Shadow Wolf Mysteries – Game Introduction

Welcome to the Shadow Wolf Mysteries: Curse of the Full Moon walkthrough on Gamezebo. Shadow Wolf Mysteries: Curse of the Full Moon is a hidden object/adventure game played on the PC created by ERS Game Studios. This walkthrough includes tips and tricks, helpful hints, and a strategy guide to how to complete Shadow Wolf Mysteries: Curse of the Full Moon.

How to Use this Walkthrough (Please read)

  • This walkthrough is meant to be used as a guide to assist in solving mini-puzzles and acquiring all items in order to complete the game. You may explore locations in the order you wish, this walkthrough is written to take the most direct route to the game’s finish.
  • Play the tutorial at the beginning of the game!!!! This walkthrough assumes you have as it explains the basic gameplay.
  • Hidden object are different each time to you play the game and the hint system can help you if you are stuck. Screenshots will only highlight the items to which an interaction is required and the inventory item you receive.
  • Inventory objects are written in bold.
  • The walkthrough will state, “Use the inventory item on the blah blah,” because it assumes you have the item. If you don’t have the item, on your keyboard, press CTRL+F (at the same time). In the text box, type the name of the item you are looking for and press ENTER. This will scan the page for the appearance of that word.
  • Zooming in on areas opens small windows. Once you get the item or information you need, close it by clicking the X in the top right corner or anywhere off the window. The walkthrough will not include this instruction.
  • If you are new to this genre, read the Help information from the main screen.

Gameplay and Tips

  • This is a hidden object adventure game. You will move from location to location solving hidden object hunts, mini-puzzles and picking up items to use in order to proceed in the game.
  • Hover your mouse over every aspect of a scene and watch for your cursor to change.
  • Magnifying glass cursor – Happens when hovering over an area that you can zoom in and investigate further.
  • Gloved hand cursor – When this happens, you can collect the item and add it to your inventory or you can interact with it.
  • Items collected will be added to your inventory (located at the bottom of your screen). To use an inventory item, click on it and click on the area it needs to be used.
  • Hidden object hunts provide a list of items to find. Click on the item to cross it off the list. Items listed in yellow aren’t available and you’ll have to perform an action to uncover them. Clicking Hint will highlight an item. If you have found all the items listed in white and use a hint, it will show you where to click in order to expose other objects. To leave a hidden object scene, move your mouse to the bottom of the scene until it turns into footsteps and a down arrow, then click to exit the scene.
  • Hint system – You have unlimited hints however it takes time to recharge between use.
  • Journal – Refer to your Journal (bottom right corner) for clues and story highlights.
  • Mini-puzzles – Skip will complete the puzzle and move you forward. There seems to be no penalty. Click Help for instructions on how to solve the puzzle. Leaving a puzzle and returning to it does not reset it.
  • There is no timer or point system.

Starting the Game

  • When you start the game for the first time, you have to enter a name (your profile).
  • You are asked if you want to play in either Regular mode or Expert mode.

o Regular mode – Areas of interest are highlighted with more sparkles and hints are regenerated faster.

o Expert mode – Areas of interest are highlighted with less sparkles and hints are regenerated slower.

  • Options allows you to adjust the sound and music volume. You can also change the full screen mode and the custom cursor.
  • More Info allows you to see the game’s credits, Big Fish Game forums and a strategy guide.
  • Help explains how to play the game. If you are new to this genre, read the Help information.
  • Extras is in the Collector’s Edition only. Once you’ve completed the game, bonus gameplay becomes available.

Walkthrough

  • When you start, you are asked “Would you like to play the tutorial?” Click Yes. As instructed, click on Gerard to speak with him. Click through the dialogue.

 Curse of the Full Moon

  • Take the hook from atop the barrels. Click on the crow on the well, then click on the well and take the bucket of water. Click on the drain against the house. Use the hook to take the medallion. Click on the note to read it. Close the window. Enter the house (yellow arrow in screenshot above).
  • Click the curtain at the back of the room.

 Curse of the Full Moon

  • Click on the little girl to talk to her. Click on the back table and take the key. Click on the wardrobe (1) against the wall. Put the key in the padlock, and then click the turn the key. Click on the wardrobe to start a hidden object hunt.

 Curse of the Full Moon

  • Click on the bottom cupboard cabinet and corset (white highlights) in order to expose all hidden objects. Find all the objects. When you are finished, a handle is added to your inventory.
  • Click on the door on the right (2, screenshot above). Use the handle, then click to open it. Follow the girl into the room.
  • Click through the dialogue.

 Curse of the Full Moon

  • Click on the drawer (1) and take the gold butterfly. Click on the pin cushion (2) on the wardrobe and take the blue pinhead. Use the bucket of water to put out the fire. Click on the area and take the gold pinhead. Click on the painting (3) and take the brush. Leave the room.

 Curse of the Full Moon

  • Remove the cloth from the chest, then open it and look inside. Mini-puzzle: Put the gold pinhead and blue pinhead in their proper position. Rotate the circles to match the design at the top. There are many ways to solve this puzzle. First I positioned the left side and then completed the right. When you are done, take the trap. Go back into the little girl’s room.

 Curse of the Full Moon

  • Put the trap in the middle of the floor. Click through the dialogue and get the dull knife. Leave the house. After talking to Gerard, go north.

 Curse of the Full Moon

  • Click on the notice board. Click on the posters to add a journal entry, then take the lantern. Click on the hotel’s wall. Use the brush on the cobwebs, then take the empty bottle. Go north.

 Curse of the Full Moon

  • Click on the wolf. Click on the window on the left. Put the gold butterfly in the slot, then take the clock hands. Go right, towards the prefect.

 Curse of the Full Moon

  • Click the cart to start a hidden object hunt. Click on the green paint (1) to turn the red heart green and click the board (2) to reveal more items. When you are finished, a crowbar is added to your inventory. Leave the scene by going south, then north.

 Curse of the Full Moon

  • Click on the wolf, then click on the large central door to add a journal entry.
  • Click on the shed at the left. Click the pedal (1) about three times, then sharpen the dull knife on the sharpening stone (2) to get the sharp knife. Click on the small door on the right.

 Curse of the Full Moon

  • Mini-puzzle: Move the tiles to match the diagram on the side. Use the arrows on the sides of each box to move the tiles. In the diagram, the dark dots represent the blue tiles, the light dots represent the gold tiles. There are many ways to solve this puzzle and since there’s no reset button, I won’t give a step by step solution as you’ve probably already moved some tiles. Some tips: If you’ve moved a tile too far to the right or left and can’t position it properly, move it up or down one level and see if you can better position it in that row/column.
  • Once you’ve solved the puzzle, click on the area revealed.

 Curse of the Full Moon

  • Use the sharp knife to cut the rope (four clicks). Go through the gate.

 Curse of the Full Moon

  • Click on the wolf. Click on the fire pit on the right and take the flint stone. Continue down the path.

 Curse of the Full Moon

  • Click on Gerard to talk to him, then give him the lantern. After talking to him again, click on the area where he’s standing to start a hidden object hunt.

 Curse of the Full Moon

  • Click on the door (1) and hand (2) to reveal more items. When you are finished, a lock of hair is added to your inventory.
  • Enter the tavern.

 Curse of the Full Moon

  • Click the chest against the back wall and take the inkpot. Click the items on the table. Click on the paper to add a journal entry, then take the screwdriver. Click on the journal and take note of the clock diagram. Close the journal and click on the wall clock (1).
  • Mini-puzzle: Position the clock hands to match the drawing in your journal. Put the clock hands on the clock. Match each clock hand to its corresponding colour. Each hand moves another hand (at different speeds) so you have to coordinate your movements.

o Yellow moves green

o Red moves purple

o Purple moves red

o Green moves blue

o Blue moves green

  • Moving the hands clockwise moves them towards each other; moving them counter-clockwise moves them away from each other. There are many possible solutions to this puzzle so it’s difficult to give a step-by-step solution to it. I positioned yellow first since nothing else moves it. I then worked to position purple and red. I worked back and forth to get both hands close to their proper position, then I slowly moved each hand back and forth to get used to what direction and how far they moved. Eventually I managed to place them.

 Curse of the Full Moon

  • Once completed, take the circus ticket. Leave the tavern and go north.

 Curse of the Full Moon

  • Talk to Madlen, the Fortune Teller. Give her the circus ticket. Click on the boxes (1). Use the screwdriver on the box, then take the tranquilizer. Move forward a scene.

 Curse of the Full Moon

  • Click on the cage to start a hidden object hunt. Click the hat (1) and wind-up box (2) to expose all objects. When you are finished, a faucet is added to your inventory. Take the path to the left.

 Curse of the Full Moon

  • Click on the caged wolf to add a journal entry. Click on the crate (left). Use the crowbar to remove the three nails. Click to move the objects and then take the ornate disk. Leave and enter the tent.

 Curse of the Full Moon

  • Click on the bulls eye, then click to examine. Mini-puzzle: Rotate the rings so each gem is pointing to a similar coloured gem. First position the top right ring. The empty slot cannot point to another ring so there are only two possible positions for it. If it points east, green points west however there isn’t a green gem on the top left ring so the empty slot must face north, making a blue gem point west. Position the top left ring so a blue gem points east. Rotate the bottom rings to match. Once completed, take the ornate disk.
  • Click the blue wardrobe. Place the ornate disk with pink and blue arrows on the left and the ornate disk with the red and green arrows on the right. Rotate them so each arrow points to its colour. When it opens, take the saw.
  • Leave the tent and take the left path to the caged wolf.

 Curse of the Full Moon

  • Use the tranquilizer on the wolf (1), then use the saw on the bars (2).

 Curse of the Full Moon

  • After talking to Madlen, click inside the empty cage and take the lock of hair. Leave the scene.

 Curse of the Full Moon

  • Click on the cage to start a hidden object hunt. Click the rag to expose all items. When you are finished, a door knob is added to your inventory. Go south twice.

 Curse of the Full Moon

  • Click the barrel. Put the faucet in the slot (1) and place the empty bottle on the table (2). Turn on the faucet. Once it’s full, take the wine bottle. Click the body to start a hidden object hunt.

 Curse of the Full Moon

  • Click the purse (1) and wagon (2) to expose all items. When you are finished, a paper is added to your inventory. Go north.

 Curse of the Full Moon

  • Enter the wagon. Put the inkpot in the ink carrier (1) and place the paper on the tray (2). Click the lever (3) to lower it, then click again to raise it. Take the prefecture pass. Go south five scenes, then go east (towards the prefect).

 Curse of the Full Moon

  • Click on the prefect’s door. Use the door knocker and when the man appears, give him the prefecture pass. Enter the prefect.

 Curse of the Full Moon

  • Click on the desk. Turn the pages of the book until you get to the torn page with “13” on it. Open the drawer and click on the marbles. Mini-puzzle: Put the marbles on their matching coloured slots. The marbles run along rails, there are three that lead into the coloured slots and one circular track. Use the circular track to move and properly position the marbles. First position a marble in its top spot. Then count the marbles between each colour (one marble between the red and green, four marbles between red and blue) and position them as such on the circular track. This is how you line up the bottom spot. Being careful to keep the bottom spot marbles in place, rotate the circular track to position the middle marbles, then position the bottom marbles.

 Curse of the Full Moon

  • The box slid open as I got the screenshot but this is the solution. Take the lens.
  • Enter the door on the right.

 Curse of the Full Moon

  • Talk to Gerard. Take the spade. Click on the microscope on the desk.

 Curse of the Full Moon

  • Place the lens on the microscope (1) and the two locks of hair on the plates (2). When the images appear in the lens’, note each has three distinct pieces going from top to bottom. Click the three pieces that intersect.

 Curse of the Full Moon

  • Click the table on the right. Smooth out the piece of paper (a few clicks) and take the code piece. Note the glass cutter with a missing diamond bit.
  • Click the table on the left. Click on the book to add the recipe formula to your journal. Leave the lab.

 Curse of the Full Moon

  • Click on the desk. Add the code piece to the book to get the completed code. Click on the cabinet against the left wall. Enter the code by clicking on the numbers. You can right-click to make the dial go in the other direction! When the cabinet opens, take the NH4OH. Click on the map to add a journal entry. Note: You cannot take the map.
  • Leave the prefect.

 Curse of the Full Moon

  • Click on the cart to start a hidden object hunt. Click on the crate (1) and click the bag of sand twice (2) to expose all the objects. When you are finished, an iron rod is added to your inventory. Go south, then north twice.

 Curse of the Full Moon

  • Use the iron rod to move the boulder. Go up the newly exposed path.

 Curse of the Full Moon

  • Click on the ground in front of the cave opening. Use the spade (click twice) and then take the chest. Click on the cart to start a hidden object scene.

 Curse of the Full Moon

  • Click the fan (1) and plank (2) to expose all the objects. When you are finished, an axe is added to your inventory. Enter the cave.

 Curse of the Full Moon

  • Use the flint stone on the torch (1). Click on the drawing on the wall (2) and take the jewelled eye. Leave the cave and go north.

 Curse of the Full Moon

  • Click on the shed beside the house to start a hidden object hunt. Click on the door (1) and the inkpot (2) to expose all the objects. When you are finished, tweezers are added to your inventory. Click on the door to the house. Use the axe to break the three boards, then enter the house.

 Curse of the Full Moon

  • Click on the cabinet’s door to make it fall. Then click on the books and take the puzzle piece. Click on the boar’s head on the wall. Place the jewelled eye in its empty socket, then take the puzzle piece from its mouth. Go south three times, then take the path to the circus and go to the Fortune Teller’s tent.

 Curse of the Full Moon

  • Give the chest to the Fortune Teller. Mini-puzzle: This is a match 2 game but with a twist. Turn two cards face up. If they are identical, they disappear from the board, if not, they switch positions and face down again. Play until only one card remains and Marlen tells your fortune. Tip: Say the symbols/images out loud to help remember. She gives you a card.
  • Click on the door at the right. Use the card to remove the lock, then go through the door.

 Curse of the Full Moon

  • Click on the body. Click on the side of the tree to get the pocket watch. Click on the log and take the metal claw. Click on the wagon. Use the metal claw on the picture and take the necklace. Go south seven scenes, then east and enter the prefect. Go through the door to the lab.

 Curse of the Full Moon

  • Click on the left table. Put the necklace in the acid, then use the tweezers to retrieve a diamond. Click on the right table. Put the diamond on the glass cutter, then click to take it. Go south three scenes.

 Curse of the Full Moon

  • Click on the lower window (on the right). Use the glass cutter to cut the glass, then press the handle. Enter the house through the window.

 Curse of the Full Moon

  • Click the shelf (right) and take the mace. Click the garbage pail beside the door (left) and take the puzzle piece. Click on the light coming through the ceiling to add a journal entry. Click on the cabinet to start a hidden object hunt.

 Curse of the Full Moon

  • Click the puzzle piece (1) and clock (2) to expose all objects. When you are finished, H2O2 is added to your inventory. Leave the scene and return to the lab in the prefect.

 Curse of the Full Moon

  • Click on the left table. Follow the recipe shown on the book to make an explosive. In the funnel (white circle), add the H2O2 then NH4OH then red wine. Once it’s finished brewing, it will drip into the flask labelled “explosive.” Take the explosive. Go south three scenes, then north twice, then take the path to the cave.

 Curse of the Full Moon

  • Click the cart to start a hidden object hunt. Click the chessboard (1) and stitching on the sack to expose all the objects. When you are finished, a fishing rod is added to your inventory. Go north.

 Curse of the Full Moon

  • Click on the fishing area. Use the fishing rod to get a fish. Click on the little cat under the stairs. Give her the fish and when the runs away with it, take the puzzle piece. Click on the shack beside the house to start a hidden object hunt.

 Curse of the Full Moon

  • Click on the coat (1) and drawer (2) to expose all objects. When you are finished, a slingshot is added to your inventory. Enter the house.

 Curse of the Full Moon

  • Click on the bearskin rug, then click on the lock. Place the explosive on the lock. After it explodes, add the three curved puzzle pieces. Mini-puzzle: Recreate the design. Click two tiles to swap their positions within each ring. Start with the outer ring and match the tiles to the little bit of overlap on the edges. Rotate them into position (they’re a little off from the overlap).
  • Solution:

 Curse of the Full Moon

  • Take the cage. Go south two scenes, then enter the cave.

 Curse of the Full Moon

  • Click on the hole in the wall (1). Use the mace to break the wall (three clicks). Take the hook. Put the cage on the ground (2). Use the slingshot on the beehive (3). Go through the cave.

 Curse of the Full Moon

  • Click the area below the signposts. Use the hook to get the ladder. Go towards the castle (north-ish).

 Curse of the Full Moon

  • Take the metal wheel and metal parts. Go south six scenes, then enter the tailor’s show through the window.

 Curse of the Full Moon

  • Put the ladder against the curtains. Go up the ladder. Put the door knob where the handle should be, then click to open. Go through the opening.

 Curse of the Full Moon

  • Click on the body to have the journal take note of the markings of the hand. Click the lit area on the right and take the puzzle piece. Click on the shelf in the corner. Click on the arrows beside the symbols to recreate the pattern found on the dead tailor’s hand. Once complete, take the key. Go down to the main floor.

 Curse of the Full Moon

  • Click on the cabinet to start a hidden object hunt.

 Curse of the Full Moon

  • Click the clam (1) and the magnifying glass (2) to expose all the objects. When you are finished, a lamp is added to your inventory. Click the table beside the cabinet. Add the two puzzle pieces. Mini-puzzle: Rearrange the tiles to complete the design. Click two tiles to swap their position. One tile is already in position (it’s greyed out), use it as a starting point. When a tile is in its correct position, it will be greyed out and can’t be moved.
  • Solution:

 Curse of the Full Moon

  • Take the clamp part. Leave the scene and go north two scenes, then take the path to the cave. Go through the cave to the scene with the signposts.

 Curse of the Full Moon

  • Put the lamp in the hole in the tree. Click the hole to start a hidden object hunt.

 Curse of the Full Moon

  • Click on the scroll (1) and the chest (2) to expose all the objects. When you are finished, pincers are added to your inventory. Go towards the caste (follow the arrow in the screenshot above.

 Curse of the Full Moon

  • Click on the mechanical man. Put the key in the lock, then click twice to turn it. Go through the door.

 Curse of the Full Moon

  • Click on the body and the organ to add journal entries. To the right of the body, click on the blue glass, then take it. Go through the door on the right.

 Curse of the Full Moon

  • Click on the book on the left table and take the wrench. Click on the shelf (right) to start a hidden object hunt.

 Curse of the Full Moon

  • Click the weight (1) and chest (2) to expose all the objects. When you are finished, red glass is added to your inventory.

 Curse of the Full Moon

  • Click on the central table. Add the clamp part, then place the pocket watch in the vice. Use the wrench to open the pocket watch, then take the lock pick. Return to the prefect (south eight times, then east once).

 Curse of the Full Moon

  • Click on the gate. Use the lock pick. Mini-puzzle: Position the lock tumblers so the left side matches the right side. Click on two tumblers on the left to swap their positions. When they are all lined up, the lock will open. Go through the gate.

 Curse of the Full Moon

  • Click the upper window to add a journal entry. Click the cart in the corner and take the net. Click the central area to start a hidden object hunt.

 Curse of the Full Moon

  • Click the bottle (1) and crate (2) to expose all the objects. When you are finished, an oil can is added to your inventory. Return to the house past the cave (south twice, north twice, take the path past the boulder, go all the way through the cave and continue towards the house). Once inside the house, go into the room on the right.

 Curse of the Full Moon

  • Click the water pump. Add the metal wheel, then turn it. Click the bookshelf to start a hidden object hunt.

 Curse of the Full Moon

  • Click the painting (1) and salt bowl (2) to expose all the objects. When you are finished, an iron weight is added to your inventory.
  • Click on the trapdoor on the floor. Use the oil can on the rusty hinges. Go down through the door.

 Curse of the Full Moon

  • Put the iron weight on the hook (1), then click it three times to make it swing and break the wall. Take the broken sword (2), then click on the book (3) and take the sheet music and take note of the forge instructions. Take the crucible from the wooden crate (4). Click the bellows (5) to fan the flames. Place the crucible on the forge (6), then click on it and add the metal parts. Click the lever (7) to tip the crucible, then click the mould (8). Use the pincers to take the hot frame. Cool the hot frame in water, then take the window frame.
  • Go back to the front room (south twice).

 Curse of the Full Moon

  • Click on the organ. Add the sheet music. Play the notes according to the sheet music. The keys are labelled or you can follow the screenshot above. When you hit the right key, its note lights up. If you make a mistake, you start over. Once you are finished, click the area that just opened.
  • Mini-puzzle: Arrange the marbles in a hexagon so no same-coloured marbles are next to each other. Use the hexagon at the top as a guide. Each marble is on a pin and has holes that indicate where a pin can be attached. To position a marble, click and drag it so the marble is directly over a pin ending. To solve the puzzle, first start with trial and error.

 Curse of the Full Moon

  • As a green and a yellow marble are already in position, the marble above them (1, screenshot above) has to be either red or blue. Click and drag the red and blue marbles that have openings to accommodate the pins already placed (i.e., openings at the bottom). Only the blue (2) marble fits. Next, determine which marble can be placed beside the green one. This marble can’t be green and must have a pin facing east (in order to attach to the green marble). There are only two marbles that meet these criteria, both red. One marble’s other pin points southwest which won’t keep a hexagonal shape so it has to be the other marble (3) as its other pin points northeast and keeps the hexagon shape. Follow the same logic to place a marble beside the yellow marble (place marble 4).

 Curse of the Full Moon

  • Now place a marble below the red and green (position 1). This marble can only be blue or yellow and needs an opening to accommodate the green marble’s pin and needs a pin pointing towards the red marble. Only the blue marble (2) meets these criteria; place it. Follow the same logic for the marble to go below the yellow one (3) and place it (4). Only the green marble (5) can go between these two newly placed marbles.

 Curse of the Full Moon

  • To place a marble above the red one (1), it can’t be red or blue and needs a pin facing east and to be able to accommodate the red marble’s pin. Place the only green marble can do this (2). Use the same logic for the red marble on the other side (3) and place the green marble (4). Place the remaining marbles.
  • Solution:

 Curse of the Full Moon

  • Take the stained glass.

 Curse of the Full Moon

  • Click on the stained glass window on the left (1) and place the window frame, then the red glass and blue glass. Click on the stained glass window on the right (2) and place the stained glass. Click on the box above the ladder (3) and put the broken sword where the lever should be. Move the (click and drag) the broken sword up and the existing lever down. Go down into the newly opened area.
  • Put the medallion in the circular slot, then take the grappling hook. Return to the prefect (south seven times, then east). Go through the gate.

 Curse of the Full Moon

  • Click the area in the middle to start a hidden object hunt. When you are finished, a steel rake is added to your inventory. Use the grappling hook on the upper window.

 Curse of the Full Moon

  • Click the shield, then click on the newly exposed area. Mini-puzzle: Slide (click and drag) the boards out of the way to clear a path for the key to exit through the opening. Boards can only move up and down or back and forth. Slide the boards in the order shown in the screenshot. Once you’ve solved the puzzle, take the key.
  • Use the net to get the bird. Put the bird in the cage. When the cage door closes, the cabinet door opens. Click on the new area. Use the key and turn it twice to open the box. Take the puzzle piece. Go back to the cave and go through it (south three times, north twice, take the west path and go through the cave).

 Curse of the Full Moon

  • Click on the tree to start a hidden object hunt. Click the pot (1) and nest (2) to expose all the objects. When you are finished, a pick is added to your inventory. Take the path to the right.

 Curse of the Full Moon

  • Click the wall. Use the pick to break the wall (2-3 clicks) and take the sickle. Click on the gate. Put the puzzle piece in the slot. Mini-puzzle: Recreate the symbol at the top. Use the arrows on the sides to rotate the discs. Complete one side first, then work to recreate the other. Once complete, go through the gate.

 Curse of the Full Moon

  • Admire the graphics! Take the bucket from atop the wall (left). Click the tree (right). Use the steel rake to remove the leaves (3-4 clicks) and take the portrait. Take the right staircase.

 Curse of the Full Moon

  • Click on the sandbox, then use the bucket on the sand pile to get a bucket of sand. Click on the vines (on the left, against the wall). Use the sickle on the vines, then take the shield. Leave the scene and enter the castle.

 Curse of the Full Moon

  • Click on the painting. Tear the top left corner and take the pliers. Click on the fire. Use the bucket of sand to put out the fire, then take the nail. Click on the caged door. Place the shield, then click the top right disc to rotate them. Click on the newly opened door to start a hidden object hunt.

 Curse of the Full Moon

  • Click the axe (1) to expose all the objects. When you are finished, a hammer is added to your inventory. Leave the castle.

 Curse of the Full Moon

  • Click on the right statue’s head. Use the pliers on the four clips and then take the portrait. Take the right staircase.

 Curse of the Full Moon

  • Click on the beam above the swing. Click the beam to place it, then use the nail and hammer to secure it. Click the swing three times to give it momentum to knock down the rope ladder (3). Climb the ladder and enter the window.

 Curse of the Full Moon

  • Click the bedside table. Mini-puzzle: Move (click and drag) the yellow circles anywhere on the board so the beams cross through all the blue circles. The beams can intersect. I solved the puzzle before I could get a proper screenshot (sometimes you get at least a second) so the screenshot below is the best I got. I could still see the faint outline of what I had done so I traced it. Please note there are several ways to solve this.

 Curse of the Full Moon

  • Take the portrait. Leave the room (south) and go back inside the castle (south again, then take the left staircase).

 Curse of the Full Moon

  • Click on the portraits on the back wall. Add the three portraits (they’ll automatically go into their proper position, this doesn’t start a mini-puzzle). Take the shield. Click on the caged door on the left. Place the shied. Rotate the two pieces so the wolf’s face is intact. Enter the room.

 Curse of the Full Moon

  • Click on the sparkling area to start a hidden object hunt. Click the elephant (1) and handkerchief (2) to expose all the objects. When you are finished, a statuette is added to your inventory. This items was not on the hidden object list.
  • Go back to the bedroom (south twice, then take the right staircase and go through the window.

 Curse of the Full Moon

  • Click on the dresser. Place the statuette on the box (1). The mirror lowers to reveal a hidden cache. Take the cord. Use the cord on the bell, then pull to ring it. The top of the bed lowers to reveal a box. Click on it and take the telescope. Put the telescope on the tripod (3). Look through the telescope.
  • You need to put the lens’ in the correct order. Click on the lens’ to determine how they move. Solution:

 Curse of the Full Moon

  • Return to the castle (south twice, take the left staircase).

 Curse of the Full Moon

  • Click on the door on the right to start a hidden object hunt. Click the crossbow (1) to expose all the objects. When you are finished, glue is added to your inventory. Go through the door on the left.

 Curse of the Full Moon

  • Click on the globe. Enter the combination you found through the telescope (326). Take the rail and click on the book to add a journal entry. Add the rail to complete it (1). Move the ladder (2), then click on the bookshelf (3) and click the red book to open a secret passage. Before going through the passage, click the middle bookshelf to start a hidden object hunt.

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  • When you are finished, a glove is added to your inventory. Enter the secret passage.

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  • Take the wheel. Go south three scenes.

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  • Talk to Gerard. Enter the hotel.

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  • Take the ladder. Click the front desk to start a hidden object hunt.

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  • Click the rolodex twice (1) and frame (2) to expose all the objects. When you are finished, a sponge is added to your inventory. Go up the stairs.

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  • Click on the mirror. Put the sponge in the soapy water (1) to get the soapy sponge. Clean the mirror (2) with the soap sponge, take note of the numbers, 42-24-48. Put the ladder against the wardrobe (3) and take the oil. Leave the room (south).

 Curse of the Full Moon

  • Click on the chair in front of the fire. Pour the oil on the floor and push the table out of the way. Refer back to the numbers found on the mirror you cleaned. 42 is your safe, click it. The combination is 24 (smaller dial) and 48 (larger dial). Position the smaller dial first. It’s hard to see the lines so just keep trying. When you position it correctly, it pulses once. Take the clothes bag. Click on the front desk to start a hidden object hunt.

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  • Click the clock (1) and painting (2) to expose all the objects. When you are finished, a handle is added to your inventory. Go up the stairs.

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  • Give the clothes bag to Madlen. Take the pillowcase rope. Click on the chest against the wall (left). Place the handle and glue. Put glue (1) on the file, then add the handle (2). Take the file.
  • Click the window (left).

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  • Use the file on the bars, then attach the pillowcase rope to the bottom left bar. Escape through the window and go to the barge (north twice, then take the path on the left, don’t go through the cave, instead go north).

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  • Click on the barge’s winch. Add the wheel, then click to turn it.

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  • Click on the sparkling area to start a hidden object hunt.

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  • When you are finished, a rock is added to your inventory. Take the path over the small bridge (north).

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  • Click on the crow (1). Throw the rock at it. Take the screw from where it falls (2). Click on the jugs and patch of ground (3). Put on the glove and brush away the thorny weeds. This takes three clicks, use the glove where the weeds are thickest. Take the clippers. Click on the shed (4). Put the screw in the broken lock, then click to open it to start a hidden object hunt.

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  • Click the chest (1) and bag (2) to expose all the objects. When you are finished, an awl is added to your inventory. Go south one scene.

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  • Click the door to the house. Use the awl on the keyhole (1) to push the key out, then pull out the rug (2). Take the key and use it in the lock. Enter the house.

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  • Click the panel on the back wall. Mini-puzzle: Drag the arrow (top left corner) to the circle (far right). Drag the arrow past gears to turn them in order to clear a path. The screenshot shows the solution; first follow the yellow arrows, then the green, then white, then red.

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  • The arrow button is added to your inventory. Click on the panel on the right (2, screenshot above). Place the arrow button in the slot, then click it to raise the cage.

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  • Click on the cage door. Cut the wire with the clippers, then pull the wire off. When Louise leaves, take the magnet in the bottom of the cage. Leave the house.

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  • Click on the sparkling area to start a hidden object hunt. When you are finished, a puzzle piece is added to your inventory. Take the path over the bridge (north).

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  • Click on the opening on the side of the house. Use the magnet to get the spike. Click on the shed to start a hidden object hunt.

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  • Click the book (1) to expose all the objects. When you are finished, a whip is added to your inventory. Go south one scene.

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  • Click on the upper window and use the whip to take the mallet. Enter the house.

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  • Click on the box on the table. Wedge the spike into the lock and use the mallet to break it open. Take the puzzle piece and look at the picture. Leave the house and take the path over the bridge (north).

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  • Click on the stable’s door. Put the two puzzle pieces in the slots. Mini-puzzle: Fit all the puzzle pieces into the area.
  • Solution:

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The end!

If you have the Collector’s Edition, return to the main menu and click Extras, then click Play and select your difficulty setting.

 Curse of the Full Moon

Bonus Chapter

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  • Take the metal claw. Click on the left stable door, then click again to look inside. Take the circle with shapes. Go north through the stable.

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  • Click on the top of the rope ladder. Take the puzzle piece, then use the metal claw to cut down and take the ladder. Click the shack to start a hidden object hunt.

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  • Click the drawer (1) and sugar (2) to expose all the objects. When you are finished, a puzzle piece is added to your inventory. Go south, into the stable.

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  • Click on the right stable door and click on the chest. Mini-puzzle: Line up the tiles so they complete a horse and appear in the proper coloured row. Click a column up/down or row left/right to move the tiles. I first completed the bottom blue horse and then completed the orange and green horses.

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  • Solution: There are many ways to solve this puzzle and without a reset button, by the time you come to this walkthrough for help, your tiles will be in different positions, etc. The trick is to complete one horse, then work at the other two. Note: From left to right, if you have the head – legs – body, slide the row to the left to complete the horse. I kept trying to be more complicated by moving the head tile over before I remembered I could just slide the row over.
  • Once you’re finished, take the dynamite. Leave the stable through the north door.

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  • Click the shack to start a hidden object hunt.

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  • Click the cabinets (1 and 2) expose all the objects. When you are finished, matches are added to your inventory. Take the path to the left.

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  • Click the ground in front of the door. Take the stone. Return to the stable.

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  • Click on the left stable door. Use the stone to break the chain off the wall, then take the hooked chain. Leave (north) and take the left path again.

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  • Click on the ground in front of the door (1). Use the hooked chain to take the planks. Put the planks across the moat (2). Click on the wall (3). Place the dynamite on the wall and use the matches to light the fuse. Go through the opening.

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  • Take the lamp. Click on the well. Add the ladder, then climb down.

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  • Remove the coffin lid, then click to look inside. Take the crowbar and the acid. Leave the scene (south).

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  • Click on the carriage. Pour acid on the lock, then use the circle with shapes. Click on the pipe against the house. Use the crowbar to pry off, then take the pipe. Go back down the well.

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  • Click on the door on the right. Place the two circles with shapes in the empty slots (1 and 2). Mini-puzzle: Rotate the smaller discs so each covers a shape on the larger disc. The larger disc has a square, triangle and circle that needs to be covered by a smaller disc. The smaller discs rotate themselves and the large disc rotates itself. Only one small disc has a square so rotate the large disc until the square is in the top right position. Rotate the small top right disc so it sits over the square and the square lights up. Then rotate the other two small discs to cover their shapes until they light up and a door opens.
  • Solution:

 Curse of the Full Moon

  • Go through the door.

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  • Click on the cart and take the screw. Click on the window. Add the pipe, then fasten it with the screw. Climb through the window.

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  • Click on the chest. Place the lamp, then take the lever and handle. Click on the suit of armour to start a hidden object hunt.

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  • Click the wolf (1) and drawer (2) to expose all the objects. When you are finished, a screwdriver is added to your inventory. Go through the door.

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  • Take the two keys. Go south two scenes.

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  • Click on the cart and use the key to unlock the toolbox (it’s one of the two keys you have, try both). Turn twice, then take the wrench. Go south.

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  • Click on the hole in the wall (bottom left). Put the lever in the slot, then pull it. Go through the newly opened door.

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  • Click the debris at the corner. Click the cabinet to remove the cover and take the safe handle. Go south, then through the right door and up through the window.

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  • Click on the bookshelf. Move the books. On the safe, add the safe handle and the safe key (Note: if you have two keys, try both, one will work). Turn the key and take the book. Click the suit of armour to start a hidden object hunt.

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  • Click the bag (1) and picture (2) to expose all the objects. When you are finished, a book is added to your inventory. Go through the door.

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  • Click on the plaque. Unscrew the screws with the screwdriver, then open the plaque (click on it). Loosen the nut with the wrench and place the handle in the centre. Click to turn.
  • Madlen gives you a key. Go south three times, then up the stairs through the door.

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  • Click on the door, use the key to open it. Go inside.

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  • Click on the drawers to start a hidden object hunt.

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  • Click the chest (1) to expose all the objects. When you are finished, an umbrella is added to your inventory. Leave the room.

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  • Click on the window on the right. Use the umbrella to pull the ladder down, then take the ladder. Go back in the house.

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  • Put the ladder against the back wall (1). Click to climb in and take the hammer. Click the glass display (2). Break the glass with the hammer and take the book. Click on the book on the desk and take note of what’s written (3). Click on the drawers to start a hidden object hunt.

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  • Click the drawer (1) to expose all the objects. When you are finished, a book is added to your inventory. Click on the bookshelf (5, screenshot above).
  • Put the books on the shelf. Mini-puzzle: Arrange the books so they spell out the saying you read from the book on the desk, “auribus teneo lupum.” Click two books to swap their positions.

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The end!