From the first moment I got to sit down with Minimum – an upcoming release from publisher Atari and developer Human Head – I knew I was going to be in for a treat. Minimalist visual styles have been all the rage in recent years, with games like Minecraft and Journey proving that you don’t need super-detailed graphics in order to stand out from the competition.
In fact, Minimum’s visuals made my first impression all the more memorable. While my first couple of matches took some getting used to, I quickly realized how refreshing it felt to play a shooter that went easy on the visuals. Project lead Norm Nazaroff presented the game as being true to its name: Everything is minimalistic, from the visuals to the gameplay to the customization.
Blocky white stick figures shooting each other with black guns sounds a bit iffy, but when I was given a chance to go, I realized how much fun it actually is. Right off the bat, I was able to draw similarities between Minimum and Uber Entertainment’s Super Monday Night Combat. Both games follow the MOBA structure found in games like League of Legends and Solstice Arena. Minimum―like Monday Night Combat―borrows the “destroy the enemy base” goal and places it under a guise of a third person shooter. Read more »