Do you ever wonder why the games you love don’t get the sequels they deserve? Game designer Andy Megowan has posted some thoughts about that topic in his blog and talks about why there will probably never be a follow-up to Coconut Queen, the critically-acclaimed time management game that he developed for iWin in 2009. Worst of all, the game ended on a cliffhanger! Andy has also posted some of his notes about where Coconut Queen 2‘s story would have gone had the sequel been given the green light. Check out Megowan’s “A Note on ‘Coconut Queen 2‘” here.