King hasn‚Äôt traditionally done sequels, but if the last few weeks are anything to go by, traditions can change pretty quickly. Hot off the heels of Bubble Witch Saga 2‚Äôs launch the company has soft-launched Candy Crush Soda Saga on Android and Facebook.
I think it‚Äôs safe to assume you‚Äôve already guessed what it‚Äôs a sequel to. ūüėČ
We‚Äôve gone hands on with the first dozen levels this afternoon, and so far it seems to follow the ‚Äúif it ain‚Äôt broke, don‚Äôt fix it‚ÄĚ approach. That said, we‚Äôre already seeing some fun new twists. We‚Äôve been freeing gummy bears trapped in ice for the most part, and we‚Äôve already stumbled across a new mechanic that‚Äôs messing with our heads ‚Äď candies that fall in different directions. In one level the top and bottom would fill to replace crushed candies, while on another the candies would move around the board counter-clockwise.
And that‚Äôs just our experience with the first 12 levels.
There‚Äôs no word yet on which countries have access to it yet (we‚Äôre playing it courtesy of Google Play Canada), why they didn‚Äôt soft-launch on iOS (TouchArcade says it‚Äôs coming to soon though), or when a wider release is coming. We‚Äôll be sure to let you know anything as soon as we hear it.
In the meantime, we‚Äôll try and figure out why the word ‚Äúsoda‚ÄĚ is in there.