Lost in Time: The Clockwork Tower – Game Introduction

Welcome to the Lost in Time: The Clockwork Tower walkthrough on Gamezebo, written by Lynne Basinet. Lost in Time: The Clockwork Tower is an interactive, adventure, Hidden Object game played on PC, created by Sparkplug Games and Namco. This walkthrough includes tips and tricks, helpful hints, and a strategy guide for how to complete Lost in Time: The Clockwork Tower.

Copyright Information

This walkthrough was created by Lynne Basinet, for Gamezebo.com, and is protected under US and International Copyright laws. Any unauthorized use, including re-publication, in whole or in part, without permission, is strictly prohibited.

General Information

  • Click on Options to adjust the Sound FX, Music and Voice FX volumes, turn Mute All Sound and Full Screen on or off and view the Credits.
  • When you first start the game, you will be required to create your first profile. Click on Profiles to create New, Edit existing or Delete up to 12 profiles with a maximum of 15 characters each (letters and numbers, only).
  • Click on Achievements to view all 32 awards you can collect. 8 each for Standard, Puzzles, Items and Characters.
  • During Gameplay, access the Menu by clicking on the button at the bottom of the game screen or by pressing the Esc key on your keyboard. From there you may click on Continue, Help, Main Menu, Options or Exit. Click Continue, or press the Esc key again, to return to the game.
  • The Hint button is located at the upper left. In the main game scenes, using the Hint button will reveal the location of items and additional directions you can navigate to. During object search scenes, click on one of the items in the list to reveal its silhouette. The Hint button recharges in 20 seconds.
  • The Help files can also be accessed by clicking on the “?” button, just to the right of the Hint button.
  • Gameplay consists of navigating to different locations, collecting watch gears and other interactive items, purchasing items with Diamonds, completing tasks and puzzles, finding objects in lists and collecting Diamonds (currency) and Coal (to convert into Diamonds) lying around in the scene.
  • Your current Tasks are shown at the lower right. Mouseover them for a description.
  • Most of the Achievements are automatic and you generally won’t be required to perform special tasks in order to receive them. Review them from the Main Menu to check your progress in the game.
  • The Pocket Watch (once available) is located at the lower left. See the Help files for a detailed description and use.
  • The Diamonds and Coal you’ve collected will be shown to the right of the Pocket Watch. Just to their right is the Navigation Tool, which will show you the various entrances/exits to other locations.
  • An interactive Map is located at the bottom, just to the left of the Task list.
  • During interactive play, usable Inventory items will appear at the bottom of the screen.
  • During minigames and puzzles, you will have the opportunity to skip them after 45 seconds.

Gameplay and Guide Tips

  • This guide assumes you’ve read the General Information, used the in-game Tutorial and/or Help features or otherwise familiarized yourself with the gameplay.
  • I strongly recommend you access and review the Help files to familiarize yourself with the gameplay mechanics, as they won’t be mentioned in this walkthrough. They are quite detailed and will give you most of the information you need in order to play the game.
  • Use the interactive Map (as soon as you have the warp ability) to travel quickly to different locations. The locations will become available after you visit them the first time.
  • Once available, and to quickly earn 20 Diamonds at a time, you may play the Toymaker’s Card Game, with Otto, as often as you like. You need 285 Diamonds and 100 Coal to get the associated Achievements and purchase everything you need in the game. You may continue to collect/convert Coal and Diamonds even after you’ve reached the maximums needed.
  • Once available, you may convert Coal into Diamonds in the Workshop. Note that Diamonds and Coal may reappear in previously visited areas. Click on the Hint button to make sure you’ve collected them all.
  • Object lists are random and only Key Items will be indicated.
  • In this guide, Diamonds will be indicated in purple, Coal in pink, Gears in blue, Notes in red, Interactive Items/Inventory in green and entrances/exits to Locations in yellow. Additional/alternate colors will be used where necessary and for clarification.

Walkthrough

Create your profile, adjust the Options, if desired, and then click on Play. Watch the opening movie.

1 – The Clockwork Tower

Collect the Pocket Watch, Copper Gear and Coal, in the Atrium (1) and then click on the Stair Landing to the Workshop (2). Collect the Copper Gear and Coal (3), return to the Atrium and then click on the Stair Landing to the Front Door (4).

 The Clockwork Tower

Collect the Diamond and Coal, click on the Note and then click on the Door Knob (1). Return to the Atrium and then click right to the Staircase (2).

 The Clockwork Tower

Collect the Diamonds and Coal and then click on the Drawing Table (1). Find all the items in the list. Key Items: Copper Gear, Map (2). When complete, click on the Watch Repair button to place the Gears (3).

 The Clockwork Tower

Click on each Gear and place it in the Pocket Watch (1). Click on the blinking Pocket Watch (2), find the fluxing Key and then click on it, twice (3).

 The Clockwork Tower

Return to the Atrium (click right), use the Key on the Front Door and then click on the Key.

 The Clockwork Tower

Collect the Diamonds, Coal and Silver Gear and then click on the Gate (1). Click on the Pocket Watch, find the fluxing Handle and then click on it, twice (2). Use the Handle on the Gate, click on it and then enter Memorial Park.

 The Clockwork Tower

2 – Memorial Park

Collect the Diamond and Coal, click on the Sign (1), collect the Silver Gear (2) and then click on the Sundial (3). Find all the items in the list. Key Items: Axe, Silver Gear (4). Return to the Park, click on the Bridge (5) and then return to the Park.

 The Clockwork Tower

Click on the Bench (1), use the Axe (2), collect 3 Boards (3) and then return to the Bridge (4).

 The Clockwork Tower

3 – Bridge

Use the Boards on the Bridge (1), in the order shown (a, b and c), collect the Silver Gear, Diamond and Coal and then cross the Bridge (2).

 The Clockwork Tower

4 – Toy Store

Click on the Watch Repair button (1), place the Gears (2) and then click on the blinking Pocket Watch (3).

 The Clockwork Tower

Click on the Smoke in the Window (1), click and drag the Arrow all the way to the Left (2) to Reverse Time, collect the Coal and Burning Board and then click right to the General Store (3).

 The Clockwork Tower

5 – General Store

Use the Burning Board on the Path (1), collect the Diamonds and then enter the General Store (2).

 The Clockwork Tower

Click on the Hose to purchase it for 5 Diamonds (1), enter the Kitchen (2), collect the Diamonds and Coal (3) and then return to the Toy Store.

 The Clockwork Tower

6 – Toy Store

Use the Hose on the Hydrant (1) and then put out the Fires. Move your cursor left or right and then move your cursor up or down to direct the stream of water onto each Fire (2). When they’re out, enter the Toy Store (3).

 The Clockwork Tower

Click on the blinking Pocket Watch (1), click on the Bookshelf (2) and then click and drag the Arrow all the way to the Left, to Reverse Time. Click on the blinking Pocket Watch again, find the fluxing Otto’s Lower Arm (3) and then click on it, twice. Collect the Diamonds and Otto’s Left Leg and then click on the Toys (4).

Find all the items in the list. Key Items: Mouse (5 – located in the center of the scene). When complete, click on the Maze Game (6). When you complete the Maze Game, click on the Table (7). After you complete the Table area, enter the Back Room (8).

 The Clockwork Tower

Maze Game

Click on the Red Mouse to place it on the board (1). The object is to move the 5 Mice onto their respectively colored Spots. Click on a Mouse to select it, move your cursor to the location you want it to go and then click to move the Mouse. The Mice will move in the direction chosen until they hit an obstacle or land on their own Spot. You may need to move some of the Mice to temporary locations in order to use them as obstacles for other Mice. Click on the Silver button to reset the game and start over (2). When complete, collect Otto’s Gearbox (3).

 The Clockwork Tower

One solution is to click on the Mice in the following order:

  • Red up and then right
  • Blue left, up and then right
  • Yellow up
  • Purple up, left, up and then right
  • Blue left, down, right and then up
  • Yellow down, right, up and then left
  • Green left and then up

Table

Click on the blinking Pocket Watch, find the fluxing Gold Gear and then click on it, twice (1). Collect the Diamonds and then click on the Jigsaw Game (2). When complete, click on the Peg Game (3).

 The Clockwork Tower

Jigsaw Game

Click and drag each piece to the Board and click on it to rotate it. You may rotate the pieces on or off the Board. Once placed in the correct position, the pieces will lock into place. Collect Otto’s Elbow, exit to the Table and then click on the Peg Game.

 The Clockwork Tower

Peg Game

Remove the Pegs until you have no more moves. To remove a Peg, click on it and then click on an open Hole. You must jump over 1 Peg (you can’t jump over more than 1) to reach an open Hole. You can play this game 3 times and have 1, 2 and 3 Pegs Remaining to receive Achievements for completing each of them. Once you complete the first game solution, click the Reset button to play the remaining game solutions. When you’ve finished, collect Otto’s Right Leg, exit the Table and enter the Back Room.

 The Clockwork Tower

There are several solutions for each game, depending on where you begin and end. Here are 2 solutions for each of the games (read across, from left to right, in the first row and then repeat in the second row):

One Peg Remaining – Solution 1

3 to 1

10 to 3

9 to 7

14 to 9

5 to 12

15 to 10

6 to 13

12 to 10

4 to 2

1 to 3

13 to 6

3 to 10

6 to 13

One Peg Remaining – Solution 2

10 to 1

3 to 10

14 to 7

9 to 14

15 to 12

5 to 3

2 to 4

12 to 3

13 to 6

1 to 10

4 to 2

10 to 3

2 to 4

Two Pegs Remaining – Solution 1

3 to 1

12 to 3

15 to 12

9 to 14

4 to 2

1 to 3

6 to 8

10 to 12

14 to 4

9 to 7

3 to 10

13 to 6

Two Pegs Remaining – Solution 2

10 to 1

12 to 10

5 to 12

14 to 9

13 to 6

1 to 10

2 to 11

3 to 12

9 to 14

14 to 7

10 to 3

4 to 2

Three Pegs Remaining – Solution 1

3 to 1

11 to 2

9 to 7

5 to 3

14 to 9

6 to 8

9 to 7

13 to 6

1 to 10

2 to 11

10 to 12

Three Pegs Remaining – Solution 2

10 to 1

8 to 6

14 to 7

15 to 10

9 to 14

2 to 11

14 to 7

4 to 2

1 to 3

6 to 8

3 to 12

Back Room

Click on the blinking Pocket Watch, find the fluxing Gold Gear and then click on it, twice (1). Click on the Green button to start the Carousel and then click on the Red button (2), to stop it, when the Purple Rocket has rotated to the front (3). Collect Otto’s Waist, Otto’s Spine and the Coal, and then click on Genie Lamp (4). When you complete that area, return and then click on the Work Bench (5).

 The Clockwork Tower

Genie Lamp

Click on the blinking Pocket Watch, find the fluxing Gold Gear and then click on it, twice (1). Click on each of the Gems in the Genie Lamp, as shown (2) and then collect Otto’s Eye (3). When complete return to the Back Room and click on the Work Bench.

 The Clockwork Tower

Work Bench

Collect the Diamonds, Coal, Otto’s Hat and Otto’s Upper Arm. Click on the Diagram (1) and repair Otto (2), using the Parts in your Inventory and placing them according to the Diagram. Use the Arrow (3), at the left or right side of the Menu button, to scroll through the Parts. You may place the Parts in any order you like.

 The Clockwork Tower

Toymaker’s Card Game

Otto offers to teach you a Card Game. The object is to fill up your side of the Board with 7 Blue Time Travel cards (those with a Red Star) first. You’ll collect 20 Diamonds for winning and you may play the game as many times as you like. You will collect 20 Diamonds each time you win (1).

  • Yellow Movement Cards will move you left (“-” cards) or right (“+” cards), from 1 to 3 spaces, on the Timeline
    • Infancy: – 3 spaces
    • Childhood: – 2 spaces
    • Adolescence: -1 space
    • Adulthood: + 1 space
    • Maturity: + 2 spaces
    • Death: + 3 spaces
  • Blue Time Traveler Cards will allow you to claim a space on the Timeline
  • Red Sabotage Cards will allow you to remove the opponent’s claim to a space on the Timeline

Click on a card to place it. If you have no moves, you’ll be automatically dealt a new hand. You must land on a space by exact movement in order to claim a space on your side of the Board or remove the opponent’s claim on the opposite side. The game is completely random each time you play. When you’ve finished playing (you must win at least once), close the game and collect the Gold Gear (2). Note that after you close the game, or leave and return to the Work Bench, there may be a piece of Coal (3) to collect at the lower right of the screen, just to the left of the base of the Spool of Wire.

 The Clockwork Tower

Return to the Toy Emporium, click on the Watch Repair button (1) and then place the Gears (2). You will now be able to use the Map to warp to any previously visited location. Click on the blinking Pocket Watch (3), click on the Toymaker (4), click on the Map (5) and then go to the General Store (6).

 The Clockwork Tower

7 – General Store

If you’ve collected at least 280 Diamonds (total cost to purchase the remaining items in the General Store), you can visit the General Store to make purchases before heading to the Atrium. If you chose not to play the Toymaker’s Card Game again, in order to collect more Diamonds, you’ll need to return here, later.

  • 1: Pickaxe – 20 Diamonds
  • 2: Clippers – 20 Diamonds
  • 3: Shovel – 30 Diamonds
  • 4: Packet of Seeds – 20 Diamonds
  • 5: Meat – 10 Diamonds
  • 6: Art Book – 70 Diamonds
  • 7: Platinum Gear – 50 Diamonds
  • 8: Star Gear – 60 Diamonds

 The Clockwork Tower

Kitchen

Enter the Kitchen (1), click on the blinking Pocket Watch (2), click on Eliza’s mom, Rosana (3) and then click on the Food Prep area (4).

 The Clockwork Tower

Food Prep

Prepare the Muffins according to the recipes. Begin with Recipe #1 and click on each ingredient to add it to the bowl and then click on the Whisk to mix it. Repeat for Recipe #2. When complete, return to the Train Station.

 The Clockwork Tower

8 – Train Station

Exit to the outside of the General Store and then go left to the Train Station. Collect the Coal, click on the blinking Pocket Watch (1), click on Herbert (2) and then return to Memorial Park.

 The Clockwork Tower

9 – Memorial Park

Enter the Park (1), click on the blinking Pocket Watch (2), click on Kaitlynn (3) and then click on the Sundial (4). Use the Clippers on the Flowers (5), collect the Train Tickets, use the Train Tickets on Kaitlynn and then return to the Train Station via the Map.

 The Clockwork Tower

10 – Train Station

Collect the Coal and then use the Flowers on Herbert. You can exit and reenter the Train Station, as many times as you like, and collect more Coal, until you have 100 (you’ll find anywhere from 7 to 18 Coal each time), for the Achievement, or use the Map and return to the Atrium.

 The Clockwork Tower

11 – Work Shop

Click on the Work Shop Landing (1), click on the blinking Pocket Watch (2), find the fluxing Vent (3) and then click on it, once. Click on the blinking Pocket Watch and Vent, again.

 The Clockwork Tower

Click and drag the Arrow (1), on the Time Slider, left and right until each row of the code forms part of the Phrase. Click on the button at the left of each line (2) to lock it in place. Repeat for the other 4 lines of the Phrase. When complete, enter the Work Shop.

 The Clockwork Tower

Collect the Diamonds and Coal, click on the Drafting Table (1) to view a Diagram (2) of the different Gear Sets and their functions and then click on the Coal Converter (3).

 The Clockwork Tower

Use your Coal in the Pachinko style Converter, to exchange them for Diamonds. Click on one of the Slots at the top (1), the Coal (2) will drop to one of the Slots at the bottom (3) and you’ll receive 1, 2 or 3 Diamonds (4). Click on the Map and return to the Train Station.

 The Clockwork Tower

12 – Museum

Enter the Train (1), collect the Diamonds and Coal, click on the Museum Door (2), click on the Mechanism (3) and then enter the Train (4 – click left), again.

 The Clockwork Tower

13 – Clockwork Tower

Use the Pickaxe on the Barricade (1), collect the Diamonds and Coal, the Dandelions (you only need 5) and the Diamond Gear. Click on the Map (2) and return to the General Store.

 The Clockwork Tower

14 – General Store

Enter the General Store, continue to the Kitchen and click on the Food Prep area. Prepare the Dandelion Tea according to the recipe. Click on each ingredient to add it to the bowl and then click on the Whisk to mix it (1). Click on the Map, return to the Toy Emporium and use the Dandelion Tea on the Toymaker (2).

 The Clockwork Tower

15 – Museum

Click on the Map and return to the Museum. Click on the Door (1), use the Key in the Lock Mechanism (2) and then solve the Lock Puzzle (3). The puzzle always has the same solution; however, it starts with each ring in a different position each time you play. When complete, enter the Museum.

 The Clockwork Tower

Use the Meat on the T-Rex (1), click on the Map and then return to the Courtyard. Collect the Goat (2 – click twice), return to the Museum and then use the Goat on the T-Rex (3). Click on the blinking Pocket Watch (4) and click and drag the Arrow on the Time Slider all the way to the left.

 The Clockwork Tower

Collect the Diamonds, click on the blinking Pocket Watch (1), click on Mr. Pendergast (2), click on the Map (3) and then return to Memorial Park.

 The Clockwork Tower

16 – Memorial Park

Enter the Park and click on the Sundial. Use the Shovel on the Grass (1), click on the blinking Pocket Watch (2), click on the Time Capsule (3), click and drag the Arrow to the left and collect the Town Charter (4). Click on the Map and return to the Museum.

 The Clockwork Tower

17 – Museum

Enter the Museum and then enter the Exhibit Hall (click right). Click on the blinking Pocket Watch (1), find the fluxing Diamond Gear and then click on it, twice (2). Find the Diamonds and then click on the Work Space (3). Find all the items in the list. Key Items: Paintbrush, 3 Relief Pieces (4). Click on the Painting (5). When complete, click on the Carving (6) and then click on the Town Charter Display Case (7).

 The Clockwork Tower

Painting Puzzle

Click on the Paintbrush (1) and then trace the Arrows (2 – trace inside the arrows), in each of the sections, to fill in the Painting.

Carving Puzzle

Use the 3 Fragments on the Carving (3) and then slide the tiles around to reconfigure the Carving. Click on a Tile (4) and then click on the empty space (5) to move the tile. This puzzle always has the same solution (6); however, it starts with the pieces in different positions each time you play.

 The Clockwork Tower

Town Charter Puzzle

Use the Fragment on the Town Charter (1) and then reconstruct it. Click on a section and then click on another to switch their places. Return to the Main Hall and click on Mr. Pendergast (2). Click on the Map, return to the Atrium and then click left to the Staircase (3).

 The Clockwork Tower

18 – Clockwork Tower

Work Shop

Click on the blinking Pocket Watch (1), click on the Elevator (2) and then click and drag the Arrow all the way to the Left, to Reverse Time. Click on the Map and then return to the Workshop. Use the Packet of Seeds on the Pot (3), click on the blinking Pocket Watch, click on the Pot and then click and drag the Arrow all the way to the Right, to Speed Up Time. Enter the Clocksmith’s Quarters (4).

 The Clockwork Tower

Clocksmith’s Quarters

Collect the Diamonds, Coal and Termites, click on the Picture (1) and then click on the Desk (2). Collect the Diamonds and find all the items in the list. Key Items: 3 Stones (3). Return to the Work Shop (4).

 The Clockwork Tower

Work Shop

Use the Termites on the Chest (1), click on the blinking Pocket Watch (2), click on the Chest and then click and drag the Arrow all the way to the Right, to Speed Up Time. Collect the Diamond and Diamond Gear (3) and then return to the Clocksmith’s Quarters (4).

Clocksmith’s Quarters

Click on the Lockbox (5), use the Stones in the Cups (6), click on the Red Button (7) and collect the Key (8). Click on the Elevator (9) use the Key in the Lock and then click on “3” (10).

 The Clockwork Tower

Machine Room

Click on the Stairs (1 – Tools and Parts), Collect the Diamonds and Coal and find all the items in the list. Key Items: Diamond Gear, 3 Levers (2). Click on the Watch Repair button (3), place the Gears (4) and then use the Levers on the Control Panel (5). Click 3 times on Lever “a,” once on Lever “b” and twice on Lever “c.” When complete, enter the Gear Platform (6).

 The Clockwork Tower

Gear Platform

Collect the Broken Gear, click on the blinking Pocket Watch (1), click on the Clocksmith (2), click on the Map and then return to the Toy Emporium.

 The Clockwork Tower

19 – Toy Emporium

Use the Broken Gear on the Toymaker (1), click on the blinking Pocket Watch (2), click on the Gear (3), click on the Map and then return to the Courtyard.

20 – Courtyard

Use the Shovel on the Ground (4), click on the blinking Pocket Watch, click on the Gear (5), click on the Map and then return to the Museum.

21 – Museum

Enter the Museum, click on the blinking Pocket Watch, click on the Gear (6), click on the blinking Pocket Watch and Gear, again, click on the Map and then return to the Machine Room.

 The Clockwork Tower

22 – Clockwork Tower

Enter the Gear Platform, click on the blinking Pocket Watch (1), click on the Clocksmith (2) and then enter the Clock Face Room (3).

 The Clockwork Tower

You must set each of the Clocks (yellow) to 12:00 O’clock. Click on any of the Clocks to begin. Click on one of the Gears (yellow) to engage it and then click on the center of the Clock to move the Minute Numbers, Minute Hand, Hour Numbers and Hour Hand.

  • Gear 1 moves the Minute Numbers clockwise and the Minute Hand counter-clockwise.
  • Gear 2 moves the Minute Numbers counter-clockwise and the Minute Hand clockwise.
  • Gear 3 moves the Hour Numbers counter-clockwise and the Hour Hand clockwise.
  • Gear 4 moves the Hour Numbers clockwise and the Hour Hand counter-clockwise.

The puzzles all begin in different configurations, so there isn’t one solution for any of the Clocks. One key is to set the Minute Numbers and Minute Hand first, by using Gear 1 and Gear 2, and then setting the Hour Numbers and the Hour Hand by using Gear 3 and Gear 4. Note that you can’t skip any of these puzzles to complete the game.

 The Clockwork Tower

Watch the ending movie. Congratulations! You’ve completed Lost in Time: The Clockwork Tower. You may now go back and finish any Achievements you’d still like to collect.

Map

 The Clockwork Tower

Achievements

Standard Achievements

 The Clockwork Tower

Puzzle Achievements

 The Clockwork Tower

Item Achievements

 The Clockwork Tower

Character Achievements

 The Clockwork Tower