Genre:  Adventure

Moebius: Empire Rising Walkthrough

Apr 15, 2014

Moebius: Empire Rising is a point-and-click adventure game developed by Pinkerton Road.  In this game, you’ll take on the role of genius Malachi Rector as he explores a mystery centuries in the making. Gamezebo’s walkthrough will provide you with detailed images, tips, information, and hints on how to play your best game.

Moebius: Empire Rising

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Moebius: Empire Rising Review: An adventure worthy of the name Jane Jensen

Apr 15, 2014

Moebius: Empire Rising has an impressive adventure game pedigree thanks to creator Jane Jensen’s genre-defining work at Sierra, and on the Gabriel Knight series specifically.  Her commitment to quality writing, characters, and plot in each Gabriel Knight entry opened the point-and-click adventure up to explorations of deeper, more mature subjects that have persevered through modern entries like those from Wadjet Eye.  Moebius maintains this focus on writing and story, playing out like a page-turner mystery that also happens to be filled with ingenious puzzles and challenges.

The story revolves around our protagonist, Malachi Rector, a world-renowned genius who utilizes his photographic memory and knowledge of history to appraise priceless antiques and expose fakes.  We learn early on that this is no desk job: Malachi travels the globe to meet the needs of his clients and has been sent to the hospital by some who have received less savory appraisals. 

Moebius: Empire Rising

At the start of Moebius, Malachi is approached by a government agency, FITA, to investigate the death of a young woman in Venice.  He is not expected to solve the murder, but simply research the woman’s life and use his talents to decide if her biography parallels that of anyone in history.  Of course, this unique assignment becomes the gateway to a much larger mystery and conspiracy that ensnares Malachi and the player for seven chapters.

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The Wolf Among Us: Episode 3 - A Crooked Mile Walkthrough

Apr 14, 2014

Episode Three of The Wolf Among Us is a point-and-click adventure game created by Telltale Games.  In this game, you take on the role of Bigby Wolf, a tough law enforcer who tries to keep the peace among New York’s fantastic population of "Fables." Episode Three sends Bigby Wolf and Snow White on the trail of suspected murderer, Ichabod Crane. Gamezebo’s walkthrough will provide you with detailed images, tips, information, and hints on how to play your best game.

The Wolf Among Us: Episode 3 - A Crooked Mile

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The Wolf Among Us: Episode 3 - A Crooked Mile Review: Building a Mystery

Apr 11, 2014

The first two episodes of The Wolf Among Us got me thinking about how interactive media can transcend games. After all, Telltale’s take on the world of Fables plays more like an interactive film than a traditional point-click-adventure.

With episode three, a new thought dawned on me: as much as Telltale’s approach to the medium can reinvent the way we tell stories, The Wolf Among Us is an equally brilliant example of how well suited this new form of storytelling is to mysteries.

The Wolf Among Us: Episode 3 - A Crooked Mile

Picking up where the cliffhanger in Episode 2: Smoke and Mirrors left off, my initial thoughts weren’t of what’s next, but what came before. I found myself piecing together the bits and pieces of information I’d been fed, weighing them against the narrative, and starting to draw my own conclusions. Do I think their suspect is the guilty party? Why or why not? What evidence have I been shown to support it? And if I don’t think they are, what do the clues that have been revealed tell me about who the real killer might be?

It’s the digital equivalent of an Agatha Christie novel.

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Heroine's Quest Walkthrough

Apr 3, 2014

Heroine’s Quest is a point-and-click adventure and RPG hybrid created by Crystal Shard.  In this game, you will guide a Heroine through a Norse mythology-themed world as she completes quests and saves Midgard from eternal winter.  Gamezebo’s walkthrough will provide you with detailed images, tips, information, and hints on how to play your best game. 

Heroine's Quest

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Heroine's Quest Review: Relive your Quest for Glory days

Apr 2, 2014

There’s a simple test to decide if Heroine’s Quest is right for you.  If you played, enjoyed, and pined for more Quest for Glory games, you’ve passed the test.  You should be playing Heroine’s Quest right now.  As a spiritual successor and homage to Sierra’s RPG-slash-adventure series, Crystal Shard’s modern installment feels right at home amidst its inspirations, and could easily slip into a library of their ranks unnoticed.  It brings with it a full-sized world and story, updated gameplay (a point-and-click engine, not the original text parser), and plenty of charm and tongue-in-cheek humor that would have matched wits with Sierra back in the day.

Heroine's Quest

Gamers unfamiliar with Quest for Glory may need a bit more direction in their decision tree.  Although Quest for Glory and Heroine’s Quest look like standard point-and-click adventure games at first glance, this is far from the truth.  They are role-playing games, with random encounters, battles, side quests, armor, and skills to contend with.  Your Heroine will fight trolls, level up, grow hungry, agree to help villagers, sometimes fail to help villagers, and explore a large, open world.  Point-and-click adventuring still comes into play, though, and there is plenty of item collecting, puzzle solving, and dialogue-branching throughout the game’s more active—and open-ended—quests.

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Mines of Mars Review: Crafty, mysterious

Mar 19, 2014

Mines of Mars is a genre-bending journey to the Red Planet that starts off like a cross between Minecraft and Metroid, but slowly morphs into something far more intriguing. It could stand a little more polish, but even with the occasional bump in the road, it's the kind of thing I can see myself playing for a long, long time to come.

Mines of Mars describes itself as a "procedural atmospheric mining game" inspired by games like Metroid and Motherload. It actually gives off a rather dark sci-fi adventure vibe at first, as the cinematic opening follows a grizzled miner forced to take work on Mars for reasons unknown. But things take a turn for the lighter following a rough landing on the planet, as he – that is, you – makes contact with the oddball commander of the Mars mining installation and a peppy robot who's eager to please.

Mines of Mars

It's an unexpected and rather sharp turn in direction, although it has very little impact on the gameplay, which very quickly struck me as a sort of 2D Minecraft – although in hindsight a comparison with Rust might be just as apt. You take a portal from the base to the mines below the surface, excavate dirt, minerals and gems, bring them up top, use the resources to craft better equipment and weapons, then head back down to do it all again. 

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Another Case Solved Walkthrough

Feb 28, 2014

Another Case Solved is a match-3 puzzle game developed by Ars Thanea Games.  In this game, you’ll solve cases as a private investigator by completing different types of puzzles.  Gamezebo’s quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game.

Another Case Solved

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The Last Door: Chapter 3 - The Four Witnesses Walkthrough

Feb 28, 2014

The Last Door: Chapter 3 – The Four Witnesses is a point-and-click horror game developed by The Game Kitchen.  In this game, you take on the role of Jeremiah Devitt as he tries to escape a fog-encased slum.  Gamezebo’s walkthrough will provide you with detailed images, tips, information, and hints on how to play your best game.

The Last Door: Chapter 3 - The Four Witnesses

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Another Case Solved Review: The sweet, sugary smell of success

Feb 27, 2014

Another Case Solved is the follow-up to developer Ars Thanea Games’ ridiculously engaging match-3-meets-city builder, Puzzle Craft.  Like its predecessor, Another Case Solved relies primarily on puzzle-matching objects that are used as building blocks for progress throughout the game.  Unlike Puzzle Craft, this progress is less cyclical and more monetary, wrapped in an economy that makes the noir-themed newcomer notably more challenging, but rarely malicious.  With a number of variations on gameplay packed alongside the primary puzzle boards, Another Case Solved manages to differentiate itself while still offering all the trappings that made Puzzle Craft compelling.

This time around, you are not the mayor of a fledgling village, but a newbie private detective in a Prohibition Era-styled city.  Sugar, not alcohol, is the banned substance and everyone from crooks to cops can be put on ice for having a sweet tooth.  You’ll occasionally run into cases involving sugar smugglers and donut blackmail, but as a no-name private eye, you’ll also take on work that requires chasing kittens and tracking down missing documents.

Another Case Solved

All of these assignments, no matter their gravity, follow a similar format split into two camps.  Minor cases you find in the daily newspaper are basic gigs that merely require you to play the match-3 portion of the game.  These can be played over and over and are used to earn cash (known as “detective bucks”) as well as credibility that unlocks more involved story missions.  The story missions, or major cases, are brought to you by characters in need and are the meat of Another Case Solved.  They not only present plot points involving recurring characters you’ll meet throughout other major assignments, but require you to complete four different types of puzzles in order to crack the case.

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