If programming video games didn’t take all sorts of incredible smarts and highly refined computer skills, I’d like to think I would have created my very own gaming classic back in the day. Well now it looks like I might actually get my wish, with the latest 2.0 update to “apoplexy” this week, the free and open-source DOS level editor for the 1989 classic Prince of Persia computer game. The initial release of “apoplexy” actually popped up online over five years ago, but now this newest version has added the ability to create levels for 1993’s Prince of Persia 2: The Shadow and the Flame as well!

I spent some time this morning fiddling around with the updated level editor and can happily say that it’s not only super cool, but more importantly, super easy. The program basically divides up the classic levels of Prince of Persia and Prince of Persia 2 into a grid of vertical rectangles. By clicking on any given rectangle in the current level screen, you can swap it out for another rectangle that features a different environmental effect, such as spikes, enemies, or even just simple wall decorations. Each of these various building blocks is displayed for your quick perusal in an easily navigable grid-based menu of sorts.


Additional features to the level editor include the option to change certain game events like music or checkpoints, and even cross-platform support that keeps the program interface both fast and stable during your editing. But of course, the best part of all is that you can then actually play your brand new Prince of Persia levels and bask in the glory of being the next greatest new-age DOS game developer! You can check out some more screenshots of the open source level editor and download the free application for Windows or Linux to give it a try for yourself by clicking right over here.