R.A.B.B.i.T. Is about the Short Lives of Swingin’ Bunnies

Everyone needs a little help getting through the hustle and bustle of modern life — even anthropomorphic bunnies. That’s why so many (ninja?) cottontails are quick to sign up for the R.A.B.B.i.T. program, or as it’s better known amongst those who hate acronyms, …

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Everyone needs a little help getting through the hustle and bustle of modern life — even anthropomorphic bunnies. That’s why so many (ninja?) cottontails are quick to sign up for the R.A.B.B.i.T. program, or as it’s better known amongst those who hate acronyms, “Rope Assisted Ballistic Bunny in Transit.”

R.A.B.B.i.T. is a fast-placed upcoming platformer featuring procedurally generated levels, rope-swinging bunnies, and death.

r.a.b.b.i.t.

“R.A.B.B.i.T. started life as a pretty simple idea; an endless grappling-hook game with similar game loop and level of challenge to Flappy Bird,” reads the game’s official press description. “The key was to absolutely nail the swinging mechanics, however, and make them feel super-responsive and natural. We went back and forth on a number of different mechanics in the prototyping phase, and eventually settled on something that we felt really worked.”

The developers at TriCat Games are aiming for a March 8th launch on the App Store, with an Android version to follow. Get ready to be a R.A.B.B.i.T. Transit Commissioner as early as next week!

Jim Squires is the Editor-in-Chief of Gamezebo. Everything you see passes his eyes first, so we like to think of him as "the gatekeeper of cool stuff." He likes good games, great writing, and just can't say no to a hamburger. Also, he is not a bear.