It’s only been a few short days since we brought you our in-depth preview of Owlchemy Labs’ highly stylized survival game Dyscourse, which follows a group of survivors who crash-land on an island and must learn to adapt to the strange new world around them. In the game, the player’s decisions will influence what ultimately happens to each one of these survivors, as they get to know them, or consequently, let them go.
But now Owlchemy Labs has revealed another unexpected and all-too-awesome surprise that will accompany the upcoming game. In addition to the regular scenario that features protagonist Rita and the fellow survivors she befriends, Dyscourse will now also be released with an ingenious bonus scenario called “Indie Plane Crash,” which features ten of your favorite indie game developers themselves, fully rendered in all of Dyscourse‘s cardboard-style glory. Seriously, it’s that cool.
Among some of these renowned indie developers are the legendary Tim Schafer of Double Fine, Edmund McMillen of Super Meat Boy fame, and even Phil Tibitoski of the lovingly weird Octodad. Alex Schwartz of Owlchemy Labs has also posed the all-important question for players to ponder regarding the “Indie Plane Crash” scenario: “They can code, but can they catch cod?” A valid point, to be sure, and as if there wasn’t enough of an incentive already to donate to the project’s ongoing Kickstarter page, then I don’t really know what else you could ask for now.
Dyscourse is currently on track to release for PC and Mac sometime in 2014, and in the meantime, you can check out the full list of indie developers who will be making an appearance in the game’s bonus “Indie Plane Crash” scenario just below:
- Tim Schafer (Broken Age)
- Edmund McMillen (Super Meat Boy, Mew-Genics)
- Phil Tibitoski (Octodad)
- Alexander Bruce (Antichamber)
- Ron Carmel (World of Goo)
- Robin Hunicke (Journey)
- Ichiro Lambe (Aaaaa!)
- Adam Saltsman (Canabalt, Hundreds)
- Will Stallwood (Auditorium)
- Rami Ismail (Super Crate Box)