Gamezebo Archives - January 2012

Kickstarter Picks: Kymera Keeper

Jan 30, 2012

Thanks to the Pokemon series, catching and battling monsters has become its very own genre. A number of titles have already attempted to take that same magic and transport it to mobile and social platforms, but the developers at Red Seraphim are attempting to do something a bit different. Not only will the upcoming Kymera Keeper feature more in-depth gameplay, it will also be available across a range of platforms.

Read more »
 

NASA blasts into Facebook gaming with Space Race Blastoff

Jan 30, 2012

NASA may not be sending astronauts into outer space any time soon, but the space agency is still exploring a new frontier: Facebook gaming.

Read more »
 

Nightfall Mysteries: Black Heart Review: Nightfall Mysteries: Black Heart proves that even a good series can get a little long in the tooth

Jan 30, 2012

The Vansig family just can't stop being evil, and they've come back for yet another round of dastardly shenanigans in Nightfall Mysteries: Black Heart, the third tale of the clan of no-goodniks and the helpless cheese-eaters who rely on you to put a stop to it. But despite the promise of simmering malevolence it's actually a rather dull affair: a flat, faux-creepy adventure that achieves mediocrity and nothing more.

Read more »
 

GT Racing Motor Academy Review: Fast paced racing can be a real grind

Jan 30, 2012

Racing games can be a great deal of fun namely because their recipe is often simple: quality controls, fast-pacing, fun tracks, and maybe a unique gimmick or two. Gameloft’s Google+ titleGT Racing Motor Academy fails on all of these fronts. Giving players virtually nothing to sate their racing appetite and taking the free-to-play model a bit too far, the grinding nature of the game wears thin quickly. Coupled with awful controls, horrendous sound design, minimal style, and zero real challenge, it feels like a slapped together title made only for a quick buck.

Read more »
 

Monday Morning Quarterback: How to fix copying and plagiarism in games

Jan 30, 2012

Another week, another lawsuit. Yesterday, Spry Fox, the developers of the social game Triple Town, sued 6Waves for copy infringement, accusing the latter of copying their game with the release of Yeti Town on the iPhone. Last week, Nimblebit accused Zynga of copying their game Tiny Tower with the release of Dream Heights in the Canadian iTunes Store. Today Buffalo Studios just did the same about Bingo Blitz and Zynga Bingo. And in December, Zynga and Vostu settled a lawsuit whereby Zynga has sued Vostu for copying its game CityVille which Vostu counter-sued, claiming the pot-calling-the-kettle-black defense (that Zynga’s game was a copy of other games).

With so much outright copying and downright plagiarizing going in the world of games today, I would like to submit a Modest Proposal to solve the problem once and for all.

Read more »
 

Pirate Cove Bingo Review: These pirates will steer you to clear skies and sandy beaches

Jan 30, 2012

As one of the oldest social games of the modern era, it’s unsurprising to see bingo flourish on Facebook. Where folks used to gather in meeting halls and churches, fans of the pastime can now simply open up a page in their preferred Internet browser. Gamesville adds a pinch of its own spice to the formula with Pirate Cove Bingo. And though it might not be a trove of innovation, it can perhaps be considered something of a hidden treasure.

Read more »
 

Bingo Blitz dev accuses Zynga of plagiarism

Jan 30, 2012

Zynga Bingo may still be in closed beta, but that hasn't stopped Buffalo Studios from claiming that the game is a copy of Bingo Blitz.

Read more »
 

All my Gods Review: All My Gods strives for heavenly perfection, but definitely gets dragged down to Earth by some of its issues

Jan 30, 2012

Developer Realore’s claims that All My Gods is "a casual game like no other" are pretty much the biggest lie ever. There are dozens of other titles like this out there. It's by no means a bad game, but there a number of quirks that bog the experience down and may make you want to think twice about purchasing it.

Read more »
 

SOL: Exodus Review: SOL: Exodus tries its best to recapture the glory days of space shooters

Jan 29, 2012

When I was a kid I grew up playing on a Tandy 1000 home computer. It wasn’t much to look at, my display had a limited color palette, and there wasn’t really anything beyond Space Quest II or Wheel of Fortune that it could run. But it was mine, and I loved it. Then I walked into Radio Shack one day and saw X-Wing running on a floor model. After this, I quickly learned the meaning of the word “upgrade.”

Read more »
 

Triple Town developer files copyright infringement suit over Yeti Town

Jan 29, 2012

With the rampant plagiarism that goes on in game development, something like this was bound to happen sooner or later. David Edery, CEO of Spry Fox, has just confirmed on his blog that his company has filed a copyright infringement suit against 6Waves LOLAPPS in regards to the latter’s release of Yeti Town, a game that clearly borrowed everything that was original about Spry Fox’s Triple Town, slapped on a fresh coat of paint, and made it to the App Store first.

Read more »
 

Get Gamezebo daily updates in your inbox