Third Eye Crime: Act 1 Review: Foresight is 20/20

Apr 24, 2014

A game. There’s always a game. On this particular night, rain spattering against the window so hard you’d think the big man upstairs had a score to settle, it wasn’t just any old game, however. This one, she was something special; the kind of game that grips you in a thrall, turning minutes into hours. The kind of game you know might be trouble, but which coyly beckons you to follow it into the wee hours of the morning. The kind of game where you know better, but say “yes” anyway. 

Ahem. 

Third Eye Crime: Act 1

All cinematic asides aside, Third Eye Crime is definitely not your run-of-the-mill mobile title. The self-styled “game noir” offers a refreshing take on top-down stealth mechanics, all while bathed in a gorgeous graphic novel aesthetic and accompanied by a smoky jazz soundtrack that will have you, too, concocting monologues in your head. Be warned, though: sometimes you’ll be tearing your hair from atop it as well. 

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Minimum Preview: Maximum Potential

Apr 24, 2014

From the first moment I got to sit down with Minimum – an upcoming release from publisher Atari and developer Human Head – I knew I was going to be in for a treat. Minimalist visual styles have been all the rage in recent years, with games like Minecraft and Journey proving that you don’t need super-detailed graphics in order to stand out from the competition.

In fact, Minimums visuals made my first impression all the more memorable. While my first couple of matches took some getting used to, I quickly realized how refreshing it felt to play a shooter that went easy on the visuals. Project lead Norm Nazaroff presented the game as being true to its name: Everything is minimalistic, from the visuals to the gameplay to the customization.

Minimum

Blocky white stick figures shooting each other with black guns sounds a bit iffy, but when I was given a chance to go, I realized how much fun it actually is. Right off the bat, I was able to draw similarities between Minimum and Uber Entertainment’s Super Monday Night Combat. Both games follow the MOBA structure found in games like League of Legends and Solstice Arena. Minimum―like Monday Night Combat―borrows the “destroy the enemy base” goal and places it under a guise of a third person shooter. 

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The Blackwell Epiphany Review: A grand finale, no bones about it

Apr 24, 2014

What seems like just another day on the job for spirit-wrangling Rosa Blackwell turns out to be an adventure cumulative of everything she has experienced through her entire life. While The Blackwell Epiphany was my first experience with the series, it was clear in no time that the writers at Wadjet Eye Games were raising the stakes in Epiphany higher than they ever dared to raise them before. With guest appearances by characters from way back from the first game, The Blackwell Epiphany powerfully and poetically concludes a game series which has lasted nearly a decade.

The Blackwell Epiphany

The Blackwell Epiphany is a point-and-click adventure where players control two protagonists (Rosalinda "Rosa" Blackwell and her ghost sidekick, Joey) who are tasked with finding restless spirits and guiding them to the afterlife to finally find peace. While Epiphany does feature a few puzzles, a staple of the point-and-click genre, the majority of "puzzles" involve uncovering facts by grinding characters for information, and conducting online research through Rosa's smartphone. About halfway through the game I fell into the rhythm of searching online, checking with the police, and asking suspects about a new piece of information I had uncovered. By the end of Epiphany I felt like I was ready to be a paranormal investigator myself. 

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Soccer management game One for Eleven is now available on iOS and Android

Apr 24, 2014

One For Eleven, branded ‘a new brand of football management game’ by its publisher Actoz Soft (that's soccer to us North American folks), has been released for iOS and Android devices.

Boasting a breadth of tactical options, you can also sign real life players across 25 positions, 30 different abilities, and 50 unique skills.

You control how your team is set-up, the tactics they employ during matches, and making sure players work together perfectly. 

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The Blackwell Epiphany Walkthrough

Apr 24, 2014

The Blackwell Epiphany is the fifth and final chapter in the Blackwell series of point-and-click adventure games. The story features Rosa Blackwell and her ghost accomplice, Joey. Known as a Bestower, Rosa is tasked with utilizing her ability to see wandering ghosts and send them to peace, in the afterlife, with the aid of Joey's paranormal abilities. The story begins when Detective Durkin calls Rosa up and tells her to meet him at an old abandoned building, downtown. 

The Blackwell Epiphany

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Broken Sword 5: The Serpent's Curse - Episode 2 Walkthrough

Apr 23, 2014

Broken Sword 5: The Serpent’s Curse is a point-and-click adventure game developed by Revolution Software.  In this game, you take on the role of George and Nico as they investigate multiple murders and an artistic conspiracy that could determine the fate of the world.  Gamezebo’s walkthrough will provide you with detailed images, tips, information, and hints on how to play your best game.

Broken Sword 5: The Serpent's Curse - Episode 2

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The Amazing Spider-Man 2 Review: Does Whatever a Spider Can

Apr 23, 2014

Like a girl who can’t help dating bad boys, I’ve had my heart broken by Gameloft super hero titles before. More than once, in fact. So I went into The Amazing Spider-Man 2 fully prepared to be let down again, only to find that it’s really good. With slightly tighter controls, it could even be fantastic. Or amazing, if we want to keep the right adjectives with their respective franchises.

One thing that sets this game apart from its Gameloft brethren is that there’s no genre confusion. The Amazing Spider-Man 2 is unabashedly an action-adventure game, thrilling in the freedom that the web-spinner has at swinging through New York and showing off his acrobatic skills at every chance.

The Amazing Spider-Man 2

Spidey’s objectives in each level are a mix of open world encounters and planned events that drive the narrative. Thanks to a gang war that is engulfing New York, there’s no shortage of random crimes to stop, and the random missions do a good job mixing things up. You’ll find yourself stopping robberies, taking injured police officers to the hospital by webline and simply signing the occasional autograph for starstruck citizens.

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XCOM: Enemy Unknown is coming to Android (but probably not tomorrow)

Apr 23, 2014

In a twist that should surprise absolutely no one, one of the biggest iOS games of last year is making its way to Android in the (probably very) near future.

Tweets from the official @XCOM account yesterday announced not only that XCOM: Enemy Unknown was coming to Google Play, but that it would be released on April 24th. That tweet was later deleted, with a new one indicating that it was “an error” – though they don’t make it clear if the error was the release date or announcing the release date.

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We’re assuming the former, but… we also won’t be surprised if we wake up tomorrow morning to find XCOM at the top of the paid games list on Google Play.

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Pocket RPG Creators Bring Tom Sparks to Kickstarter

Apr 23, 2014

There are some game developers that consistently churn out pure gaming gold, while others tend to be a little hit or miss. In our experience, Tasty Poison Games falls into this latter category. We fell in love with Pocket RPG, had our hearts broken by Neon Shadow, and now, with Tom Sparks and the Quakes of Ruin, we’re learning to love once more.

A top-down action game destined for Steam (you can upvote it on Greenlight here), Tom Sparks sets players on the loose as a steampunk hero trying to figure out why his world is being ravaged by mysterious earthquakes. The developers are citing Ratchet and Clank as a gameplay influence, and it’s not hard to see why. Players will be exposed to a variety of weapons, each of which will be unlocked with the currency you collect by smashing things with a giant wrench… and that currency looks an awful lot like bolts.

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They don’t list Tom Sparks middle name anywhere, but I’m pretty sure it’s “Homage.”

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Broken Sword 5: The Serpent's Curse - Episode 2 Review: It feels good to hit the road with old pals

Apr 22, 2014

Nico and George are back on the road with Broken Sword 5: The Serpent's Curse - Episode 2. The previous episode of the fan-funded adventure game ended on a cliffhanger, with the conspiracy-loving duo barely escaping London with their lives. Episode 2 keeps up the pace by delving more into the mystery of La Maledicció, a stolen painting that allegedly harbors a world-changing secret.

Broken Sword 5: The Serpent's Curse - Episode 2

The hefty length of Nico and George's newest adventure made it necessary for Revolution Software to split Broken Sword 5 in half. Episode2 plays much like Episode 1 as a result, meaning the latter retains the former's strengths and weaknesses alike. But Episode 2's story should keep you engaged through all its twists and turns, which is arguably the most important thing you can say about an adventure game.

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