It’s a good old fashioned early 20th century mystery! Molly Huggins’ fiance Tommy Drake never showed up for their wedding. In fact, he vanished altogether! The local constable hasn’t been of any help, so she called you in to solve the case. Also, there’s a strange pink mist floating around that may or may not be ethereal in origin. Have fun!

Mysterium: Lake Bliss is a hidden object adventure that takes place in an art deco 1920s setting. Amidst the classic cars and wood paneled telegraph offices, you’ll be working to solve a mystery of otherwordly proportions. All you need is a map, a bottomless inventory, and a spectral fluid jar, because that pink mist stuff can really get in the way.

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Lake Bliss moves forward with a solid mix of puzzle solving, inventory stocking, mini-games, and hidden object scenes. Just the right balance to keep things fresh without leaning too heavily on one particular theme. You start outside Drake’s mansion and gradually work your way through town, hot on the trail of a spirit who keeps trashing things to get in your way.

Most obstacles in Lake Bliss┬ácan be removed using one or two items from the local area. Backtracking isn’t much of an issue, freeing your time up to focus on the puzzles at hand. Every few screens there’s also a mini-game to complete. They’re simple in design, but they avoid a lot of the common tropes found in casual adventure games. And if you just can’t stand staring at jumping puzzles or valve colors, a skip timer is there so you can get back to the adventure.

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Hidden object scenes are simple and old school with an array of items displayed for your eagle eyes to search for. Once you complete the list, a clue appears at the bottom of the screen with the final item you have to find. To grab it, you’ll have to interact with a few on-screen objects, such as opening a closed container or burning through a piece of rope by igniting a candle. Simple, but a nice bit of flair to end the scenes with.

Mysterium doesn’t take any missteps on its path to hidden object bliss. As long as you’re a fan of the setting and don’t mind a slightly spectral slant to the plot, you’re going to have a good time. The mini-games and puzzles are perfectly tuned to give you challenge without frustrating or boring you, and the hidden object scenes pull through with a nice little twist at the end. All in all, it’s a great adventure experience that doesn’t try to reinvent the genre to provide solid entertainment.