Dragon Season Review

Nov 20, 2013

Wouldn’t it be great to soar through the sky as a powerful dragon, feeling the wind whipping at your scales, and spitting out fireballs whenever something tries to get in the way of your peaceful voyage? Well now you’ll actually get to see what that’s like in Dragon Season, a quirky and colorful take on the endless running genre, where the skies are your friend, and the seasons are always in full bloom. But while the idea for the game is certainly cute, it won’t be long before your dragon starts to lose a little bit of the steam that’s powering up all of those fireballs. Boy, are my wings tired!

At its core, Dragon Season is a 2D sidescrolling endless flier, as players guide a cutesy red dragon through a medieval landscape, collecting coins and breathing fire along the way. The flying mechanics might take a little getting used to at first, as your dragon moves upward in a curvy arc when ascending, and this can feel a little choppy for players who are just starting out on their dragon careers. You’ll eventually fall into a groove though of tapping and holding on the screen when you want to gain altitude, and then quickly releasing your hold to drop back down and remain somewhere in the middle of the area.

Dragon Season

You can even run along the ground at times, so long as you find a clear stretch of land to do it on, and this proves to be another unique twist to the “don’t touch the ground” formula in traditional endless flier experiences. Another button on the lower left-hand side of the screen allows you to shoot a fireball from your mouth, which comes in handy for blasting away the large chunks of castle walls that serve as obstacles throughout your adventure. All of these things are brought to life through a colorful art scheme, which incorporates just the right amount of blockiness and cartoony character designs to give Dragon Season a rich and lighthearted personality.

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Maybe online gambling won’t be made legal after all

Nov 20, 2013

Everyone in the games industry assumes that it’s inevitable that online gambling will be made legal.   It’s not a question of if, but of when.

Online gambling has already been made legal in New Jersey, Nevada, and Delaware.  About the only thing that could turn the tide would be if a megalomaniac with a history of throwing hundreds of millions of dollars into political action campaigns decided he was against making online gambling legal.

Enter Sheldon Adelson.

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Humble Bundle partners with Ouya to bring the first ever console game to the Humble Store

Nov 19, 2013

After yesterday’s announcement that Ouya would be getting a spiffy new Limited Edition console release in a pristine white casing just in time for the holidays, today we’ve also learned some interesting Ouya-related news. The company behind the controversial Android-based home gaming console has teamed up with Humble Bundle to bring gamers the very first console game to be available for purchase through the Humble Bundle website.

The game in question is the highly addictive TowerFall by Matt Makes Games, and players will be able to scoop up the multiplayer combat platformer at a discounted price of $9.99 over the next 24 hours on the newly-launched Humble Bundle storefront for use on their Ouya console. Considering how Humble Bundle has been an avid supporter of Android games with their series of Humble Mobile Bundles (the third bundle was just unveiled today!), this is certainly a big win for the Ouya camp, especially if we see more of these kinds of collaborations in the future.

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You have just under 24 hours at the time of this writing to pick up TowerFall for your Ouya console at the discounted price, so you shouldn’t hesitate to head on over to the Humble Store and get to platforming with your pixelated friends today!

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MoviePop Walkthrough

Nov 19, 2013

MoviePop is an online trivia game created by FreshPlanet Inc. Players are shown brief movie clips, then asked to identify the film based on the clip they've been shown. As players score points in a category, they level up and unlock more questions in that genre. Gamezebo’s quick start strategy guide will provide you with detailed images, tips, information, and hints on how to avoid mistaking I, Robot for Terminator 2.

MoviePop

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The Humble Mobile Bundle 3 goes live, brings Ridiculous Fishing to Android

Nov 19, 2013

The Humble Mobile Bundle 3 has officially gone live today, and not only does the latest offering bring with it another great selection of indie games like usual, but this time it also has a few exciting platform debuts for dedicated Android users as well. Most notably, gamers will now be able to play Ridiculous Fishing and Swordigo on their Android device for the very first time.

Gamers can pay whatever they want for The Humble Mobile Bundle 3 to receive EPOCH, rymdkapsel, SpellTower, and Swordigo; all while helping out the developers and doing some good for the Child’s Play Charity. But if they want to pay more than the average (which is a mere $4.23 at the time of this writing), then they’ll also be able to snag both Ridiculous Fishing and Kingdom Rush: and take it from us, those two games are pretty ridiculously amazing.

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You can pick up The Humble Mobile Bundle 3 for Android right now by heading on over to the Humble Bundle website, and don’t forget to keep checking back on that page, as additional games are already promised to be added to the deal before the bundle reaches its end date in just under two weeks from now.

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Joe Dever's Lone Wolf Review

Nov 19, 2013

Joe Dever's Lone Wolf comes so terribly close to getting it right. And not just right, but perfect. When I first started playing I thought I'd discovered a new pinnacle in beautiful, exciting and interactive gamebooks. And then it all fell apart, and by the time it was over I was glad to see it done.

If you like gamebooks (and probably even if you don't), the opening of Joe Dever's Lone Wolf will blow you away. It hits you right from the get-go with a gorgeous, subtly animated pen-and-ink style of illustration and a rich, urgent orchestral soundtrack. And choice! Lone Wolf is a well-established character with 28 gamebooks to his credit (the analog, dead-tree kind of gamebook, of course) but before the action begins you can customize your version of him to a surprising degree. Are you the stealthy type, or do you prefer a stand-up fight? Do you pay close attention to you surroundings with every step you take, or do you prefer to rely on intuition to see you through? You can build Lone Wolf into just about any kind of character you want, from a brain-smashing tank to a quiet, thoughtful diplomat.

Joe Dever's Lone Wolf

The game shows off a remarkable degree of interactivity once the action starts. Multiple choices need to be made (as with any gamebook), but skill in the form of manual dexterity is also vital. Picking locks, for instance, isn't simply a matter of looking at a stat and rolling some virtual dice; you'll have to use a lockpicking tool and a small dagger to work the lock open, and if you break all your tools, it's tough luck for you. 

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MONOPOLY Bingo Review

Nov 19, 2013

My day job is in a casino, so I’ve seen on slot machines how the Monopoly brand gets people excited. EA is hoping to tap into that feeling in a different way as it unleashes Monopoly Bingo,a freemiumgame for mobile devices. The mash-up between iconic board game and number-marking pastime is exactly what it sounds like, yet somehow still falls short of what it could be.

Let’s assume for the sake of argument that you already know how to play bingo. Monopoly Bingo certainly figures that’s the case, throwing you right into the action in the first of many different rooms, each of which is themed after one of the Monopoly properties. The visual trademarks are all present and accounted for, from Mr. Monopoly to the sad inmate who is in jail and not “just visiting.”

MONOPOLY Bingo

The overall goal is to level up and unlock more rooms/properties. In each round, you’re competing live against other players attempting to do the same thing, and there are only so many total bingos that can be scored before the round ends. Every number you mark earns you experience points, and bingos pay off with coins and extra rewards, particularly if you hit them early.

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Battle Command! Walkthrough

Nov 19, 2013

Battle Command! is a free-to-play strategy sim game created by Spacetime Studios. It’s a lot like Clash of Clans, actually. But more futuristic-looking. Gamezebo’s quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game.

Battle Command!

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MoviePop Review

Nov 19, 2013

Half the fun of seeing a movie is recalling the film's best moments for years to come. What's better than sitting with a fellow enthusiast over some beers and jabbing one another in the shoulder while hooting, "Ooh! Ooh! Do you remember that one part when--"

MoviePop for mobile platforms is essentially a digitized version of the excited reminiscing you do with your friends over all things movie-related. Except you play against strangers or Facebook friends, and there are visual aids galore, which renders it difficult to give a wrong answer and make yourself look like a jackass in front of your buddies. As a whole experience, MoviePop is a decent way to waste a couple of hours. Before long, however, questions start repeating, making MoviePop an easy game to ace even if you're not big into cinema.

MoviePop

You begin a round of MoviePop by selecting a genre. There are plenty to choose from, including Action-Adventure, Family, Animation, Sci-Fi, Horror, and lots more. Granted, some categories need to be unlocked, and you're forced to choose one category from a list of three, unless you spend premium currency (popcorn!) to re-shuffle the list. But there's initially enough accessible content to keep you busy for a few rounds.

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Tilt to Live 2: Redonkulous Review

Nov 19, 2013

We’ve all had our App Store obsessions. Whether it’s the sneakers you’ve burned through in Temple Run, the mileage you’ve logged in Real Racing 3, or the family you’ve spent more time with in The Sims Freeplay than you have your own, we’ve all been bitten by the “just once more” bug when it comes to our pocket games.

The first game to bite me was Tilt to Live.

Released back in 2010, it was the sort of game that personified the “easy to learn, hard to master” mantra that defines great game design. Players would tilt their devices to control a defenseless arrow while avoiding an ever-growing collection of deadly red dots. Power-ups would temporarily turn you into a pointy little Rambo, but in a matter of seconds you’d be back to avoiding the dots and scrambling to reach the next power-up.

Tilt to Live 2: Redonkulous

It was beautiful in its simplicity and infuriating in its challenge. In a word, it was love. Now, three years later, developers One Man Left have returned to the game that started it all.

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