” than “hallowed.”

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Surface: The Soaring City Walkthrough

Feb 5, 2013

Surface: The Soaring City is a hidden-object puzzle game that takes you on a whimsical journey of two brothers - one of which is the famous inventor “Jeremy Stevens,” who has invented a floating city and the ability for human beings to fly! As happy as this makes the human race, the evil “Thunder” will do whatever it takes to stop anyone else from dominating the sky.  Help Jeremy’s brother rescue him while locating hidden objects and completing fun mini-games. Gamezebo’s strategy guide will provide you with detailed images, tips, hints, and information to help you play your best game.

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Surface: The Soaring City Review

Jan 28, 2013

Have you ever wished you could fly? And I don’t mean in airplanes or hot air balloons or anything like that. I’m talking about spreading your wings, leaving the ground, and touching the clouds. Well in Surface: The Soaring City, you’ll get a picture of what that might be like as you embark on a whimsical hidden object adventure to save your brother Jeremy, the famous inventor, who has built a floating city in the sky. 

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Christmas Stories: Nutcracker Review

Dec 1, 2012

Relationships are difficult at the best of times. Poor Albert – he really didn't need the added difficulty of a magical rat king that thinks he's human kidnapping his girlfriend and turning him into a nutcracker. If he can't rescue her in time, this just really isn't going to make for a very happy Christmas.

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Christmas Stories: Nutcracker Preview

Nov 20, 2012

Ah, Christmas. Or, 'the holiday season', as we're all supposed to call it now. The presents. The food. The smiles on the little children's faces. Auntie Mabel drinking too much sherry and passing out. The indigestion. The tantrums. The arguments... However you feel about it, it only comes once a year, along with a slew of 'Christmas-themed' games. One of this year's is Christmas Stories: Nutcracker.

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Mystery Trackers: The Four Aces Review

Oct 16, 2012

I admit, I'm a confirmed pessimist. While I've played (and loved) all the Mystery Trackers games, I can't help but harbor the perverse expectation that one day the games' makers—Elephant Games—will let me down. Fortunately, today is not that day. With the release of Mystery Trackers: The Four Aces, the fourth in the Mystery Trackers series, Elephant has once again proven its hidden object/puzzle game prowess with a near-perfect example of casual interactive entertainment.

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