It’s understandable if fans of Fire Emblem Heroes were a little concerned about how often the game would receive meaningful content updates. After all, Pokemon GO players are still waiting on something meatier than new Pokemon, and the Super Mario Run road map is confusing, to say the least.

Lest we paint all Nintendo mobile games with the same brush, though, it appears that Fire Emblem Heroes will receive regular batches of new content, otherwise known as “what mobile gamers would naturally expect.” In a recent interview with IGN, the game’s director, Kouhei Maeda, made it clear there will be a┬árhythm to content updates.

We plan to add new stories continually after release, at a pace of about two a month or one every two weeks. We also plan to add things like new characters and skills, as well as new game modes that go in different directions from the current gameplay.

“New stories” could mean additional chapters to the game’s main single-player campaign, which launched with nine chapters (though it also offers both Hard and Lunatic difficulty settings for additional replay value). He could also be referring to Paralogues, worlds that tease “Heroes you won’t find anywhere else” and have a spot on the ‘Story Maps’ menu. Ideally, it would be both.

We’re not suggesting that Nintendo deserves some kind of medal for doing what at this point should be considered standard support for a popular mobile game, but hearing these plans does at least help calm the fears some have expressed that the company simply doesn’t “get” mobile. A company exec also told IGN that Fire Emblem Heroes will be supported for as long as people keep playing it (and buying Orbs, one assumes), so we feel reasonably comfortable saying we won’t be complaining about the lack of updates for this game.

Now those other two we mentioned …